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From: Zhao Zhili <quinkblack@foxmail.com>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH] avcodec/amfenc: Fix for windows imprecise sleep
Date: Tue, 17 Oct 2023 09:25:58 +0800
Message-ID: <tencent_A7D3321C428B82A62B10A8A6D1E7E5EA9706@qq.com> (raw)
In-Reply-To: <2315cfb6-7fed-4429-aebd-d958471898f9@jkqxz.net>


> 在 2023年10月17日,上午5:24,Mark Thompson <sw@jkqxz.net> 写道:
> 
> On 16/10/2023 10:13, Evgeny Pavlov wrote:
>> This commit reduces the sleep time on Windows to improve AMF encoding
>> performance on low resolution input videos.
>> This fix is for Windows only, because sleep() function isn't
>> very accurate on Windows OS.
>> Fix for issue #10622
>> Signed-off-by: Evgeny Pavlov <lucenticus@gmail.com>
>> ---
>>  libavcodec/amfenc.c | 4 ++++
>>  1 file changed, 4 insertions(+)
>> diff --git a/libavcodec/amfenc.c b/libavcodec/amfenc.c
>> index 061859f85c..0c95465d6e 100644
>> --- a/libavcodec/amfenc.c
>> +++ b/libavcodec/amfenc.c
>> @@ -770,7 +770,11 @@ int ff_amf_receive_packet(AVCodecContext *avctx, AVPacket *avpkt)
>>          if (query_output_data_flag == 0) {
>>              if (res_resubmit == AMF_INPUT_FULL || ctx->delayed_drain || (ctx->eof && res_query != AMF_EOF) || (ctx->hwsurfaces_in_queue >= ctx->hwsurfaces_in_queue_max)) {
>>                  block_and_wait = 1;
>> +#ifdef _WIN32
>> +                av_usleep(0); //Sleep() is not precise on Windows OS.
>> +#else
>>                  av_usleep(1000);
>> +#endif
>>              }
>>          }
>>      } while (block_and_wait);
> 
> Wasting lots of power by spinning on a CPU core does not seem like a good answer to this problem.  (I mean, presumably that is why Windows isn't honouring your request for a short sleep, because it wants timers to have larger gaps to avoid wasting power.)

If av_usleep is implemented via Sleep like current case, sleep 0 means yield current thread, so it’s not busy wait in normal case (but it can be busy wait).

av_usleep(500) may looks better and do the same job by depending 500/1000 = 0.

I agree use sleep without real async is like a bug.

> 
> Why is there a sleep here at all, anyway?  An API for hardware encoding should be providing a way for the caller to wait for an outstanding operation to complete.
> 
> Thanks,
> 
> - Mark
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel@ffmpeg.org
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  reply	other threads:[~2023-10-17  1:26 UTC|newest]

Thread overview: 14+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-10-16  9:13 Evgeny Pavlov
2023-10-16 21:24 ` Mark Thompson
2023-10-17  1:25   ` Zhao Zhili [this message]
2023-10-17 17:11     ` Evgeny Pavlov
2023-10-17 19:45       ` Kacper Michajlow
2023-10-18 10:32         ` Evgeny Pavlov
2023-10-18 20:36       ` [FFmpeg-devel] [PATCH] amfenc: Use a blocking call instead of sleeping and polling Mark Thompson
2023-10-19 16:13         ` Evgeny Pavlov
2023-10-22 14:30           ` Mark Thompson
2023-11-13 14:37 ` [FFmpeg-devel] [PATCH v2] avcodec/amfenc: increase precision of Sleep() on Windows Evgeny Pavlov
2023-11-20 16:01   ` Evgeny Pavlov
2023-11-27 13:42   ` Mark Thompson
2023-11-27 14:04     ` Henrik Gramner via ffmpeg-devel
2024-02-19 15:26       ` Evgeny Pavlov

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