From: James Almer <jamrial@gmail.com>
To: ffmpeg-devel@ffmpeg.org
Subject: Re: [FFmpeg-devel] [PATCH] avutil/channel_layout: make pre-defined channel layouts C++ friendly
Date: Wed, 16 Aug 2023 14:04:37 -0300
Message-ID: <eaa7c6b7-1352-92ab-181f-b1b1ed951d08@gmail.com> (raw)
In-Reply-To: <CAPYw7P4giMxxCiofC9Di56CFm6EOoXZOx3TK60zj0x8RWBOo-w@mail.gmail.com>
On 8/16/2023 1:52 PM, Paul B Mahol wrote:
> On Wed, Aug 16, 2023 at 6:21 PM James Almer <jamrial@gmail.com> wrote:
>
>> On 8/16/2023 12:44 PM, Zhao Zhili wrote:
>>> From: Zhao Zhili <zhilizhao@tencent.com>
>>>
>>> C++ doesn't support designated initializers until C++20. We have
>>> a bunch of pre-defined channel layouts, the gains to make them
>>> usable in C++ exceed the losses.
>>>
>>> Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
>>> ---
>>> libavutil/channel_layout.h | 4 ++--
>>> 1 file changed, 2 insertions(+), 2 deletions(-)
>>>
>>> diff --git a/libavutil/channel_layout.h b/libavutil/channel_layout.h
>>> index f345415c55..817a5ad370 100644
>>> --- a/libavutil/channel_layout.h
>>> +++ b/libavutil/channel_layout.h
>>> @@ -359,7 +359,7 @@ typedef struct AVChannelLayout {
>>> } AVChannelLayout;
>>>
>>> #define AV_CHANNEL_LAYOUT_MASK(nb, m) \
>>> - { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = (nb), .u = {
>> .mask = (m) }}
>>> + { AV_CHANNEL_ORDER_NATIVE, (nb), { m }, NULL }
>>
>> Comment out the field names instead of removing them altogether, and add
>> a comment about how this is done for the sake of c++ projects including
>> this header.
>>
>>>
>>> /**
>>> * @name Common pre-defined channel layouts
>>> @@ -397,7 +397,7 @@ typedef struct AVChannelLayout {
>>> #define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX AV_CHANNEL_LAYOUT_MASK(2,
>> AV_CH_LAYOUT_STEREO_DOWNMIX)
>>> #define AV_CHANNEL_LAYOUT_22POINT2 AV_CHANNEL_LAYOUT_MASK(24,
>> AV_CH_LAYOUT_22POINT2)
>>> #define AV_CHANNEL_LAYOUT_AMBISONIC_FIRST_ORDER \
>>> - { .order = AV_CHANNEL_ORDER_AMBISONIC, .nb_channels = 4, .u = {
>> .mask = 0 }}
>>> + { AV_CHANNEL_ORDER_AMBISONIC, 4, { 0 }, NULL }
>>> /** @} */
>>>
>>> struct AVBPrint;
>>
>> This needs a minor bump IMO. Something said c++ projects can look for
>> before using these defines.
>>
>
> OK, I had enough, I'm leaving FFmpeg once and forever.
We use designated initializers in source files and internal headers, but
not in public installed headers, so c++ projects can include them.
It's the same reason we avoid bitfields in those too.
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next prev parent reply other threads:[~2023-08-16 17:04 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-08-16 15:44 Zhao Zhili
2023-08-16 16:00 ` Paul B Mahol
2023-08-16 16:21 ` James Almer
2023-08-16 16:52 ` Paul B Mahol
2023-08-16 17:04 ` James Almer [this message]
2023-08-16 17:00 ` Zhao Zhili
2023-08-17 12:57 ` Tomas Härdin
2023-08-17 14:03 ` "zhilizhao(赵志立)"
2023-08-20 12:53 ` Tomas Härdin
2023-08-28 8:13 ` "zhilizhao(赵志立)"
2023-08-28 9:31 ` Tomas Härdin
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