From: Tong Wu <wutong1208@outlook.com>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Cc: Lynne <dev@lynne.ee>
Subject: Re: [FFmpeg-devel] [PATCH 2/2] lavc/d3d12va_encode: trim header alignment at output
Date: Mon, 29 Jul 2024 14:36:27 +0000
Message-ID: <SY7P300MB0845513CA98C419391B281E9C7B72@SY7P300MB0845.AUSP300.PROD.OUTLOOK.COM> (raw)
In-Reply-To: <e1a4a409-475d-4479-8a18-376b32819b90@lynne.ee>
Lynne:
>Subject: Re: [FFmpeg-devel] [PATCH 2/2] lavc/d3d12va_encode: trim header
>alignment at output
>
>On 28/07/2024 15:06, Tong Wu wrote:
>> Tong Wu:
>>> Subject: [FFmpeg-devel][PATCH 2/2] lavc/d3d12va_encode: trim header
>>> alignment at output
>>>
>>> It is d3d12va's requirement that the FrameStartOffset must be aligned
>>> as per hardware limitation. However, we could trim this alignment at
>>> output to reduce coded size. A aligned_header_size is added to
>D3D12VAEncodePicture.
>>>
>>> Signed-off-by: Tong Wu <wutong1208@outlook.com>
>>> ---
>>> libavcodec/d3d12va_encode.c | 18 ++++++++++++------
>>> libavcodec/d3d12va_encode.h | 1 +
>>> 2 files changed, 13 insertions(+), 6 deletions(-)
>>>
>>> diff --git a/libavcodec/d3d12va_encode.c
>>> b/libavcodec/d3d12va_encode.c index
>>> 9f7a42911e..9ee9da41e3 100644
>>> --- a/libavcodec/d3d12va_encode.c
>>> +++ b/libavcodec/d3d12va_encode.c
>>> @@ -308,9 +308,9 @@ static int d3d12va_encode_issue(AVCodecContext
>*avctx,
>>> }
>>>
>>> pic->header_size = (int)bit_len / 8;
>>> - pic->header_size = pic->header_size % ctx-
>>>> req.CompressedBitstreamBufferAccessAlignment ?
>>> - FFALIGN(pic->header_size, ctx-
>>>> req.CompressedBitstreamBufferAccessAlignment) :
>>> - pic->header_size;
>>> + pic->aligned_header_size = pic->header_size % ctx-
>>>> req.CompressedBitstreamBufferAccessAlignment ?
>>> + FFALIGN(pic->header_size, ctx-
>>>> req.CompressedBitstreamBufferAccessAlignment) :
>>> + pic->header_size;
>>>
>>> hr = ID3D12Resource_Map(pic->output_buffer, 0, NULL, (void **)&ptr);
>>> if (FAILED(hr)) {
>>> @@ -318,7 +318,7 @@ static int d3d12va_encode_issue(AVCodecContext
>*avctx,
>>> goto fail;
>>> }
>>>
>>> - memcpy(ptr, data, pic->header_size);
>>> + memcpy(ptr, data, pic->aligned_header_size);
>>> ID3D12Resource_Unmap(pic->output_buffer, 0, NULL);
>>> }
>>>
>>> @@ -344,10 +344,10 @@ static int d3d12va_encode_issue(AVCodecContext
>>> *avctx,
>>>
>>> input_args.PictureControlDesc.PictureControlCodecData = pic->pic_ctl;
>>> input_args.PictureControlDesc.ReferenceFrames = d3d12_refs;
>>> - input_args.CurrentFrameBitstreamMetadataSize = pic->header_size;
>>> + input_args.CurrentFrameBitstreamMetadataSize = pic-
>>>> aligned_header_size;
>>>
>>> output_args.Bitstream.pBuffer = pic->output_buffer;
>>> - output_args.Bitstream.FrameStartOffset = pic->header_size;
>>> + output_args.Bitstream.FrameStartOffset = pic-
>>>> aligned_header_size;
>>> output_args.ReconstructedPicture.pReconstructedPicture = pic-
>>>> recon_surface->texture;
>>> output_args.ReconstructedPicture.ReconstructedPictureSubresource = 0;
>>> output_args.EncoderOutputMetadata.pBuffer = pic-
>>>> encoded_metadata;
>>> @@ -663,6 +663,12 @@ static int
>>> d3d12va_encode_get_coded_data(AVCodecContext *avctx,
>>> goto end;
>>> ptr = pkt->data;
>>>
>>> + memcpy(ptr, mapped_data, pic->header_size);
>>> +
>>> + ptr += pic->header_size;
>>> + mapped_data += pic->aligned_header_size;
>>> + total_size -= pic->header_size;
>>> +
>>> memcpy(ptr, mapped_data, total_size);
>>>
>>> ID3D12Resource_Unmap(pic->output_buffer, 0, NULL); diff --git
>>> a/libavcodec/d3d12va_encode.h b/libavcodec/d3d12va_encode.h index
>>> 1a0abc5bd0..51440428e4 100644
>>> --- a/libavcodec/d3d12va_encode.h
>>> +++ b/libavcodec/d3d12va_encode.h
>>> @@ -43,6 +43,7 @@ typedef struct D3D12VAEncodePicture {
>>> FFHWBaseEncodePicture base;
>>>
>>> int header_size;
>>> + int aligned_header_size;
>>>
>>> AVD3D12VAFrame *input_surface;
>>> AVD3D12VAFrame *recon_surface;
>>> --
>>> 2.45.1.windows.1
>>
>>
>> The first patch in this patchset has been merged earlier. Will merge this patch if
>there's no more comment.
>>
>> -Tong
>>
>>
>>
>> _______________________________________________
>> ffmpeg-devel mailing list
>> ffmpeg-devel@ffmpeg.org
>> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>>
>> To unsubscribe, visit link above, or email
>> ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
>
>Somehow I missed that patch. You should've ping me when I pushed the first one.
>
>Pushed.
>In Vulkan, we expose the raw packet we've just encoded by wrapping it as an
>AVBufferRef, you should consider doing this.
Thank you very much!
There's already a AVBufferRef of output buffer in D3D12VAEncodePicture. I guess you might mean that.
Thanks,
Tong
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prev parent reply other threads:[~2024-07-29 14:36 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <20240708151323.312-1-wutong1208@outlook.com>
2024-07-08 15:13 ` Tong Wu
2024-07-28 13:06 ` Tong Wu
2024-07-28 15:55 ` Lynne via ffmpeg-devel
2024-07-29 14:36 ` Tong Wu [this message]
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