On 28/07/2024 15:06, Tong Wu wrote: > Tong Wu: >> Subject: [FFmpeg-devel][PATCH 2/2] lavc/d3d12va_encode: trim header >> alignment at output >> >> It is d3d12va's requirement that the FrameStartOffset must be aligned as per >> hardware limitation. However, we could trim this alignment at output to reduce >> coded size. A aligned_header_size is added to D3D12VAEncodePicture. >> >> Signed-off-by: Tong Wu >> --- >> libavcodec/d3d12va_encode.c | 18 ++++++++++++------ >> libavcodec/d3d12va_encode.h | 1 + >> 2 files changed, 13 insertions(+), 6 deletions(-) >> >> diff --git a/libavcodec/d3d12va_encode.c b/libavcodec/d3d12va_encode.c index >> 9f7a42911e..9ee9da41e3 100644 >> --- a/libavcodec/d3d12va_encode.c >> +++ b/libavcodec/d3d12va_encode.c >> @@ -308,9 +308,9 @@ static int d3d12va_encode_issue(AVCodecContext *avctx, >> } >> >> pic->header_size = (int)bit_len / 8; >> - pic->header_size = pic->header_size % ctx- >>> req.CompressedBitstreamBufferAccessAlignment ? >> - FFALIGN(pic->header_size, ctx- >>> req.CompressedBitstreamBufferAccessAlignment) : >> - pic->header_size; >> + pic->aligned_header_size = pic->header_size % ctx- >>> req.CompressedBitstreamBufferAccessAlignment ? >> + FFALIGN(pic->header_size, ctx- >>> req.CompressedBitstreamBufferAccessAlignment) : >> + pic->header_size; >> >> hr = ID3D12Resource_Map(pic->output_buffer, 0, NULL, (void **)&ptr); >> if (FAILED(hr)) { >> @@ -318,7 +318,7 @@ static int d3d12va_encode_issue(AVCodecContext *avctx, >> goto fail; >> } >> >> - memcpy(ptr, data, pic->header_size); >> + memcpy(ptr, data, pic->aligned_header_size); >> ID3D12Resource_Unmap(pic->output_buffer, 0, NULL); >> } >> >> @@ -344,10 +344,10 @@ static int d3d12va_encode_issue(AVCodecContext >> *avctx, >> >> input_args.PictureControlDesc.PictureControlCodecData = pic->pic_ctl; >> input_args.PictureControlDesc.ReferenceFrames = d3d12_refs; >> - input_args.CurrentFrameBitstreamMetadataSize = pic->header_size; >> + input_args.CurrentFrameBitstreamMetadataSize = pic- >>> aligned_header_size; >> >> output_args.Bitstream.pBuffer = pic->output_buffer; >> - output_args.Bitstream.FrameStartOffset = pic->header_size; >> + output_args.Bitstream.FrameStartOffset = pic- >>> aligned_header_size; >> output_args.ReconstructedPicture.pReconstructedPicture = pic- >>> recon_surface->texture; >> output_args.ReconstructedPicture.ReconstructedPictureSubresource = 0; >> output_args.EncoderOutputMetadata.pBuffer = pic- >>> encoded_metadata; >> @@ -663,6 +663,12 @@ static int >> d3d12va_encode_get_coded_data(AVCodecContext *avctx, >> goto end; >> ptr = pkt->data; >> >> + memcpy(ptr, mapped_data, pic->header_size); >> + >> + ptr += pic->header_size; >> + mapped_data += pic->aligned_header_size; >> + total_size -= pic->header_size; >> + >> memcpy(ptr, mapped_data, total_size); >> >> ID3D12Resource_Unmap(pic->output_buffer, 0, NULL); diff --git >> a/libavcodec/d3d12va_encode.h b/libavcodec/d3d12va_encode.h index >> 1a0abc5bd0..51440428e4 100644 >> --- a/libavcodec/d3d12va_encode.h >> +++ b/libavcodec/d3d12va_encode.h >> @@ -43,6 +43,7 @@ typedef struct D3D12VAEncodePicture { >> FFHWBaseEncodePicture base; >> >> int header_size; >> + int aligned_header_size; >> >> AVD3D12VAFrame *input_surface; >> AVD3D12VAFrame *recon_surface; >> -- >> 2.45.1.windows.1 > > > The first patch in this patchset has been merged earlier. Will merge this patch if there's no more comment. > > -Tong > > > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". Somehow I missed that patch. You should've ping me when I pushed the first one. Pushed. In Vulkan, we expose the raw packet we've just encoded by wrapping it as an AVBufferRef, you should consider doing this.