* [FFmpeg-devel] [PATCH v2 2/4] avutil/timer: Add clock_gettime as a fallback of AV_READ_TIME
[not found] <20240606172018.1514-1-quinkblack@foxmail.com>
@ 2024-06-06 17:20 ` Zhao Zhili
2024-06-07 9:11 ` Martin Storsjö
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android Zhao Zhili
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 4/4] swscale/aarch64: Add rgb24 to yuv implementation Zhao Zhili
2 siblings, 1 reply; 13+ messages in thread
From: Zhao Zhili @ 2024-06-06 17:20 UTC (permalink / raw)
To: ffmpeg-devel; +Cc: Zhao Zhili
From: Zhao Zhili <zhilizhao@tencent.com>
---
libavutil/timer.h | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/libavutil/timer.h b/libavutil/timer.h
index 2cd299eca3..74c4d84e69 100644
--- a/libavutil/timer.h
+++ b/libavutil/timer.h
@@ -46,6 +46,8 @@
#include "macos_kperf.h"
#elif HAVE_MACH_ABSOLUTE_TIME
#include <mach/mach_time.h>
+#elif HAVE_CLOCK_GETTIME
+#include <time.h>
#endif
#include "common.h"
@@ -70,6 +72,9 @@
# define AV_READ_TIME gethrtime
# elif HAVE_MACH_ABSOLUTE_TIME
# define AV_READ_TIME mach_absolute_time
+# elif HAVE_CLOCK_GETTIME && defined(CLOCK_MONOTONIC)
+# include "libavutil/time.h"
+# define AV_READ_TIME av_gettime_relative
# endif
#endif
--
2.34.1
_______________________________________________
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https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
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^ permalink raw reply [flat|nested] 13+ messages in thread
* [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android
[not found] <20240606172018.1514-1-quinkblack@foxmail.com>
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 2/4] avutil/timer: Add clock_gettime as a fallback of AV_READ_TIME Zhao Zhili
@ 2024-06-06 17:20 ` Zhao Zhili
2024-06-07 8:21 ` Martin Storsjö
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 4/4] swscale/aarch64: Add rgb24 to yuv implementation Zhao Zhili
2 siblings, 1 reply; 13+ messages in thread
From: Zhao Zhili @ 2024-06-06 17:20 UTC (permalink / raw)
To: ffmpeg-devel; +Cc: Zhao Zhili
From: Zhao Zhili <zhilizhao@tencent.com>
B0 is defined by system header.
---
tests/checkasm/llviddsp.c | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/tests/checkasm/llviddsp.c b/tests/checkasm/llviddsp.c
index b75c0ea099..9f8de65df4 100644
--- a/tests/checkasm/llviddsp.c
+++ b/tests/checkasm/llviddsp.c
@@ -71,7 +71,7 @@ static void check_add_bytes(LLVidDSPContext *c, int width)
}
static void check_add_median_pred(LLVidDSPContext *c, int width) {
- int A0, A1, B0, B1;
+ int a0, a1, b0, b1;
uint8_t *dst0 = av_mallocz(width);
uint8_t *dst1 = av_mallocz(width);
uint8_t *src0 = av_calloc(width, sizeof(*src0));
@@ -85,18 +85,18 @@ static void check_add_median_pred(LLVidDSPContext *c, int width) {
init_buffer(src0, src1, uint8_t, width);
init_buffer(diff0, diff1, uint8_t, width);
- A0 = rnd() & 0xFF;
- B0 = rnd() & 0xFF;
- A1 = A0;
- B1 = B0;
+ a0 = rnd() & 0xFF;
+ b0 = rnd() & 0xFF;
+ a1 = a0;
+ b1 = b0;
if (check_func(c->add_median_pred, "add_median_pred")) {
- call_ref(dst0, src0, diff0, width, &A0, &B0);
- call_new(dst1, src1, diff1, width, &A1, &B1);
- if (memcmp(dst0, dst1, width) || (A0 != A1) || (B0 != B1))
+ call_ref(dst0, src0, diff0, width, &a0, &b0);
+ call_new(dst1, src1, diff1, width, &a1, &b1);
+ if (memcmp(dst0, dst1, width) || (a0 != a1) || (b0 != b1))
fail();
- bench_new(dst1, src1, diff1, width, &A1, &B1);
+ bench_new(dst1, src1, diff1, width, &a1, &b1);
}
av_free(src0);
--
2.34.1
_______________________________________________
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To unsubscribe, visit link above, or email
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^ permalink raw reply [flat|nested] 13+ messages in thread
* [FFmpeg-devel] [PATCH v2 4/4] swscale/aarch64: Add rgb24 to yuv implementation
[not found] <20240606172018.1514-1-quinkblack@foxmail.com>
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 2/4] avutil/timer: Add clock_gettime as a fallback of AV_READ_TIME Zhao Zhili
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android Zhao Zhili
@ 2024-06-06 17:20 ` Zhao Zhili
2024-06-07 9:09 ` Martin Storsjö
2 siblings, 1 reply; 13+ messages in thread
From: Zhao Zhili @ 2024-06-06 17:20 UTC (permalink / raw)
To: ffmpeg-devel; +Cc: Zhao Zhili
From: Zhao Zhili <zhilizhao@tencent.com>
Test on Apple M1:
rgb24_to_uv_8_c: 0.0
rgb24_to_uv_8_neon: 0.2
rgb24_to_uv_128_c: 1.0
rgb24_to_uv_128_neon: 0.5
rgb24_to_uv_1080_c: 7.0
rgb24_to_uv_1080_neon: 5.7
rgb24_to_uv_1920_c: 12.5
rgb24_to_uv_1920_neon: 9.5
rgb24_to_uv_half_8_c: 0.2
rgb24_to_uv_half_8_neon: 0.2
rgb24_to_uv_half_128_c: 1.0
rgb24_to_uv_half_128_neon: 0.5
rgb24_to_uv_half_1080_c: 6.2
rgb24_to_uv_half_1080_neon: 3.0
rgb24_to_uv_half_1920_c: 11.2
rgb24_to_uv_half_1920_neon: 5.2
rgb24_to_y_8_c: 0.2
rgb24_to_y_8_neon: 0.0
rgb24_to_y_128_c: 0.5
rgb24_to_y_128_neon: 0.5
rgb24_to_y_1080_c: 4.7
rgb24_to_y_1080_neon: 3.2
rgb24_to_y_1920_c: 8.0
rgb24_to_y_1920_neon: 5.7
On Pixel 6:
rgb24_to_uv_8_c: 30.7
rgb24_to_uv_8_neon: 56.9
rgb24_to_uv_128_c: 213.9
rgb24_to_uv_128_neon: 173.2
rgb24_to_uv_1080_c: 1649.9
rgb24_to_uv_1080_neon: 1424.4
rgb24_to_uv_1920_c: 2907.9
rgb24_to_uv_1920_neon: 2480.7
rgb24_to_uv_half_8_c: 36.2
rgb24_to_uv_half_8_neon: 33.4
rgb24_to_uv_half_128_c: 167.9
rgb24_to_uv_half_128_neon: 99.4
rgb24_to_uv_half_1080_c: 1293.9
rgb24_to_uv_half_1080_neon: 778.7
rgb24_to_uv_half_1920_c: 2292.7
rgb24_to_uv_half_1920_neon: 1328.7
rgb24_to_y_8_c: 19.7
rgb24_to_y_8_neon: 27.7
rgb24_to_y_128_c: 129.9
rgb24_to_y_128_neon: 96.7
rgb24_to_y_1080_c: 995.4
rgb24_to_y_1080_neon: 767.7
rgb24_to_y_1920_c: 1747.4
rgb24_to_y_1920_neon: 1337.2
Note both tests use clang as compiler, which has vectorization
enabled by default with -O3.
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
---
libswscale/aarch64/Makefile | 1 +
libswscale/aarch64/input.S | 202 +++++++++++++++++++++++++++++++++++
libswscale/aarch64/swscale.c | 25 +++++
3 files changed, 228 insertions(+)
create mode 100644 libswscale/aarch64/input.S
diff --git a/libswscale/aarch64/Makefile b/libswscale/aarch64/Makefile
index da1d909561..adfd90a1b6 100644
--- a/libswscale/aarch64/Makefile
+++ b/libswscale/aarch64/Makefile
@@ -3,6 +3,7 @@ OBJS += aarch64/rgb2rgb.o \
aarch64/swscale_unscaled.o \
NEON-OBJS += aarch64/hscale.o \
+ aarch64/input.o \
aarch64/output.o \
aarch64/rgb2rgb_neon.o \
aarch64/yuv2rgb_neon.o \
diff --git a/libswscale/aarch64/input.S b/libswscale/aarch64/input.S
new file mode 100644
index 0000000000..dff5a20ec6
--- /dev/null
+++ b/libswscale/aarch64/input.S
@@ -0,0 +1,202 @@
+/*
+ * Copyright (c) 2024 Zhao Zhili <quinkblack@foxmail.com>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/aarch64/asm.S"
+
+.macro rgb24_to_yuv_load_rgb, src
+ ld3 { v16.16b, v17.16b, v18.16b }, [\src]
+ uxtl v19.8h, v16.8b // v19: r
+ uxtl v20.8h, v17.8b // v20: g
+ uxtl v21.8h, v18.8b // v21: b
+ uxtl2 v22.8h, v16.16b // v22: r
+ uxtl2 v23.8h, v17.16b // v23: g
+ uxtl2 v24.8h, v18.16b // v24: b
+.endm
+
+.macro rgb24_to_yuv_product, r, g, b, dst1, dst2, dst, coef0, coef1, coef2, right_shift
+ mov \dst1\().16b, v6.16b // dst1 = const_offset
+ mov \dst2\().16b, v6.16b // dst2 = const_offset
+ smlal \dst1\().4s, \coef0\().4h, \r\().4h // dst1 += rx * r
+ smlal \dst1\().4s, \coef1\().4h, \g\().4h // dst1 += gx * g
+ smlal \dst1\().4s, \coef2\().4h, \b\().4h // dst1 += bx * b
+ smlal2 \dst2\().4s, \coef0\().8h, \r\().8h // dst2 += rx * r
+ smlal2 \dst2\().4s, \coef1\().8h, \g\().8h // dst2 += gx * g
+ smlal2 \dst2\().4s, \coef2\().8h, \b\().8h // dst2 += bx * b
+ sqshrn \dst\().4h, \dst1\().4s, \right_shift // dst_lower_half = dst1 >> right_shift
+ sqshrn2 \dst\().8h, \dst2\().4s, \right_shift // dst_higher_half = dst2 >> right_shift
+.endm
+
+function ff_rgb24ToY_neon, export=1
+ cmp w4, #0 // check width > 0
+ ldp w10, w11, [x5] // w10: ry, w11: gy
+ ldr w12, [x5, #8] // w12: by
+ b.le 3f
+
+ mov w9, #256 // w9 = 1 << (RGB2YUV_SHIFT - 7)
+ movk w9, #8, lsl #16 // w9 += 32 << (RGB2YUV_SHIFT - 1)
+ dup v6.4s, w9 // w9: const_offset
+
+ cmp w4, #16
+ dup v0.8h, w10
+ dup v1.8h, w11
+ dup v2.8h, w12
+ b.lt 2f
+1:
+ rgb24_to_yuv_load_rgb x1
+ rgb24_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
+ rgb24_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
+ sub w4, w4, #16 // width -= 16
+ add x1, x1, #48 // src += 48
+ cmp w4, #16 // width >= 16 ?
+ stp q16, q17, [x0], #32 // store to dst
+ b.ge 1b
+ cbz x4, 3f
+2:
+ ldrb w13, [x1] // w13: r
+ ldrb w14, [x1, #1] // w14: g
+ ldrb w15, [x1, #2] // w15: b
+
+ smaddl x13, w13, w10, x9 // x13 = ry * r + const_offset
+ smaddl x13, w14, w11, x13 // x13 += gy * g
+ smaddl x13, w15, w12, x13 // x13 += by * b
+ asr w13, w13, #9 // x13 >>= 9
+ sub w4, w4, #1 // i++
+ add x1, x1, #3 // src += 3
+ strh w13, [x0], #2 // store to dst
+ cbnz w4, 2b
+3:
+ ret
+endfunc
+
+.macro rgb24_load_uv_coeff half
+ ldp w10, w11, [x6, #12] // w10: ru, w11: gu
+ ldp w12, w13, [x6, #20] // w12: bu, w13: rv
+ ldp w14, w15, [x6, #28] // w14: gv, w15: bv
+ .if \half
+ mov w9, #512
+ movk w9, #128, lsl #16 // w9: const_offset
+ .else
+ mov w9, #256
+ movk w9, #64, lsl #16 // w9: const_offset
+ .endif
+ dup v0.8h, w10
+ dup v1.8h, w11
+ dup v2.8h, w12
+ dup v3.8h, w13
+ dup v4.8h, w14
+ dup v5.8h, w15
+ dup v6.4s, w9
+.endm
+
+function ff_rgb24ToUV_half_neon, export=1
+ cmp w5, #0 // check width > 0
+ b.le 3f
+
+ cmp w5, #8
+ rgb24_load_uv_coeff half=1
+ b.lt 2f
+1:
+ ld3 { v16.16b, v17.16b, v18.16b }, [x3]
+ uaddlp v19.8h, v16.16b // v19: r
+ uaddlp v20.8h, v17.16b // v20: g
+ uaddlp v21.8h, v18.16b // v21: b
+
+ rgb24_to_yuv_product v19, v20, v21, v22, v23, v16, v0, v1, v2, #10
+ rgb24_to_yuv_product v19, v20, v21, v24, v25, v17, v3, v4, v5, #10
+ sub w5, w5, #8 // width -= 8
+ add x3, x3, #48 // src += 48
+ cmp w5, #8 // width >= 8 ?
+ str q16, [x0], #16 // store dst_u
+ str q17, [x1], #16 // store dst_v
+ b.ge 1b
+ cbz w5, 3f
+2:
+ ldrb w2, [x3] // w2: r1
+ ldrb w4, [x3, #3] // w4: r2
+ add w2, w2, w4 // w2 = r1 + r2
+
+ ldrb w4, [x3, #1] // w4: g1
+ ldrb w7, [x3, #4] // w7: g2
+ add w4, w4, w7 // w4 = g1 + g2
+
+ ldrb w7, [x3, #2] // w7: b1
+ ldrb w8, [x3, #5] // w8: b2
+ add w7, w7, w8 // w7 = b1 + b2
+
+ smaddl x8, w2, w10, x9 // dst_u = ru * r + const_offset
+ smaddl x8, w4, w11, x8 // dst_u += gu * g
+ smaddl x8, w7, w12, x8 // dst_u += bu * b
+ asr x8, x8, #10 // dst_u >>= 10
+ strh w8, [x0], #2 // store dst_u
+
+ smaddl x8, w2, w13, x9 // dst_v = rv * r + const_offset
+ smaddl x8, w4, w14, x8 // dst_v += gv * g
+ smaddl x8, w7, w15, x8 // dst_v += bv * b
+ asr x8, x8, #10 // dst_v >>= 10
+ sub w5, w5, #1
+ add x3, x3, #6 // src += 6
+ strh w8, [x1], #2 // store dst_v
+ cbnz w5, 2b
+3:
+ ret
+endfunc
+
+function ff_rgb24ToUV_neon, export=1
+ cmp w5, #0 // check width > 0
+ b.le 3f
+
+ cmp w5, #16
+ rgb24_load_uv_coeff half=0
+ b.lt 2f
+1:
+ rgb24_to_yuv_load_rgb x3
+ rgb24_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
+ rgb24_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
+ rgb24_to_yuv_product v19, v20, v21, v25, v26, v18, v3, v4, v5, #9
+ rgb24_to_yuv_product v22, v23, v24, v27, v28, v19, v3, v4, v5, #9
+ sub w5, w5, #16
+ add x3, x3, #48 // src += 48
+ cmp w5, #16
+ stp q16, q17, [x0], #32 // store to dst_u
+ stp q18, q19, [x1], #32 // store to dst_v
+ b.ge 1b
+ cbz w5, 3f
+2:
+ ldrb w16, [x3] // w16: r
+ ldrb w17, [x3, #1] // w17: g
+ ldrb w4, [x3, #2] // w4: b
+
+ smaddl x8, w16, w10, x9 // x8 = ru * r + const_offset
+ smaddl x8, w17, w11, x8 // x8 += gu * g
+ smaddl x8, w4, w12, x8 // x8 += bu * b
+ asr w8, w8, #9 // x8 >>= 9
+ strh w8, [x0], #2 // store to dst_u
+
+ smaddl x8, w16, w13, x9 // x8 = rv * r + const_offset
+ smaddl x8, w17, w14, x8 // x8 += gv * g
+ smaddl x8, w4, w15, x8 // x8 += bv * b
+ asr w8, w8, #9 // x8 >>= 9
+ sub w5, w5, #1 // width--
+ add x3, x3, #3 // src += 3
+ strh w8, [x1], #2 // store to dst_v
+ cbnz w5, 2b
+3:
+ ret
+endfunc
diff --git a/libswscale/aarch64/swscale.c b/libswscale/aarch64/swscale.c
index bbd9719a44..4c4ea39dc1 100644
--- a/libswscale/aarch64/swscale.c
+++ b/libswscale/aarch64/swscale.c
@@ -201,6 +201,20 @@ void ff_yuv2plane1_8_neon(
default: break; \
}
+void ff_rgb24ToY_neon(uint8_t *_dst, const uint8_t *src, const uint8_t *unused1,
+ const uint8_t *unused2, int width,
+ uint32_t *rgb2yuv, void *opq);
+
+void ff_rgb24ToUV_neon(uint8_t *_dstU, uint8_t *_dstV, const uint8_t *unused0,
+ const uint8_t *src1,
+ const uint8_t *src2, int width, uint32_t *rgb2yuv,
+ void *opq);
+
+void ff_rgb24ToUV_half_neon(uint8_t *_dstU, uint8_t *_dstV, const uint8_t *unused0,
+ const uint8_t *src1,
+ const uint8_t *src2, int width, uint32_t *rgb2yuv,
+ void *opq);
+
av_cold void ff_sws_init_swscale_aarch64(SwsContext *c)
{
int cpu_flags = av_get_cpu_flags();
@@ -212,5 +226,16 @@ av_cold void ff_sws_init_swscale_aarch64(SwsContext *c)
if (c->dstBpc == 8) {
c->yuv2planeX = ff_yuv2planeX_8_neon;
}
+ switch (c->srcFormat) {
+ case AV_PIX_FMT_RGB24:
+ c->lumToYV12 = ff_rgb24ToY_neon;
+ if (c->chrSrcHSubSample)
+ c->chrToYV12 = ff_rgb24ToUV_half_neon;
+ else
+ c->chrToYV12 = ff_rgb24ToUV_neon;
+ break;
+ default:
+ break;
+ }
}
}
--
2.34.1
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https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android Zhao Zhili
@ 2024-06-07 8:21 ` Martin Storsjö
2024-06-07 8:36 ` Zhao Zhili
2024-06-07 8:38 ` Martin Storsjö
0 siblings, 2 replies; 13+ messages in thread
From: Martin Storsjö @ 2024-06-07 8:21 UTC (permalink / raw)
To: FFmpeg development discussions and patches; +Cc: Zhao Zhili
On Fri, 7 Jun 2024, Zhao Zhili wrote:
> From: Zhao Zhili <zhilizhao@tencent.com>
>
> B0 is defined by system header.
Can you add more details about which header defines this? (I did a quick
grep in a copy of the android NDK, and found it in
asm-generic/termbits-common.h.)
// Martin
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android
2024-06-07 8:21 ` Martin Storsjö
@ 2024-06-07 8:36 ` Zhao Zhili
2024-06-07 8:50 ` Martin Storsjö
2024-06-07 8:38 ` Martin Storsjö
1 sibling, 1 reply; 13+ messages in thread
From: Zhao Zhili @ 2024-06-07 8:36 UTC (permalink / raw)
To: FFmpeg development discussions and patches
> On Jun 7, 2024, at 16:21, Martin Storsjö <martin@martin.st> wrote:
>
> On Fri, 7 Jun 2024, Zhao Zhili wrote:
>
>> From: Zhao Zhili <zhilizhao@tencent.com>
>>
>> B0 is defined by system header.
>
> Can you add more details about which header defines this? (I did a quick grep in a copy of the android NDK, and found it in asm-generic/termbits-common.h.)
The include path is:
timer.h =>
<sys/ioctl.h> =>
<linux/termios.h> =>
<asm/termios.h> =>
<asm-generic/termios.h> =>
<asm/termbits.h> =>
<asm-generic/termbits.h> =>
<asm-generic/termbits-common.h>
#define B0 0x00000000
#define B50 0x00000001
#define B75 0x00000002
The issue has occurred multiple times, e.g.,
commit f0f596dbc6b45b544d2d2d4fb78c0a2bdc3e6eb1
avutil/internal: remove timer.h again
timer.h has been removed from internal.h, and then added back with
3e6088f for convenience. This patch removed it again for the
following reasons:
1. Only includes what's necessary is a common and safe strategy.
2. It fixed some build errors on Android:
a. libavutil/timer.h includes sys/ioctl.h, and ioctl.h includes
termios.h on Android.
b. termios.h reserves names prefixed with ‘c_’, ‘V’, ‘I’, ‘O’, and
‘TC’; and names prefixed with ‘B’ followed by a digit.
c. libavcodec uses B0 B1 and so on as variable names a lot. So
the code failed to build with --enable-linux-perf, or
--target-os=Linux.
>
> // Martin
>
> _______________________________________________
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> ffmpeg-devel@ffmpeg.org
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>
> To unsubscribe, visit link above, or email
> ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android
2024-06-07 8:21 ` Martin Storsjö
2024-06-07 8:36 ` Zhao Zhili
@ 2024-06-07 8:38 ` Martin Storsjö
2024-06-07 9:08 ` Zhao Zhili
1 sibling, 1 reply; 13+ messages in thread
From: Martin Storsjö @ 2024-06-07 8:38 UTC (permalink / raw)
To: FFmpeg development discussions and patches; +Cc: Zhao Zhili
On Fri, 7 Jun 2024, Martin Storsjö wrote:
> On Fri, 7 Jun 2024, Zhao Zhili wrote:
>
>> From: Zhao Zhili <zhilizhao@tencent.com>
>>
>> B0 is defined by system header.
>
> Can you add more details about which header defines this? (I did a quick grep
> in a copy of the android NDK, and found it in asm-generic/termbits-common.h.)
Btw, in addition to this, is perf actually usable for doing benchmarking
with checkasm on android, or is this just to avoid build errors?
// Martin
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* Re: [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android
2024-06-07 8:36 ` Zhao Zhili
@ 2024-06-07 8:50 ` Martin Storsjö
0 siblings, 0 replies; 13+ messages in thread
From: Martin Storsjö @ 2024-06-07 8:50 UTC (permalink / raw)
To: FFmpeg development discussions and patches
On Fri, 7 Jun 2024, Zhao Zhili wrote:
>
>
>> On Jun 7, 2024, at 16:21, Martin Storsjö <martin@martin.st> wrote:
>>
>> On Fri, 7 Jun 2024, Zhao Zhili wrote:
>>
>>> From: Zhao Zhili <zhilizhao@tencent.com>
>>>
>>> B0 is defined by system header.
>>
>> Can you add more details about which header defines this? (I did a quick grep in a copy of the android NDK, and found it in asm-generic/termbits-common.h.)
>
> The include path is:
>
> timer.h =>
> <sys/ioctl.h> =>
> <linux/termios.h> =>
> <asm/termios.h> =>
> <asm-generic/termios.h> =>
> <asm/termbits.h> =>
> <asm-generic/termbits.h> =>
> <asm-generic/termbits-common.h>
>
> #define B0 0x00000000
> #define B50 0x00000001
> #define B75 0x00000002
>
> The issue has occurred multiple times, e.g.,
>
> commit f0f596dbc6b45b544d2d2d4fb78c0a2bdc3e6eb1
>
> avutil/internal: remove timer.h again
>
> timer.h has been removed from internal.h, and then added back with
> 3e6088f for convenience. This patch removed it again for the
> following reasons:
>
> 1. Only includes what's necessary is a common and safe strategy.
>
> 2. It fixed some build errors on Android:
> a. libavutil/timer.h includes sys/ioctl.h, and ioctl.h includes
> termios.h on Android.
> b. termios.h reserves names prefixed with ‘c_’, ‘V’, ‘I’, ‘O’, and
> ‘TC’; and names prefixed with ‘B’ followed by a digit.
> c. libavcodec uses B0 B1 and so on as variable names a lot. So
> the code failed to build with --enable-linux-perf, or
> --target-os=Linux.
Ah, that's a good explanation. Please reference this commit in this one,
then it's good with me!
// Martin
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android
2024-06-07 8:38 ` Martin Storsjö
@ 2024-06-07 9:08 ` Zhao Zhili
0 siblings, 0 replies; 13+ messages in thread
From: Zhao Zhili @ 2024-06-07 9:08 UTC (permalink / raw)
To: FFmpeg development discussions and patches
> On Jun 7, 2024, at 16:38, Martin Storsjö <martin@martin.st> wrote:
>
> On Fri, 7 Jun 2024, Martin Storsjö wrote:
>
>> On Fri, 7 Jun 2024, Zhao Zhili wrote:
>>
>>> From: Zhao Zhili <zhilizhao@tencent.com>
>>> B0 is defined by system header.
>>
>> Can you add more details about which header defines this? (I did a quick grep in a copy of the android NDK, and found it in asm-generic/termbits-common.h.)
>
> Btw, in addition to this, is perf actually usable for doing benchmarking with checkasm on android, or is this just to avoid build errors?
There is a builtin cmd simpleperf on Android, the source code is at [1], which is a simplified version of
perf on Linux.
I have tested checkasm with linux perf on Android, the result seems reliable. I’m not sure whether there is
any difference between perf on Android and on normal linux.
https://android.googlesource.com/platform/system/extras/+/refs/heads/main/simpleperf/main.cpp#29
>
> // Martin
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel@ffmpeg.org
> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>
> To unsubscribe, visit link above, or email
> ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: [FFmpeg-devel] [PATCH v2 4/4] swscale/aarch64: Add rgb24 to yuv implementation
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 4/4] swscale/aarch64: Add rgb24 to yuv implementation Zhao Zhili
@ 2024-06-07 9:09 ` Martin Storsjö
2024-06-07 11:29 ` Zhao Zhili
2024-06-07 11:29 ` Zhao Zhili
0 siblings, 2 replies; 13+ messages in thread
From: Martin Storsjö @ 2024-06-07 9:09 UTC (permalink / raw)
To: FFmpeg development discussions and patches; +Cc: Zhao Zhili
On Fri, 7 Jun 2024, Zhao Zhili wrote:
> Note both tests use clang as compiler, which has vectorization
> enabled by default with -O3.
FWIW, for more interesting benchmarks, you can configure the build with
--optflags="-O3 -fno-vectorize".
(Although, the benchmarks against a compiler vectorized version still is
relevant for knowing how much real-world benefit you get from the
optimizations.)
> +#include "libavutil/aarch64/asm.S"
> +
> +.macro rgb24_to_yuv_load_rgb, src
> + ld3 { v16.16b, v17.16b, v18.16b }, [\src]
> + uxtl v19.8h, v16.8b // v19: r
> + uxtl v20.8h, v17.8b // v20: g
> + uxtl v21.8h, v18.8b // v21: b
> + uxtl2 v22.8h, v16.16b // v22: r
> + uxtl2 v23.8h, v17.16b // v23: g
> + uxtl2 v24.8h, v18.16b // v24: b
> +.endm
> +
> +.macro rgb24_to_yuv_product, r, g, b, dst1, dst2, dst, coef0, coef1, coef2, right_shift
> + mov \dst1\().16b, v6.16b // dst1 = const_offset
> + mov \dst2\().16b, v6.16b // dst2 = const_offset
> + smlal \dst1\().4s, \coef0\().4h, \r\().4h // dst1 += rx * r
> + smlal \dst1\().4s, \coef1\().4h, \g\().4h // dst1 += gx * g
> + smlal \dst1\().4s, \coef2\().4h, \b\().4h // dst1 += bx * b
> + smlal2 \dst2\().4s, \coef0\().8h, \r\().8h // dst2 += rx * r
> + smlal2 \dst2\().4s, \coef1\().8h, \g\().8h // dst2 += gx * g
> + smlal2 \dst2\().4s, \coef2\().8h, \b\().8h // dst2 += bx * b
> + sqshrn \dst\().4h, \dst1\().4s, \right_shift // dst_lower_half = dst1 >> right_shift
> + sqshrn2 \dst\().8h, \dst2\().4s, \right_shift // dst_higher_half = dst2 >> right_shift
> +.endm
> +
> +function ff_rgb24ToY_neon, export=1
> + cmp w4, #0 // check width > 0
> + ldp w10, w11, [x5] // w10: ry, w11: gy
> + ldr w12, [x5, #8] // w12: by
> + b.le 3f
> +
> + mov w9, #256 // w9 = 1 << (RGB2YUV_SHIFT - 7)
> + movk w9, #8, lsl #16 // w9 += 32 << (RGB2YUV_SHIFT - 1)
> + dup v6.4s, w9 // w9: const_offset
> +
> + cmp w4, #16
> + dup v0.8h, w10
> + dup v1.8h, w11
> + dup v2.8h, w12
> + b.lt 2f
> +1:
> + rgb24_to_yuv_load_rgb x1
> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
> + sub w4, w4, #16 // width -= 16
> + add x1, x1, #48 // src += 48
> + cmp w4, #16 // width >= 16 ?
> + stp q16, q17, [x0], #32 // store to dst
> + b.ge 1b
> + cbz x4, 3f
> +2:
> + ldrb w13, [x1] // w13: r
> + ldrb w14, [x1, #1] // w14: g
> + ldrb w15, [x1, #2] // w15: b
> +
> + smaddl x13, w13, w10, x9 // x13 = ry * r + const_offset
> + smaddl x13, w14, w11, x13 // x13 += gy * g
> + smaddl x13, w15, w12, x13 // x13 += by * b
> + asr w13, w13, #9 // x13 >>= 9
> + sub w4, w4, #1 // i++
The comment needs to be updated to i--, or maybe rather width--
Also, when approaching zero, I would intuitively do subs, followed by b.gt
(or b.ne), instead of sub + cbnz. But it's the same number of registers,
so I'm not sure if it makes any practical difference. Intuitively it feels
more efficient (as the condition gets calculated earlier) though.
> + add x1, x1, #3 // src += 3
> + strh w13, [x0], #2 // store to dst
> + cbnz w4, 2b
> +3:
> + ret
> +endfunc
> +
> +.macro rgb24_load_uv_coeff half
> + ldp w10, w11, [x6, #12] // w10: ru, w11: gu
> + ldp w12, w13, [x6, #20] // w12: bu, w13: rv
> + ldp w14, w15, [x6, #28] // w14: gv, w15: bv
> + .if \half
> + mov w9, #512
> + movk w9, #128, lsl #16 // w9: const_offset
> + .else
> + mov w9, #256
> + movk w9, #64, lsl #16 // w9: const_offset
> + .endif
> + dup v0.8h, w10
> + dup v1.8h, w11
> + dup v2.8h, w12
> + dup v3.8h, w13
> + dup v4.8h, w14
> + dup v5.8h, w15
> + dup v6.4s, w9
> +.endm
> +
> +function ff_rgb24ToUV_half_neon, export=1
> + cmp w5, #0 // check width > 0
> + b.le 3f
> +
> + cmp w5, #8
> + rgb24_load_uv_coeff half=1
> + b.lt 2f
> +1:
> + ld3 { v16.16b, v17.16b, v18.16b }, [x3]
> + uaddlp v19.8h, v16.16b // v19: r
> + uaddlp v20.8h, v17.16b // v20: g
> + uaddlp v21.8h, v18.16b // v21: b
> +
> + rgb24_to_yuv_product v19, v20, v21, v22, v23, v16, v0, v1, v2, #10
> + rgb24_to_yuv_product v19, v20, v21, v24, v25, v17, v3, v4, v5, #10
> + sub w5, w5, #8 // width -= 8
> + add x3, x3, #48 // src += 48
> + cmp w5, #8 // width >= 8 ?
> + str q16, [x0], #16 // store dst_u
> + str q17, [x1], #16 // store dst_v
> + b.ge 1b
> + cbz w5, 3f
> +2:
> + ldrb w2, [x3] // w2: r1
> + ldrb w4, [x3, #3] // w4: r2
> + add w2, w2, w4 // w2 = r1 + r2
> +
> + ldrb w4, [x3, #1] // w4: g1
> + ldrb w7, [x3, #4] // w7: g2
> + add w4, w4, w7 // w4 = g1 + g2
> +
> + ldrb w7, [x3, #2] // w7: b1
> + ldrb w8, [x3, #5] // w8: b2
> + add w7, w7, w8 // w7 = b1 + b2
> +
> + smaddl x8, w2, w10, x9 // dst_u = ru * r + const_offset
> + smaddl x8, w4, w11, x8 // dst_u += gu * g
> + smaddl x8, w7, w12, x8 // dst_u += bu * b
> + asr x8, x8, #10 // dst_u >>= 10
> + strh w8, [x0], #2 // store dst_u
> +
> + smaddl x8, w2, w13, x9 // dst_v = rv * r + const_offset
> + smaddl x8, w4, w14, x8 // dst_v += gv * g
> + smaddl x8, w7, w15, x8 // dst_v += bv * b
> + asr x8, x8, #10 // dst_v >>= 10
> + sub w5, w5, #1
> + add x3, x3, #6 // src += 6
> + strh w8, [x1], #2 // store dst_v
> + cbnz w5, 2b
same thing about sub+cbnz vs subs+b.gt
> +3:
> + ret
> +endfunc
> +
> +function ff_rgb24ToUV_neon, export=1
> + cmp w5, #0 // check width > 0
> + b.le 3f
> +
> + cmp w5, #16
> + rgb24_load_uv_coeff half=0
> + b.lt 2f
> +1:
> + rgb24_to_yuv_load_rgb x3
> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v18, v3, v4, v5, #9
> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v19, v3, v4, v5, #9
> + sub w5, w5, #16
> + add x3, x3, #48 // src += 48
> + cmp w5, #16
> + stp q16, q17, [x0], #32 // store to dst_u
> + stp q18, q19, [x1], #32 // store to dst_v
These comments seem to be misaligned with the rest of the comments
> + b.ge 1b
> + cbz w5, 3f
> +2:
> + ldrb w16, [x3] // w16: r
> + ldrb w17, [x3, #1] // w17: g
> + ldrb w4, [x3, #2] // w4: b
> +
> + smaddl x8, w16, w10, x9 // x8 = ru * r + const_offset
> + smaddl x8, w17, w11, x8 // x8 += gu * g
> + smaddl x8, w4, w12, x8 // x8 += bu * b
> + asr w8, w8, #9 // x8 >>= 9
> + strh w8, [x0], #2 // store to dst_u
> +
> + smaddl x8, w16, w13, x9 // x8 = rv * r + const_offset
> + smaddl x8, w17, w14, x8 // x8 += gv * g
> + smaddl x8, w4, w15, x8 // x8 += bv * b
> + asr w8, w8, #9 // x8 >>= 9
> + sub w5, w5, #1 // width--
> + add x3, x3, #3 // src += 3
> + strh w8, [x1], #2 // store to dst_v
> + cbnz w5, 2b
Same about the counter
Other than those very minor remarks, this looks quite good to me now,
thanks!
// Martin
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: [FFmpeg-devel] [PATCH v2 2/4] avutil/timer: Add clock_gettime as a fallback of AV_READ_TIME
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 2/4] avutil/timer: Add clock_gettime as a fallback of AV_READ_TIME Zhao Zhili
@ 2024-06-07 9:11 ` Martin Storsjö
0 siblings, 0 replies; 13+ messages in thread
From: Martin Storsjö @ 2024-06-07 9:11 UTC (permalink / raw)
To: FFmpeg development discussions and patches; +Cc: Zhao Zhili
On Fri, 7 Jun 2024, Zhao Zhili wrote:
> From: Zhao Zhili <zhilizhao@tencent.com>
>
> ---
> libavutil/timer.h | 5 +++++
> 1 file changed, 5 insertions(+)
>
> diff --git a/libavutil/timer.h b/libavutil/timer.h
> index 2cd299eca3..74c4d84e69 100644
> --- a/libavutil/timer.h
> +++ b/libavutil/timer.h
> @@ -46,6 +46,8 @@
> #include "macos_kperf.h"
> #elif HAVE_MACH_ABSOLUTE_TIME
> #include <mach/mach_time.h>
> +#elif HAVE_CLOCK_GETTIME
> +#include <time.h>
> #endif
>
> #include "common.h"
> @@ -70,6 +72,9 @@
> # define AV_READ_TIME gethrtime
> # elif HAVE_MACH_ABSOLUTE_TIME
> # define AV_READ_TIME mach_absolute_time
> +# elif HAVE_CLOCK_GETTIME && defined(CLOCK_MONOTONIC)
> +# include "libavutil/time.h"
> +# define AV_READ_TIME av_gettime_relative
> # endif
> #endif
>
> --
> 2.34.1
This looks reasonable to me.
Although, the raw clock_gettime function, which gives nanosecond values
(although maybe not actual nanosecond precision) probably could have more
precision than av_gettime_relative which scales the values down to
microseconds.
// Martin
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* Re: [FFmpeg-devel] [PATCH v2 4/4] swscale/aarch64: Add rgb24 to yuv implementation
2024-06-07 9:09 ` Martin Storsjö
@ 2024-06-07 11:29 ` Zhao Zhili
2024-06-07 11:41 ` Martin Storsjö
2024-06-07 11:29 ` Zhao Zhili
1 sibling, 1 reply; 13+ messages in thread
From: Zhao Zhili @ 2024-06-07 11:29 UTC (permalink / raw)
To: FFmpeg development discussions and patches
> On Jun 7, 2024, at 17:09, Martin Storsjö <martin@martin.st> wrote:
>
> On Fri, 7 Jun 2024, Zhao Zhili wrote:
>
>> Note both tests use clang as compiler, which has vectorization
>> enabled by default with -O3.
>
> FWIW, for more interesting benchmarks, you can configure the build with --optflags="-O3 -fno-vectorize".
>
> (Although, the benchmarks against a compiler vectorized version still is relevant for knowing how much real-world benefit you get from the optimizations.)
>
>> +#include "libavutil/aarch64/asm.S"
>> +
>> +.macro rgb24_to_yuv_load_rgb, src
>> + ld3 { v16.16b, v17.16b, v18.16b }, [\src]
>> + uxtl v19.8h, v16.8b // v19: r
>> + uxtl v20.8h, v17.8b // v20: g
>> + uxtl v21.8h, v18.8b // v21: b
>> + uxtl2 v22.8h, v16.16b // v22: r
>> + uxtl2 v23.8h, v17.16b // v23: g
>> + uxtl2 v24.8h, v18.16b // v24: b
>> +.endm
>> +
>> +.macro rgb24_to_yuv_product, r, g, b, dst1, dst2, dst, coef0, coef1, coef2, right_shift
>> + mov \dst1\().16b, v6.16b // dst1 = const_offset
>> + mov \dst2\().16b, v6.16b // dst2 = const_offset
>> + smlal \dst1\().4s, \coef0\().4h, \r\().4h // dst1 += rx * r
>> + smlal \dst1\().4s, \coef1\().4h, \g\().4h // dst1 += gx * g
>> + smlal \dst1\().4s, \coef2\().4h, \b\().4h // dst1 += bx * b
>> + smlal2 \dst2\().4s, \coef0\().8h, \r\().8h // dst2 += rx * r
>> + smlal2 \dst2\().4s, \coef1\().8h, \g\().8h // dst2 += gx * g
>> + smlal2 \dst2\().4s, \coef2\().8h, \b\().8h // dst2 += bx * b
>> + sqshrn \dst\().4h, \dst1\().4s, \right_shift // dst_lower_half = dst1 >> right_shift
>> + sqshrn2 \dst\().8h, \dst2\().4s, \right_shift // dst_higher_half = dst2 >> right_shift
>> +.endm
>> +
>> +function ff_rgb24ToY_neon, export=1
>> + cmp w4, #0 // check width > 0
>> + ldp w10, w11, [x5] // w10: ry, w11: gy
>> + ldr w12, [x5, #8] // w12: by
>> + b.le 3f
>> +
>> + mov w9, #256 // w9 = 1 << (RGB2YUV_SHIFT - 7)
>> + movk w9, #8, lsl #16 // w9 += 32 << (RGB2YUV_SHIFT - 1)
>> + dup v6.4s, w9 // w9: const_offset
>> +
>> + cmp w4, #16
>> + dup v0.8h, w10
>> + dup v1.8h, w11
>> + dup v2.8h, w12
>> + b.lt 2f
>> +1:
>> + rgb24_to_yuv_load_rgb x1
>> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
>> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
>> + sub w4, w4, #16 // width -= 16
>> + add x1, x1, #48 // src += 48
>> + cmp w4, #16 // width >= 16 ?
>> + stp q16, q17, [x0], #32 // store to dst
>> + b.ge 1b
>> + cbz x4, 3f
>> +2:
>> + ldrb w13, [x1] // w13: r
>> + ldrb w14, [x1, #1] // w14: g
>> + ldrb w15, [x1, #2] // w15: b
>> +
>> + smaddl x13, w13, w10, x9 // x13 = ry * r + const_offset
>> + smaddl x13, w14, w11, x13 // x13 += gy * g
>> + smaddl x13, w15, w12, x13 // x13 += by * b
>> + asr w13, w13, #9 // x13 >>= 9
>> + sub w4, w4, #1 // i++
>
> The comment needs to be updated to i--, or maybe rather width--
>
> Also, when approaching zero, I would intuitively do subs, followed by b.gt (or b.ne), instead of sub + cbnz. But it's the same number of registers, so I'm not sure if it makes any practical difference. Intuitively it feels more efficient (as the condition gets calculated earlier) though.
I have checked Cortext A78:
1. cbnz and b.gt has the same execute latency and execution throughput
2. sub has execution throughput 4, while subs has throughput 3.
So I think sub + cbnz is more efficient than subs + b.gt.
On Cortext A57, there is no difference between the choice.
Bear with me if I misread the document. This is the first time I trying to understand the arch detail.
https://developer.arm.com/documentation/102160/latest/
>
>> + add x1, x1, #3 // src += 3
>> + strh w13, [x0], #2 // store to dst
>> + cbnz w4, 2b
>> +3:
>> + ret
>> +endfunc
>> +
>> +.macro rgb24_load_uv_coeff half
>> + ldp w10, w11, [x6, #12] // w10: ru, w11: gu
>> + ldp w12, w13, [x6, #20] // w12: bu, w13: rv
>> + ldp w14, w15, [x6, #28] // w14: gv, w15: bv
>> + .if \half
>> + mov w9, #512
>> + movk w9, #128, lsl #16 // w9: const_offset
>> + .else
>> + mov w9, #256
>> + movk w9, #64, lsl #16 // w9: const_offset
>> + .endif
>> + dup v0.8h, w10
>> + dup v1.8h, w11
>> + dup v2.8h, w12
>> + dup v3.8h, w13
>> + dup v4.8h, w14
>> + dup v5.8h, w15
>> + dup v6.4s, w9
>> +.endm
>> +
>> +function ff_rgb24ToUV_half_neon, export=1
>> + cmp w5, #0 // check width > 0
>> + b.le 3f
>> +
>> + cmp w5, #8
>> + rgb24_load_uv_coeff half=1
>> + b.lt 2f
>> +1:
>> + ld3 { v16.16b, v17.16b, v18.16b }, [x3]
>> + uaddlp v19.8h, v16.16b // v19: r
>> + uaddlp v20.8h, v17.16b // v20: g
>> + uaddlp v21.8h, v18.16b // v21: b
>> +
>> + rgb24_to_yuv_product v19, v20, v21, v22, v23, v16, v0, v1, v2, #10
>> + rgb24_to_yuv_product v19, v20, v21, v24, v25, v17, v3, v4, v5, #10
>> + sub w5, w5, #8 // width -= 8
>> + add x3, x3, #48 // src += 48
>> + cmp w5, #8 // width >= 8 ?
>> + str q16, [x0], #16 // store dst_u
>> + str q17, [x1], #16 // store dst_v
>> + b.ge 1b
>> + cbz w5, 3f
>> +2:
>> + ldrb w2, [x3] // w2: r1
>> + ldrb w4, [x3, #3] // w4: r2
>> + add w2, w2, w4 // w2 = r1 + r2
>> +
>> + ldrb w4, [x3, #1] // w4: g1
>> + ldrb w7, [x3, #4] // w7: g2
>> + add w4, w4, w7 // w4 = g1 + g2
>> +
>> + ldrb w7, [x3, #2] // w7: b1
>> + ldrb w8, [x3, #5] // w8: b2
>> + add w7, w7, w8 // w7 = b1 + b2
>> +
>> + smaddl x8, w2, w10, x9 // dst_u = ru * r + const_offset
>> + smaddl x8, w4, w11, x8 // dst_u += gu * g
>> + smaddl x8, w7, w12, x8 // dst_u += bu * b
>> + asr x8, x8, #10 // dst_u >>= 10
>> + strh w8, [x0], #2 // store dst_u
>> +
>> + smaddl x8, w2, w13, x9 // dst_v = rv * r + const_offset
>> + smaddl x8, w4, w14, x8 // dst_v += gv * g
>> + smaddl x8, w7, w15, x8 // dst_v += bv * b
>> + asr x8, x8, #10 // dst_v >>= 10
>> + sub w5, w5, #1
>> + add x3, x3, #6 // src += 6
>> + strh w8, [x1], #2 // store dst_v
>> + cbnz w5, 2b
>
> same thing about sub+cbnz vs subs+b.gt
>
>> +3:
>> + ret
>> +endfunc
>> +
>> +function ff_rgb24ToUV_neon, export=1
>> + cmp w5, #0 // check width > 0
>> + b.le 3f
>> +
>> + cmp w5, #16
>> + rgb24_load_uv_coeff half=0
>> + b.lt 2f
>> +1:
>> + rgb24_to_yuv_load_rgb x3
>> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
>> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
>> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v18, v3, v4, v5, #9
>> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v19, v3, v4, v5, #9
>> + sub w5, w5, #16
>> + add x3, x3, #48 // src += 48
>> + cmp w5, #16
>> + stp q16, q17, [x0], #32 // store to dst_u
>> + stp q18, q19, [x1], #32 // store to dst_v
>
> These comments seem to be misaligned with the rest of the comments
>
>> + b.ge 1b
>> + cbz w5, 3f
>> +2:
>> + ldrb w16, [x3] // w16: r
>> + ldrb w17, [x3, #1] // w17: g
>> + ldrb w4, [x3, #2] // w4: b
>> +
>> + smaddl x8, w16, w10, x9 // x8 = ru * r + const_offset
>> + smaddl x8, w17, w11, x8 // x8 += gu * g
>> + smaddl x8, w4, w12, x8 // x8 += bu * b
>> + asr w8, w8, #9 // x8 >>= 9
>> + strh w8, [x0], #2 // store to dst_u
>> +
>> + smaddl x8, w16, w13, x9 // x8 = rv * r + const_offset
>> + smaddl x8, w17, w14, x8 // x8 += gv * g
>> + smaddl x8, w4, w15, x8 // x8 += bv * b
>> + asr w8, w8, #9 // x8 >>= 9
>> + sub w5, w5, #1 // width--
>> + add x3, x3, #3 // src += 3
>> + strh w8, [x1], #2 // store to dst_v
>> + cbnz w5, 2b
>
> Same about the counter
>
> Other than those very minor remarks, this looks quite good to me now, thanks!
>
> // Martin
>
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel@ffmpeg.org
> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>
> To unsubscribe, visit link above, or email
> ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: [FFmpeg-devel] [PATCH v2 4/4] swscale/aarch64: Add rgb24 to yuv implementation
2024-06-07 9:09 ` Martin Storsjö
2024-06-07 11:29 ` Zhao Zhili
@ 2024-06-07 11:29 ` Zhao Zhili
1 sibling, 0 replies; 13+ messages in thread
From: Zhao Zhili @ 2024-06-07 11:29 UTC (permalink / raw)
To: FFmpeg development discussions and patches
> On Jun 7, 2024, at 17:09, Martin Storsjö <martin@martin.st> wrote:
>
> On Fri, 7 Jun 2024, Zhao Zhili wrote:
>
>> Note both tests use clang as compiler, which has vectorization
>> enabled by default with -O3.
>
> FWIW, for more interesting benchmarks, you can configure the build with --optflags="-O3 -fno-vectorize".
>
> (Although, the benchmarks against a compiler vectorized version still is relevant for knowing how much real-world benefit you get from the optimizations.)
>
>> +#include "libavutil/aarch64/asm.S"
>> +
>> +.macro rgb24_to_yuv_load_rgb, src
>> + ld3 { v16.16b, v17.16b, v18.16b }, [\src]
>> + uxtl v19.8h, v16.8b // v19: r
>> + uxtl v20.8h, v17.8b // v20: g
>> + uxtl v21.8h, v18.8b // v21: b
>> + uxtl2 v22.8h, v16.16b // v22: r
>> + uxtl2 v23.8h, v17.16b // v23: g
>> + uxtl2 v24.8h, v18.16b // v24: b
>> +.endm
>> +
>> +.macro rgb24_to_yuv_product, r, g, b, dst1, dst2, dst, coef0, coef1, coef2, right_shift
>> + mov \dst1\().16b, v6.16b // dst1 = const_offset
>> + mov \dst2\().16b, v6.16b // dst2 = const_offset
>> + smlal \dst1\().4s, \coef0\().4h, \r\().4h // dst1 += rx * r
>> + smlal \dst1\().4s, \coef1\().4h, \g\().4h // dst1 += gx * g
>> + smlal \dst1\().4s, \coef2\().4h, \b\().4h // dst1 += bx * b
>> + smlal2 \dst2\().4s, \coef0\().8h, \r\().8h // dst2 += rx * r
>> + smlal2 \dst2\().4s, \coef1\().8h, \g\().8h // dst2 += gx * g
>> + smlal2 \dst2\().4s, \coef2\().8h, \b\().8h // dst2 += bx * b
>> + sqshrn \dst\().4h, \dst1\().4s, \right_shift // dst_lower_half = dst1 >> right_shift
>> + sqshrn2 \dst\().8h, \dst2\().4s, \right_shift // dst_higher_half = dst2 >> right_shift
>> +.endm
>> +
>> +function ff_rgb24ToY_neon, export=1
>> + cmp w4, #0 // check width > 0
>> + ldp w10, w11, [x5] // w10: ry, w11: gy
>> + ldr w12, [x5, #8] // w12: by
>> + b.le 3f
>> +
>> + mov w9, #256 // w9 = 1 << (RGB2YUV_SHIFT - 7)
>> + movk w9, #8, lsl #16 // w9 += 32 << (RGB2YUV_SHIFT - 1)
>> + dup v6.4s, w9 // w9: const_offset
>> +
>> + cmp w4, #16
>> + dup v0.8h, w10
>> + dup v1.8h, w11
>> + dup v2.8h, w12
>> + b.lt 2f
>> +1:
>> + rgb24_to_yuv_load_rgb x1
>> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
>> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
>> + sub w4, w4, #16 // width -= 16
>> + add x1, x1, #48 // src += 48
>> + cmp w4, #16 // width >= 16 ?
>> + stp q16, q17, [x0], #32 // store to dst
>> + b.ge 1b
>> + cbz x4, 3f
>> +2:
>> + ldrb w13, [x1] // w13: r
>> + ldrb w14, [x1, #1] // w14: g
>> + ldrb w15, [x1, #2] // w15: b
>> +
>> + smaddl x13, w13, w10, x9 // x13 = ry * r + const_offset
>> + smaddl x13, w14, w11, x13 // x13 += gy * g
>> + smaddl x13, w15, w12, x13 // x13 += by * b
>> + asr w13, w13, #9 // x13 >>= 9
>> + sub w4, w4, #1 // i++
>
> The comment needs to be updated to i--, or maybe rather width--
>
> Also, when approaching zero, I would intuitively do subs, followed by b.gt (or b.ne), instead of sub + cbnz. But it's the same number of registers, so I'm not sure if it makes any practical difference. Intuitively it feels more efficient (as the condition gets calculated earlier) though.
I have checked Cortext A78:
1. cbnz and b.gt has the same execute latency and execution throughput
2. sub has execution throughput 4, while subs has throughput 3.
So I think sub + cbnz is more efficient than subs + b.gt.
On Cortext A57, there is no difference between the choice.
Bear with me if I misread the document. This is the first time I trying to understand the arch detail.
https://developer.arm.com/documentation/102160/latest/
>
>> + add x1, x1, #3 // src += 3
>> + strh w13, [x0], #2 // store to dst
>> + cbnz w4, 2b
>> +3:
>> + ret
>> +endfunc
>> +
>> +.macro rgb24_load_uv_coeff half
>> + ldp w10, w11, [x6, #12] // w10: ru, w11: gu
>> + ldp w12, w13, [x6, #20] // w12: bu, w13: rv
>> + ldp w14, w15, [x6, #28] // w14: gv, w15: bv
>> + .if \half
>> + mov w9, #512
>> + movk w9, #128, lsl #16 // w9: const_offset
>> + .else
>> + mov w9, #256
>> + movk w9, #64, lsl #16 // w9: const_offset
>> + .endif
>> + dup v0.8h, w10
>> + dup v1.8h, w11
>> + dup v2.8h, w12
>> + dup v3.8h, w13
>> + dup v4.8h, w14
>> + dup v5.8h, w15
>> + dup v6.4s, w9
>> +.endm
>> +
>> +function ff_rgb24ToUV_half_neon, export=1
>> + cmp w5, #0 // check width > 0
>> + b.le 3f
>> +
>> + cmp w5, #8
>> + rgb24_load_uv_coeff half=1
>> + b.lt 2f
>> +1:
>> + ld3 { v16.16b, v17.16b, v18.16b }, [x3]
>> + uaddlp v19.8h, v16.16b // v19: r
>> + uaddlp v20.8h, v17.16b // v20: g
>> + uaddlp v21.8h, v18.16b // v21: b
>> +
>> + rgb24_to_yuv_product v19, v20, v21, v22, v23, v16, v0, v1, v2, #10
>> + rgb24_to_yuv_product v19, v20, v21, v24, v25, v17, v3, v4, v5, #10
>> + sub w5, w5, #8 // width -= 8
>> + add x3, x3, #48 // src += 48
>> + cmp w5, #8 // width >= 8 ?
>> + str q16, [x0], #16 // store dst_u
>> + str q17, [x1], #16 // store dst_v
>> + b.ge 1b
>> + cbz w5, 3f
>> +2:
>> + ldrb w2, [x3] // w2: r1
>> + ldrb w4, [x3, #3] // w4: r2
>> + add w2, w2, w4 // w2 = r1 + r2
>> +
>> + ldrb w4, [x3, #1] // w4: g1
>> + ldrb w7, [x3, #4] // w7: g2
>> + add w4, w4, w7 // w4 = g1 + g2
>> +
>> + ldrb w7, [x3, #2] // w7: b1
>> + ldrb w8, [x3, #5] // w8: b2
>> + add w7, w7, w8 // w7 = b1 + b2
>> +
>> + smaddl x8, w2, w10, x9 // dst_u = ru * r + const_offset
>> + smaddl x8, w4, w11, x8 // dst_u += gu * g
>> + smaddl x8, w7, w12, x8 // dst_u += bu * b
>> + asr x8, x8, #10 // dst_u >>= 10
>> + strh w8, [x0], #2 // store dst_u
>> +
>> + smaddl x8, w2, w13, x9 // dst_v = rv * r + const_offset
>> + smaddl x8, w4, w14, x8 // dst_v += gv * g
>> + smaddl x8, w7, w15, x8 // dst_v += bv * b
>> + asr x8, x8, #10 // dst_v >>= 10
>> + sub w5, w5, #1
>> + add x3, x3, #6 // src += 6
>> + strh w8, [x1], #2 // store dst_v
>> + cbnz w5, 2b
>
> same thing about sub+cbnz vs subs+b.gt
>
>> +3:
>> + ret
>> +endfunc
>> +
>> +function ff_rgb24ToUV_neon, export=1
>> + cmp w5, #0 // check width > 0
>> + b.le 3f
>> +
>> + cmp w5, #16
>> + rgb24_load_uv_coeff half=0
>> + b.lt 2f
>> +1:
>> + rgb24_to_yuv_load_rgb x3
>> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
>> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
>> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v18, v3, v4, v5, #9
>> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v19, v3, v4, v5, #9
>> + sub w5, w5, #16
>> + add x3, x3, #48 // src += 48
>> + cmp w5, #16
>> + stp q16, q17, [x0], #32 // store to dst_u
>> + stp q18, q19, [x1], #32 // store to dst_v
>
> These comments seem to be misaligned with the rest of the comments
>
>> + b.ge 1b
>> + cbz w5, 3f
>> +2:
>> + ldrb w16, [x3] // w16: r
>> + ldrb w17, [x3, #1] // w17: g
>> + ldrb w4, [x3, #2] // w4: b
>> +
>> + smaddl x8, w16, w10, x9 // x8 = ru * r + const_offset
>> + smaddl x8, w17, w11, x8 // x8 += gu * g
>> + smaddl x8, w4, w12, x8 // x8 += bu * b
>> + asr w8, w8, #9 // x8 >>= 9
>> + strh w8, [x0], #2 // store to dst_u
>> +
>> + smaddl x8, w16, w13, x9 // x8 = rv * r + const_offset
>> + smaddl x8, w17, w14, x8 // x8 += gv * g
>> + smaddl x8, w4, w15, x8 // x8 += bv * b
>> + asr w8, w8, #9 // x8 >>= 9
>> + sub w5, w5, #1 // width--
>> + add x3, x3, #3 // src += 3
>> + strh w8, [x1], #2 // store to dst_v
>> + cbnz w5, 2b
>
> Same about the counter
>
> Other than those very minor remarks, this looks quite good to me now, thanks!
>
> // Martin
>
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel@ffmpeg.org
> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>
> To unsubscribe, visit link above, or email
> ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
_______________________________________________
ffmpeg-devel mailing list
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To unsubscribe, visit link above, or email
ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: [FFmpeg-devel] [PATCH v2 4/4] swscale/aarch64: Add rgb24 to yuv implementation
2024-06-07 11:29 ` Zhao Zhili
@ 2024-06-07 11:41 ` Martin Storsjö
0 siblings, 0 replies; 13+ messages in thread
From: Martin Storsjö @ 2024-06-07 11:41 UTC (permalink / raw)
To: FFmpeg development discussions and patches
On Fri, 7 Jun 2024, Zhao Zhili wrote:
>> On Jun 7, 2024, at 17:09, Martin Storsjö <martin@martin.st> wrote:
>>
>> On Fri, 7 Jun 2024, Zhao Zhili wrote:
>>
>>> Note both tests use clang as compiler, which has vectorization
>>> enabled by default with -O3.
>>
>> FWIW, for more interesting benchmarks, you can configure the build with --optflags="-O3 -fno-vectorize".
>>
>> (Although, the benchmarks against a compiler vectorized version still is relevant for knowing how much real-world benefit you get from the optimizations.)
>>
>>> +#include "libavutil/aarch64/asm.S"
>>> +
>>> +.macro rgb24_to_yuv_load_rgb, src
>>> + ld3 { v16.16b, v17.16b, v18.16b }, [\src]
>>> + uxtl v19.8h, v16.8b // v19: r
>>> + uxtl v20.8h, v17.8b // v20: g
>>> + uxtl v21.8h, v18.8b // v21: b
>>> + uxtl2 v22.8h, v16.16b // v22: r
>>> + uxtl2 v23.8h, v17.16b // v23: g
>>> + uxtl2 v24.8h, v18.16b // v24: b
>>> +.endm
>>> +
>>> +.macro rgb24_to_yuv_product, r, g, b, dst1, dst2, dst, coef0, coef1, coef2, right_shift
>>> + mov \dst1\().16b, v6.16b // dst1 = const_offset
>>> + mov \dst2\().16b, v6.16b // dst2 = const_offset
>>> + smlal \dst1\().4s, \coef0\().4h, \r\().4h // dst1 += rx * r
>>> + smlal \dst1\().4s, \coef1\().4h, \g\().4h // dst1 += gx * g
>>> + smlal \dst1\().4s, \coef2\().4h, \b\().4h // dst1 += bx * b
>>> + smlal2 \dst2\().4s, \coef0\().8h, \r\().8h // dst2 += rx * r
>>> + smlal2 \dst2\().4s, \coef1\().8h, \g\().8h // dst2 += gx * g
>>> + smlal2 \dst2\().4s, \coef2\().8h, \b\().8h // dst2 += bx * b
>>> + sqshrn \dst\().4h, \dst1\().4s, \right_shift // dst_lower_half = dst1 >> right_shift
>>> + sqshrn2 \dst\().8h, \dst2\().4s, \right_shift // dst_higher_half = dst2 >> right_shift
>>> +.endm
>>> +
>>> +function ff_rgb24ToY_neon, export=1
>>> + cmp w4, #0 // check width > 0
>>> + ldp w10, w11, [x5] // w10: ry, w11: gy
>>> + ldr w12, [x5, #8] // w12: by
>>> + b.le 3f
>>> +
>>> + mov w9, #256 // w9 = 1 << (RGB2YUV_SHIFT - 7)
>>> + movk w9, #8, lsl #16 // w9 += 32 << (RGB2YUV_SHIFT - 1)
>>> + dup v6.4s, w9 // w9: const_offset
>>> +
>>> + cmp w4, #16
>>> + dup v0.8h, w10
>>> + dup v1.8h, w11
>>> + dup v2.8h, w12
>>> + b.lt 2f
>>> +1:
>>> + rgb24_to_yuv_load_rgb x1
>>> + rgb24_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
>>> + rgb24_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
>>> + sub w4, w4, #16 // width -= 16
>>> + add x1, x1, #48 // src += 48
>>> + cmp w4, #16 // width >= 16 ?
>>> + stp q16, q17, [x0], #32 // store to dst
>>> + b.ge 1b
>>> + cbz x4, 3f
>>> +2:
>>> + ldrb w13, [x1] // w13: r
>>> + ldrb w14, [x1, #1] // w14: g
>>> + ldrb w15, [x1, #2] // w15: b
>>> +
>>> + smaddl x13, w13, w10, x9 // x13 = ry * r + const_offset
>>> + smaddl x13, w14, w11, x13 // x13 += gy * g
>>> + smaddl x13, w15, w12, x13 // x13 += by * b
>>> + asr w13, w13, #9 // x13 >>= 9
>>> + sub w4, w4, #1 // i++
>>
>> The comment needs to be updated to i--, or maybe rather width--
>>
>> Also, when approaching zero, I would intuitively do subs, followed by b.gt (or b.ne), instead of sub + cbnz. But it's the same number of registers, so I'm not sure if it makes any practical difference. Intuitively it feels more efficient (as the condition gets calculated earlier) though.
>
> I have checked Cortext A78:
> 1. cbnz and b.gt has the same execute latency and execution throughput
> 2. sub has execution throughput 4, while subs has throughput 3.
>
> So I think sub + cbnz is more efficient than subs + b.gt.
>
> On Cortext A57, there is no difference between the choice.
Ok, fair enough, this sounds reasonable - I don't mind doing sub+cbnz. (I
didn't doublecheck the document.)
// Martin
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^ permalink raw reply [flat|nested] 13+ messages in thread
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2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 2/4] avutil/timer: Add clock_gettime as a fallback of AV_READ_TIME Zhao Zhili
2024-06-07 9:11 ` Martin Storsjö
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 3/4] tests/checkasm: Fix build error when enable linux perf on Android Zhao Zhili
2024-06-07 8:21 ` Martin Storsjö
2024-06-07 8:36 ` Zhao Zhili
2024-06-07 8:50 ` Martin Storsjö
2024-06-07 8:38 ` Martin Storsjö
2024-06-07 9:08 ` Zhao Zhili
2024-06-06 17:20 ` [FFmpeg-devel] [PATCH v2 4/4] swscale/aarch64: Add rgb24 to yuv implementation Zhao Zhili
2024-06-07 9:09 ` Martin Storsjö
2024-06-07 11:29 ` Zhao Zhili
2024-06-07 11:41 ` Martin Storsjö
2024-06-07 11:29 ` Zhao Zhili
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