On 3/24/2025 10:50 PM, Michael Niedermayer wrote: > Hi > > On Mon, Mar 24, 2025 at 07:20:50PM -0300, James Almer wrote: >> Continues from commit 702239bc500b, fixing FATE failures on MacOS. >> >> Signed-off-by: James Almer <jamrial@gmail.com> >> --- >> Confirmed by Martin Storsjö. Float encoding untested. >> >> libavcodec/ffv1.h | 16 ++++ >> libavcodec/ffv1enc.c | 177 +++++++++++++++++-------------------------- >> 2 files changed, 84 insertions(+), 109 deletions(-) >> >> diff --git a/libavcodec/ffv1.h b/libavcodec/ffv1.h >> index 09118e0b7d..d1c239f138 100644 >> --- a/libavcodec/ffv1.h >> +++ b/libavcodec/ffv1.h >> @@ -115,6 +115,22 @@ typedef struct FFV1SliceContext { >> uint32_t val; //this is unneeded if you accept a dereference on each access >> uint16_t ndx; >> } unit[4][65536]; >> + struct RemapEncoderState { >> + int delta_stack[65536]; //We need to encode the run value before the adjustments, this stores the adjustments until we know the length of the run >> + int16_t index_stack[65537]; //only needed with multiple segments >> + uint8_t state[2][3][32]; >> + int mul[4096+1]; >> + RangeCoder rc; >> + int lu; >> + int run; >> + int64_t last_val; >> + int compact_index; >> + int mul_count; >> + int i; >> + int pixel_num; >> + int p; >> + int current_mul_index; >> + } remap_state; >> } FFV1SliceContext; > > please provide a link to the failure Martin will have to do that. I can't seem to find any FATE instance failing, but he said it affected his OSX machines. > > This makes the code increasingly ugly. > > i dont understand why this breaks fate, fate should not use > any of the float code as none should be run in fate ATM. > its also all under -strict -2 checks It also surprised me, since these are functions that need to be called, unlike the fix in 702239bc500b which was in a function actually called by existing tests. > > this is temporary data not needed outside float32 > and not needed outside the remap table writing. > > we may need more than one such state. > (if we dont use a heuristic but actually > encode bruteforce / trial and error) > > t conflicts with all work i did today > > theres tons of unused memory. > > We ATM do 2 things in encode_float32_remap_segment() > one is encoding the table > the other is writing the remaped pixels into sc->bitmap > by using unit[s.p][s.i].ndx > > sc->bitmap is unused before, unit[s.p][s.i].ndx unused afterwards > the input image itself is also not used again > half of fltmap32 is unused (thats 512kb alone here) Yeah, ideally all this is allocated only when needed rather than unconditionally in the slice context. But i didn't go that far since i can't even reproduce this issue. > > the code can be writen so it doesnt need the stack > but just runs twice over the stuff (not sure how clean this > would be but if you try _please_ do it on top of the patches > i posted today, the code is simpler and less buggy after > these patches > > But i really dont understand why fate fails in relation to code > it never executes. For the issue fixed in 702239bc500b, i guess it did attempt to reserve stack space even if it never used it. For this one? Beats me. > > thx > > [...] > > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".