From: Andrew Sayers <ffmpeg-devel@pileofstuff.org> To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> Subject: Re: [FFmpeg-devel] lavfi: add perlin noise generator Date: Thu, 13 Jun 2024 16:45:48 +0100 Message-ID: <ZmsULJVcsGQ1OG0P@andrews-2024-laptop.sayers> (raw) In-Reply-To: <Zmn3apbzmooEQ0EJ@mariano> Some documentation nitpicks. Nothing jumped out about the code, but I don't know the algorithm well enough to spot anything deep. > From 9932cfc19500acbd0685eb2cc8fd88e9af3f5dbd Mon Sep 17 00:00:00 2001 > From: Stefano Sabatini <stefasab@gmail.com> > Date: Mon, 27 May 2024 11:19:08 +0200 > Subject: [PATCH] lavfi: add Perlin noise generator > > --- > Changelog | 1 + > doc/filters.texi | 100 +++++++++++++++++ > libavfilter/Makefile | 1 + > libavfilter/allfilters.c | 1 + > libavfilter/perlin.c | 224 ++++++++++++++++++++++++++++++++++++++ > libavfilter/perlin.h | 101 +++++++++++++++++ > libavfilter/vsrc_perlin.c | 169 ++++++++++++++++++++++++++++ > 7 files changed, 597 insertions(+) > create mode 100644 libavfilter/perlin.c > create mode 100644 libavfilter/perlin.h > create mode 100644 libavfilter/vsrc_perlin.c > > diff --git a/Changelog b/Changelog > index 03d6b29ad8..b8dcf452ac 100644 > --- a/Changelog > +++ b/Changelog > @@ -12,6 +12,7 @@ version <next>: > - qsv_params option added for QSV encoders > - VVC decoder compatible with DVB test content > - xHE-AAC decoder > +- perlin source > > > version 7.0: > diff --git a/doc/filters.texi b/doc/filters.texi > index 347103c04f..7af299b2a2 100644 > --- a/doc/filters.texi > +++ b/doc/filters.texi > @@ -17290,6 +17290,9 @@ The command accepts the same syntax of the corresponding option. > If the specified expression is not valid, it is kept at its current > value. > > +@anchor{lutrgb} > +@anchor{lutyuv} > +@anchor{lut} > @section lut, lutrgb, lutyuv > > Compute a look-up table for binding each pixel component input value > @@ -29281,6 +29284,103 @@ ffplay -f lavfi life=s=300x200:mold=10:r=60:ratio=0.1:death_color=#C83232:life_c > @end example > @end itemize > > +@section perlin > +Generate Perlin noise. > + > +Perlin noise is a kind of noise with local continuity in space. This > +can be used to generate patterns with continuity in space and time, > +e.g. to simulate smoke, fluids, or terrain. > + > +In case more than one octave is specified through the @option{octaves} > +option, Perlin noise is generated as a sum of components, each one > +with doubled frequency. In this case the @option{persistence} option > +specify the ratio of the amplitude with respect to the previous > +component. More octave components enable to specify more high > +frequency details in the generated noise (e.g. small size variations > +due to bolders in a generated terrain). Typo: s/bolders/boulders/ > + > +@subsection Options > +@table @option > + > +@item size, s > +Specify the size (width and height) of the buffered video frames. For the > +syntax of this option, check the > +@ref{video size syntax,,"Video size" section in the ffmpeg-utils manual,ffmpeg-utils}. > + > +@item rate, r > +Specify the frame rate expected for the video stream, expressed as a > +number of frames per second. > + > +@item octaves > +Specify the total number of components making up the noise, each one > +with doubled frequency. > + > +@item persistence > +Set the ratio used to compute the amplitude of the next octave > +component with respect to the previous component amplitude. > + > +@item xscale > +@item yscale > +Define a scale factor used to multiple the x, y coordinates. This can > +be useful to define an effect with a pattern stretched along the x or > +y axis. > + > +@item tscale > +Define a scale factor used to multiple the time coordinate. This can > +be useful to change the time variation speed. > + > +@item random_mode > +Set random mode used to compute initial pattern. > + > +Supported values are: > +@table @option > +@item random > +Compute and use random seed. > + > +@item ken > +Use the predefined initial pattern defined by Ken Perlin in the > +original article, can be useful to compare the output with other > +sources. > + > +@item seed > +Use the value specified by @option{random_seed} option. > +@end table Nit: "Define a...", "Use the..." etc. is redundant - remove them to optimise for reading time. > + > +@item random_seed, seed > +Use this value to compute the initial pattern, it is only considered > +when @option{random_mode} is set to @var{random_seed}. > +@end table Nit: the reader needs to read the second clause before the first makes sense. Consider something like: When @option{random_mode} is set to @var{random_seed}, this value computes the initial pattern. > + > +@subsection Examples > +@itemize > +@item > +Generate single component: > +@example > +perlin > +@end example > + > +@item > +Use Perlin noise with 7 components, each one with a halved contribute s/contribute/contribution/ > +to total amplitude: > +@example > +perlin=octaves=7:persistence=0.5 > +@end example > + > +@item > +Chain Perlin noise with the @ref{lutyuv} to generate a black&white > +effect: > +@example > +perlin:octaves=7:tscale=0.3,lutyuv=y='if(lt(val\,128)\,255\,0)' > +@end example > + > +@item > +Stretch noise along the y axis, and convert gray level to red-only I initially thought this was a typo for "read-only" - maybe s/red/blue/? > +signal: > +@example > +perlin=octaves=7:tscale=0.4:yscale=0.3,lutrgb=r=val:b=0:g=0 > +@end example > +@end itemize > + > @section qrencodesrc > > Generate a QR code using the libqrencode library (see > diff --git a/libavfilter/Makefile b/libavfilter/Makefile > index 5992fd161f..63088e9286 100644 > --- a/libavfilter/Makefile > +++ b/libavfilter/Makefile > @@ -603,6 +603,7 @@ OBJS-$(CONFIG_NULLSRC_FILTER) += vsrc_testsrc.o > OBJS-$(CONFIG_OPENCLSRC_FILTER) += vf_program_opencl.o opencl.o > OBJS-$(CONFIG_PAL75BARS_FILTER) += vsrc_testsrc.o > OBJS-$(CONFIG_PAL100BARS_FILTER) += vsrc_testsrc.o > +OBJS-$(CONFIG_PERLIN_FILTER) += vsrc_perlin.o perlin.o > OBJS-$(CONFIG_QRENCODE_FILTER) += qrencode.o textutils.o > OBJS-$(CONFIG_QRENCODESRC_FILTER) += qrencode.o textutils.o > OBJS-$(CONFIG_RGBTESTSRC_FILTER) += vsrc_testsrc.o > diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c > index c532682fc2..63600e9b58 100644 > --- a/libavfilter/allfilters.c > +++ b/libavfilter/allfilters.c > @@ -569,6 +569,7 @@ extern const AVFilter ff_vsrc_openclsrc; > extern const AVFilter ff_vsrc_qrencodesrc; > extern const AVFilter ff_vsrc_pal75bars; > extern const AVFilter ff_vsrc_pal100bars; > +extern const AVFilter ff_vsrc_perlin; > extern const AVFilter ff_vsrc_rgbtestsrc; > extern const AVFilter ff_vsrc_sierpinski; > extern const AVFilter ff_vsrc_smptebars; > diff --git a/libavfilter/perlin.c b/libavfilter/perlin.c > new file mode 100644 > index 0000000000..f09020bf8f > --- /dev/null > +++ b/libavfilter/perlin.c > @@ -0,0 +1,224 @@ > +/* > + * This file is part of FFmpeg. > + * > + * FFmpeg is free software; you can redistribute it and/or modify > + * it under the terms of the GNU General Public License as published by > + * the Free Software Foundation; either version 2 of the License, or > + * (at your option) any later version. > + * > + * FFmpeg is distributed in the hope that it will be useful, > + * but WITHOUT ANY WARRANTY; without even the implied warranty of > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the > + * GNU General Public License for more details. > + * > + * You should have received a copy of the GNU General Public License along > + * with FFmpeg; if not, write to the Free Software Foundation, Inc., > + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. > + */ > + > +/** > + * @file > + * Perlin Noise generator, based on code from: > + * https://adrianb.io/2014/08/09/perlinnoise.html > + * > + * Original article from Ken Perlin: > + * http://mrl.nyu.edu/~perlin/paper445.pdf > + */ > + > +#include <math.h> > + > +#include "libavutil/lfg.h" > +#include "libavutil/random_seed.h" > +#include "perlin.h" > + > +static inline int inc(int num, int period) > +{ > + num++; > + if (period > 0) > + num %= period; > + return num; > +} > + > +static inline double grad(int hash, double x, double y, double z) > +{ > + // Take the hashed value and take the first 4 bits of it (15 == 0b1111) > + int h = hash & 15; > + // If the most significant bit (MSB) of the hash is 0 then set u = x. Otherwise y. > + double u = h < 8 /* 0b1000 */ ? x : y; > + double v; > + > + // In Ken Perlin's original implementation this was another > + // conditional operator (?:), then expanded for readability. > + if (h < 4 /* 0b0100 */) > + // If the first and second significant bits are 0 set v = y > + v = y; > + // If the first and second significant bits are 1 set v = x > + else if (h == 12 /* 0b1100 */ || h == 14 /* 0b1110*/) Nit: add space before final * > + v = x; > + else > + // If the first and second significant bits are not equal (0/1, 1/0) set v = z > + v = z; > + > + // Use the last 2 bits to decide if u and v are positive or negative. Then return their addition. > + return ((h&1) == 0 ? u : -u)+((h&2) == 0 ? v : -v); > +} > + > +static inline double fade(double t) > +{ > + // Fade function as defined by Ken Perlin. This eases coordinate values > + // so that they will "ease" towards integral values. This ends up smoothing > + // the final output. Given the verbosity of the comments so far, do you want to explicitly mention how this is using Horner's method? https://en.wikipedia.org/wiki/Horner%27s_method > + return t * t * t * (t * (t * 6 - 15) + 10); // 6t^5 - 15t^4 + 10t^3 > +} > + > +static double lerp(double a, double b, double x) > +{ > + return a + x * (b - a); > +} > + > +// Hash lookup table as defined by Ken Perlin. This is a randomly > +// arranged array of all numbers from 0-255 inclusive. > +static uint8_t ken_permutations[] = { > + 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, > + 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, > + 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, > + 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, > + 74, 165, 71, 134, 139, 48, 27, 166, 77, 146, 158, 231, 83, 111, 229, 122, > + 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244, 102, 143, 54, > + 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, > + 200, 196, 135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, > + 52, 217, 226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255, 82, 85, 212, > + 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42, 223, 183, 170, 213, > + 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9, > + 129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, > + 218, 246, 97, 228, 251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, > + 81, 51, 145, 235, 249, 14, 239, 107, 49, 192, 214, 31, 181, 199, 106, 157, > + 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254, 138, 236, 205, 93, > + 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180 > +}; > + > +int ff_perlin_init(FFPerlin *perlin, double period, int octaves, double persistence, > + enum FFPerlinRandomMode random_mode, unsigned int random_seed) > +{ > + int i; > + > + /* todo: perform validation? */ Should this line be removed? > + perlin->period = period; > + perlin->octaves = octaves; > + perlin->persistence = persistence; > + perlin->random_mode = random_mode; > + perlin->random_seed = random_seed; > + > + if (perlin->random_mode == FF_PERLIN_RANDOM_MODE_KEN) { > + for (i = 0; i < 512; i++) { > + perlin->permutations[i] = ken_permutations[i % 256]; > + } > + } else { > + AVLFG lfg; > + uint8_t random_permutations[256]; > + > + if (perlin->random_mode == FF_PERLIN_RANDOM_MODE_RANDOM) > + perlin->random_seed = av_get_random_seed(); > + > + av_lfg_init(&lfg, perlin->random_seed); > + > + for (i = 0; i < 256; i++) { > + random_permutations[i] = i; > + } > + > + for (i = 0; i < 256; i++) { > + unsigned int random_idx = av_lfg_get(&lfg) % (256-i); > + uint8_t random_val = random_permutations[random_idx]; > + random_permutations[random_idx] = random_permutations[256-i]; > + > + perlin->permutations[i] = perlin->permutations[i+256] = random_val; > + } > + } > + > + return 0; > +} > + > +static double perlin_get(FFPerlin *perlin, double x, double y, double z) > +{ > + int xi, yi, zi; > + double xf, yf, zf; > + double u, v, w; > + const uint8_t *p = perlin->permutations; > + double period = perlin->period; > + int aaa, aba, aab, abb, baa, bba, bab, bbb; > + double x1, x2, y1, y2; > + > + if (perlin->period > 0) { > + // If we have any period on, change the coordinates to their "local" repetitions > + x = fmod(x, perlin->period); > + y = fmod(y, perlin->period); > + z = fmod(z, perlin->period); > + } > + > + // Calculate the "unit cube" that the point asked will be located in > + // The left bound is ( |_x_|,|_y_|,|_z_| ) and the right bound is that > + // plus 1. Next we calculate the location (from 0.0 to 1.0) in that cube. > + xi = (int)x & 255; > + yi = (int)y & 255; > + zi = (int)z & 255; > + > + xf = x - (int)x; > + yf = y - (int)y; > + zf = z - (int)z; > + > + // We also fade the location to smooth the result. > + u = fade(xf); > + v = fade(yf); > + w = fade(zf); > + > + aaa = p[p[p[ xi ] + yi ] + zi ]; > + aba = p[p[p[ xi ] + inc(yi, period)] + zi ]; > + aab = p[p[p[ xi ] + yi ] + inc(zi, period)]; > + abb = p[p[p[ xi ] + inc(yi, period)] + inc(zi, period)]; > + baa = p[p[p[inc(xi, period)] + yi ] + zi ]; > + bba = p[p[p[inc(xi, period)] + inc(yi, period)] + zi ]; > + bab = p[p[p[inc(xi, period)] + yi ] + inc(zi, period)]; > + bbb = p[p[p[inc(xi, period)] + inc(yi, period)] + inc(zi, period)]; > + > + // The gradient function calculates the dot product between a pseudorandom > + // gradient vector and the vector from the input coordinate to the 8 > + // surrounding points in its unit cube. > + // This is all then lerped together as a sort of weighted average based on the faded (u,v,w) > + // values we made earlier. > + x1 = lerp(grad(aaa, xf , yf , zf), > + grad(baa, xf-1, yf , zf), > + u); > + x2 = lerp(grad(aba, xf , yf-1, zf), > + grad(bba, xf-1, yf-1, zf), > + u); > + y1 = lerp(x1, x2, v); > + > + x1 = lerp(grad(aab, xf , yf , zf-1), > + grad(bab, xf-1, yf , zf-1), > + u); > + x2 = lerp(grad(abb, xf , yf-1, zf-1), > + grad(bbb, xf-1, yf-1, zf-1), > + u); > + y2 = lerp(x1, x2, v); > + > + // For convenience we bound it to 0 - 1 (theoretical min/max before is -1 - 1) > + return (lerp(y1, y2, w) + 1) / 2; > +} > + > +double ff_perlin_get(FFPerlin *perlin, double x, double y, double z) > +{ > + double total = 0; > + double frequency = 1; > + double amplitude = 1; > + double max_value = 0; // Used for normalizing result to 0.0 - 1.0 > + > + for (int i = 0; i < perlin->octaves; i++) { > + total += perlin_get(perlin, x * frequency, y * frequency, z * frequency) * amplitude; > + max_value += amplitude; > + amplitude *= perlin->persistence; > + frequency *= 2; > + } > + > + return total / max_value; > +} > + > diff --git a/libavfilter/perlin.h b/libavfilter/perlin.h > new file mode 100644 > index 0000000000..1d2922a587 > --- /dev/null > +++ b/libavfilter/perlin.h > @@ -0,0 +1,101 @@ > +/* > + * Perlin noise generator > + * > + * This file is part of FFmpeg. > + * > + * FFmpeg is free software; you can redistribute it and/or > + * modify it under the terms of the GNU Lesser General Public > + * License as published by the Free Software Foundation; either > + * version 2.1 of the License, or (at your option) any later version. > + * > + * FFmpeg is distributed in the hope that it will be useful, > + * but WITHOUT ANY WARRANTY; without even the implied warranty of > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU > + * Lesser General Public License for more details. > + * > + * You should have received a copy of the GNU Lesser General Public > + * License along with FFmpeg; if not, write to the Free Software > + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA > + */ > + > +/** > + * @file > + * Perlin Noise generator > + */ > + > +#ifndef AVFILTER_PERLIN_H > +#define AVFILTER_PERLIN_H > + > +#include <stdint.h> > + > +enum FFPerlinRandomMode { > + FF_PERLIN_RANDOM_MODE_RANDOM, > + FF_PERLIN_RANDOM_MODE_KEN, > + FF_PERLIN_RANDOM_MODE_SEED, > + FF_PERLIN_RANDOM_MODE_NB > +}; > + > +/** > + * Perlin generator context. This needs to be initialized with the > + * parameters used to generate the Perlin noise. > + */ > +typedef struct FFPerlin { > + /** > + * spatial repeat period, if negative it is ignored > + */ > + double period; > + > + /** > + * total number of components making up the noise, each one with > + * doubled frequency > + */ > + int octaves; > + > + /** > + * ratio used to compute the amplitude of the next octave > + * component with respect to the previous component > + */ > + double persistence; > + > + /** > + * permutations array used to compute the Perlin noise hash > + */ > + uint8_t permutations[512]; > + > + /** > + * define how to compute the permutations array > + */ > + enum FFPerlinRandomMode random_mode; > + > + /** > + * random seed used to compute the permutations array when random_mode is set to > + * FF_PERLIN_RANDOM_MODE_RANDOM, Nit: remove trailing comma > + */ > + unsigned int random_seed; > +} FFPerlin; > + > +/** > + * Initialize the Perlin noise generator with parameters. > + * > + * @param perlin Perlin noise generator context > + * @param period spatial repeat period, if negative it is ignored > + * @param octaves total number of components making up the noise, each one with doubled frequency > + * @param persistence define how to ratio used to compute the amplitude of the next > + * octave component with respect to the previous component I think "how to ratio used" should be "how the ratio is used"? > + * @param random_mode define how to compute the permutations array > + * @param random_seed random seed used to compute the permutations array when random_mode is set to > + * FF_PERLIN_RANDOM_MODE_RANDOM, Nit: trailing comma again > + * @return a negative AVERROR code in case of error, a non negative value otherwise > + */ > +int ff_perlin_init(FFPerlin *perlin, double period, int octaves, double persistence, > + enum FFPerlinRandomMode random_mode, unsigned int random_seed); > + > +/** > + * Compute Perlin noise for the 3D coordinates given the x, y, z coordinates. Nit: "for the 3D coordinates" and "given the x, y, z coordinates" is redundant - either is fine, but not both. > + * > + * @param perlin Perlin noise generator context > + * @return normalized value for the perlin noise, in the range [0, 1] > + */ > +double ff_perlin_get(FFPerlin *perlin, double x, double y, double z); > + > +#endif /* AVFILTER_PERLIN_H */ > diff --git a/libavfilter/vsrc_perlin.c b/libavfilter/vsrc_perlin.c > new file mode 100644 > index 0000000000..27493a1b3b > --- /dev/null > +++ b/libavfilter/vsrc_perlin.c > @@ -0,0 +1,169 @@ > +/* > + * This file is part of FFmpeg. > + * > + * FFmpeg is free software; you can redistribute it and/or > + * modify it under the terms of the GNU Lesser General Public > + * License as published by the Free Software Foundation; either > + * version 2.1 of the License, or (at your option) any later version. > + * > + * FFmpeg is distributed in the hope that it will be useful, > + * but WITHOUT ANY WARRANTY; without even the implied warranty of > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU > + * Lesser General Public License for more details. > + * > + * You should have received a copy of the GNU Lesser General Public > + * License along with FFmpeg; if not, write to the Free Software > + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA > + */ > + > +/** > + * @file > + * Perlin noise generator > + */ > + > +#include <float.h> > + > +#include "perlin.h" > +#include "libavutil/lfg.h" > +#include "libavutil/opt.h" > +#include "avfilter.h" > +#include "internal.h" > +#include "formats.h" > +#include "video.h" > + > +typedef struct PerlinContext { > + const AVClass *class; > + > + int w, h; > + AVRational frame_rate; > + > + FFPerlin perlin; > + int octaves; > + double persistence; > + unsigned int random_seed; > + enum FFPerlinRandomMode random_mode; > + > + double xscale, yscale, tscale; > + uint64_t pts; > +} PerlinContext; > + > +#define OFFSET(x) offsetof(PerlinContext, x) > +#define FLAGS AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_FILTERING_PARAM > + > +static const AVOption perlin_options[] = { > + { "size", "set video size", OFFSET(w), AV_OPT_TYPE_IMAGE_SIZE, {.str = "320x240"}, 0, 0, FLAGS }, > + { "s", "set video size", OFFSET(w), AV_OPT_TYPE_IMAGE_SIZE, {.str = "320x240"}, 0, 0, FLAGS }, > + { "rate", "set video rate", OFFSET(frame_rate), AV_OPT_TYPE_VIDEO_RATE, {.str = "25"}, 0, INT_MAX, FLAGS }, > + { "r", "set video rate", OFFSET(frame_rate), AV_OPT_TYPE_VIDEO_RATE, {.str = "25"}, 0, INT_MAX, FLAGS }, > + { "octaves", "set the number of components to use to generate the noise", OFFSET(octaves), AV_OPT_TYPE_INT, {.i64=1}, 1, INT_MAX, FLAGS }, > + { "persistence", "set the octaves persistence", OFFSET(persistence), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0.0, DBL_MAX, FLAGS }, > + > + { "xscale", "set x-scale factor", OFFSET(xscale), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0.0, DBL_MAX, FLAGS }, > + { "yscale", "set y-scale factor", OFFSET(yscale), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0.0, DBL_MAX, FLAGS }, > + { "tscale", "set t-scale factor", OFFSET(tscale), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0.0, DBL_MAX, FLAGS }, > + > + { "random_mode", "set random mode used to compute initial pattern", OFFSET(random_mode), AV_OPT_TYPE_INT, {.i64=FF_PERLIN_RANDOM_MODE_RANDOM}, 0, FF_PERLIN_RANDOM_MODE_NB-1, FLAGS, .unit = "random_mode" }, > + { "random", "compute and use random seed", 0, AV_OPT_TYPE_CONST, {.i64=FF_PERLIN_RANDOM_MODE_RANDOM}, 0, 0, FLAGS, .unit = "random_mode" }, > + { "ken", "use the predefined initial pattern defined by Ken Perlin in the original article", 0, AV_OPT_TYPE_CONST, {.i64=FF_PERLIN_RANDOM_MODE_KEN}, 0, 0, FLAGS, .unit = "random_mode" }, > + { "seed", "use the value specified by random_seed", 0, AV_OPT_TYPE_CONST, {.i64=FF_PERLIN_RANDOM_MODE_SEED}, 0, 0, FLAGS, .unit = "random_mode" }, > + > + { "random_seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_UINT, {.i64=0}, 0, UINT_MAX, FLAGS }, > + { "seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_UINT, {.i64=0}, 0, UINT_MAX, FLAGS }, Nit: "set the seed for filling the initial grid randomly" is ambiguous. Do you mean: a) Set the seed for the RNG to a specified value (value is the seed number) b) Pick a random number to fill the grid with (value is a boolean yes/no) I settled on the former after several reads, but would appreciate clearer wording. > + { NULL } > +}; > + > +AVFILTER_DEFINE_CLASS(perlin); > + > +static av_cold int init(AVFilterContext *ctx) > +{ > + PerlinContext *perlin = ctx->priv; > + int ret; > + > + if (ret = ff_perlin_init(&perlin->perlin, -1, perlin->octaves, perlin->persistence, > + perlin->random_mode, perlin->random_seed)) { > + return ret; > + } > + > + av_log(ctx, AV_LOG_VERBOSE, > + "s:%dx%d r:%d/%d octaves:%d persistence:%f xscale:%f yscale:%f tscale:%f\n", > + perlin->w, perlin->h, perlin->frame_rate.num, perlin->frame_rate.den, > + perlin->octaves, perlin->persistence, > + perlin->xscale, perlin->yscale, perlin->tscale); > + return 0; > +} > + > +static int config_props(AVFilterLink *outlink) > +{ > + PerlinContext *perlin = outlink->src->priv; > + > + outlink->w = perlin->w; > + outlink->h = perlin->h; > + outlink->time_base = av_inv_q(perlin->frame_rate); > + outlink->frame_rate = perlin->frame_rate; > + > + return 0; > +} > + > +static int request_frame(AVFilterLink *outlink) > +{ > + AVFilterContext *ctx = outlink->src; > + PerlinContext *perlin = ctx->priv; > + AVFrame *picref = ff_get_video_buffer(outlink, perlin->w, perlin->h); > + int i, j; > + uint8_t *data0, *data; > + double x, y, t; > + > + if (!picref) > + return AVERROR(ENOMEM); > + > + picref->sample_aspect_ratio = (AVRational) {1, 1}; > + picref->pts = perlin->pts++; > + picref->duration = 1; > + > + t = perlin->tscale * (perlin->pts * av_q2d(outlink->time_base)); > + data0 = picref->data[0]; > + > + for (i = 0; i < perlin->h; i++) { > + y = perlin->yscale * (double)i / perlin->h; > + > + data = data0; > + > + for (j = 0; j < perlin->w; j++) { > + double res; > + x = perlin->xscale * (double)j / perlin->w; > + res = ff_perlin_get(&perlin->perlin, x, y, t); > + av_log(ctx, AV_LOG_DEBUG, "x:%f y:%f t:%f => %f\n", x, y, t, res); > + *data++ = res * 255; > + } > + data0 += picref->linesize[0]; > + } > + > + return ff_filter_frame(outlink, picref); > +} > + > +static int query_formats(AVFilterContext *ctx) > +{ > + enum AVPixelFormat pix_fmts[] = { AV_PIX_FMT_GRAY8, AV_PIX_FMT_NONE }; > + > + return ff_set_common_formats_from_list(ctx, pix_fmts); > +} > + > +static const AVFilterPad perlin_outputs[] = { > + { > + .name = "default", > + .type = AVMEDIA_TYPE_VIDEO, > + .request_frame = request_frame, > + .config_props = config_props, > + }, > +}; > + > +const AVFilter ff_vsrc_perlin = { > + .name = "perlin", > + .description = NULL_IF_CONFIG_SMALL("Generate Perlin noise"), > + .priv_size = sizeof(PerlinContext), > + .priv_class = &perlin_class, > + .init = init, > + .inputs = NULL, > + FILTER_OUTPUTS(perlin_outputs), > + FILTER_QUERY_FUNC(query_formats), > +}; > -- > 2.34.1 > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2024-06-13 15:46 UTC|newest] Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top 2024-05-27 21:37 [FFmpeg-devel] [POC] " Stefano Sabatini 2024-05-28 16:58 ` [FFmpeg-devel] " Stefano Sabatini 2024-06-03 9:41 ` Stefano Sabatini 2024-06-12 19:30 ` Stefano Sabatini 2024-06-13 15:45 ` Andrew Sayers [this message] 2024-06-16 15:37 ` Stefano Sabatini 2024-07-01 20:34 ` Stefano Sabatini 2024-07-02 8:17 ` Paul B Mahol 2024-07-06 9:18 ` Stefano Sabatini 2024-07-06 10:40 ` Paul B Mahol 2024-07-06 11:00 ` Stefano Sabatini 2024-07-06 13:37 ` Stefano Sabatini 2024-07-07 16:36 ` Nicolas George 2024-07-04 15:29 ` Michael Koch 2024-07-06 9:19 ` Stefano Sabatini
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