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* [FFmpeg-devel] Mono ADPCM for EA WVE Files / Fix Framerate
@ 2024-07-19 11:34 redacted redacted
  2024-07-19 23:54 ` Peter Ross
  0 siblings, 1 reply; 4+ messages in thread
From: redacted redacted @ 2024-07-19 11:34 UTC (permalink / raw)
  To: ffmpeg-devel

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Hello there,

The Sims 1: Unleashed makes use of WVE files for its intro videos.
Two of the files for the game use Mono ADPCM audio instead of Stereo.
However, FFmpeg's ADPCM_EA codec always expects the files to be in Stereo.

In addition, they're supposed to play at 30 fps, but the EA demuxer assumes
15 by default.
It appears the framerate is set with the use of the 0x1B code in the SCHl /
PT00 header.

I have made changes in the patch attached to fix these problems.

Thank you!

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^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2024-07-22  9:36 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2024-07-19 11:34 [FFmpeg-devel] Mono ADPCM for EA WVE Files / Fix Framerate redacted redacted
2024-07-19 23:54 ` Peter Ross
2024-07-20 14:19   ` Aaron
2024-07-22  9:36     ` Peter Ross

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