From: James Almer <jamrial@gmail.com>
To: ffmpeg-devel@ffmpeg.org
Subject: Re: [FFmpeg-devel] [PATCH] avcodec/eac3dec: remove function duplicates
Date: Thu, 11 May 2023 15:32:26 -0300
Message-ID: <ff3dec88-5d12-a41a-689d-d3195bc08923@gmail.com> (raw)
In-Reply-To: <AS8P250MB0744F31D6BB648852F091F308F749@AS8P250MB0744.EURP250.PROD.OUTLOOK.COM>
On 5/11/2023 3:16 PM, Andreas Rheinhardt wrote:
> James Almer:
>> Thee are not part of the float/fixed ac3 template distinction.
>>
>> Signed-off-by: James Almer <jamrial@gmail.com>
>> ---
>> libavcodec/Makefile | 2 +-
>> libavcodec/ac3dec.h | 6 +++---
>> libavcodec/ac3dec_fixed.c | 1 -
>> libavcodec/ac3dec_float.c | 1 -
>> libavcodec/eac3dec.c | 6 +++---
>> 5 files changed, 7 insertions(+), 9 deletions(-)
>>
>> diff --git a/libavcodec/Makefile b/libavcodec/Makefile
>> index 3cf4444b7e..deaf233021 100644
>> --- a/libavcodec/Makefile
>> +++ b/libavcodec/Makefile
>> @@ -336,7 +336,7 @@ OBJS-$(CONFIG_DVVIDEO_ENCODER) += dvenc.o dv.o dvdata.o
>> OBJS-$(CONFIG_DXA_DECODER) += dxa.o
>> OBJS-$(CONFIG_DXTORY_DECODER) += dxtory.o
>> OBJS-$(CONFIG_DXV_DECODER) += dxv.o
>> -OBJS-$(CONFIG_EAC3_DECODER) += eac3_data.o
>> +OBJS-$(CONFIG_EAC3_DECODER) += eac3dec.o eac3_data.o
>> OBJS-$(CONFIG_EAC3_ENCODER) += eac3enc.o eac3_data.o
>> OBJS-$(CONFIG_EACMV_DECODER) += eacmv.o
>> OBJS-$(CONFIG_EAMAD_DECODER) += eamad.o eaidct.o mpeg12.o \
>> diff --git a/libavcodec/ac3dec.h b/libavcodec/ac3dec.h
>> index 98de7b5abf..99729adf0d 100644
>> --- a/libavcodec/ac3dec.h
>> +++ b/libavcodec/ac3dec.h
>> @@ -259,20 +259,20 @@ typedef struct AC3DecodeContext {
>> * Parse the E-AC-3 frame header.
>> * This parses both the bit stream info and audio frame header.
>> */
>> -static int ff_eac3_parse_header(AC3DecodeContext *s);
>> +int ff_eac3_parse_header(AC3DecodeContext *s);
>>
>> /**
>> * Decode mantissas in a single channel for the entire frame.
>> * This is used when AHT mode is enabled.
>> */
>> -static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch);
>> +void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch);
>>
>> /**
>> * Apply spectral extension to each channel by copying lower frequency
>> * coefficients to higher frequency bins and applying side information to
>> * approximate the original high frequency signal.
>> */
>> -static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s);
>> +void ff_eac3_apply_spectral_extension(AC3DecodeContext *s);
>>
>> #if (!USE_FIXED)
>> extern float ff_ac3_heavy_dynamic_range_tab[256];
>> diff --git a/libavcodec/ac3dec_fixed.c b/libavcodec/ac3dec_fixed.c
>> index c9e5cda69c..0909c363f2 100644
>> --- a/libavcodec/ac3dec_fixed.c
>> +++ b/libavcodec/ac3dec_fixed.c
>> @@ -152,7 +152,6 @@ static void ac3_downmix_c_fixed16(int16_t **samples, int16_t **matrix,
>> }
>> }
>>
>> -#include "eac3dec.c"
>> #include "ac3dec.c"
>>
>> static const AVOption options[] = {
>> diff --git a/libavcodec/ac3dec_float.c b/libavcodec/ac3dec_float.c
>> index 39d3cbd282..9756829643 100644
>> --- a/libavcodec/ac3dec_float.c
>> +++ b/libavcodec/ac3dec_float.c
>> @@ -34,7 +34,6 @@
>> #include "ac3dec.h"
>> #include "codec_internal.h"
>> #include "profiles.h"
>> -#include "eac3dec.c"
>> #include "ac3dec.c"
>>
>> static const AVOption options[] = {
>> diff --git a/libavcodec/eac3dec.c b/libavcodec/eac3dec.c
>> index 5c71751a0c..491f663d3e 100644
>> --- a/libavcodec/eac3dec.c
>> +++ b/libavcodec/eac3dec.c
>> @@ -55,7 +55,7 @@ typedef enum {
>>
>> #define EAC3_SR_CODE_REDUCED 3
>>
>> -static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s)
>> +void ff_eac3_apply_spectral_extension(AC3DecodeContext *s)
>> {
>> int bin, bnd, ch, i;
>> uint8_t wrapflag[SPX_MAX_BANDS]={1,0,}, num_copy_sections, copy_sizes[SPX_MAX_BANDS];
>> @@ -194,7 +194,7 @@ static void idct6(int pre_mant[6])
>> pre_mant[5] = even0 - odd0;
>> }
>>
>> -static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch)
>> +void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch)
>> {
>> int bin, blk, gs;
>> int end_bap, gaq_mode;
>> @@ -287,7 +287,7 @@ static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch)
>> }
>> }
>>
>> -static int ff_eac3_parse_header(AC3DecodeContext *s)
>> +int ff_eac3_parse_header(AC3DecodeContext *s)
>> {
>> int i, blk, ch;
>> int ac3_exponent_strategy, parse_aht_info, parse_spx_atten_data;
>
> Won't this uninline functions needlessly in the float case?
Yes. It's all also included and inlined in ac3dec_fixed.o, afaict, even
if there's only a float eac3 decoder (header parsing needs to happen
anyway).
Wouldn't uninlining it be preferable to binary bloating?
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prev parent reply other threads:[~2023-05-11 18:32 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-05-11 18:02 James Almer
2023-05-11 18:16 ` Andreas Rheinhardt
2023-05-11 18:32 ` James Almer [this message]
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