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From: "Wu, Tong1" <tong1.wu-at-intel.com@ffmpeg.org>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH v2 2/9] avcodec: add D3D12VA hardware accelerated H264 decoding
Date: Thu, 1 Jun 2023 11:23:32 +0000
Message-ID: <SN6PR11MB299092B667437D75B17DC82DC0499@SN6PR11MB2990.namprd11.prod.outlook.com> (raw)
In-Reply-To: <20230531205628.GV1391451@pb2>


>
>On Wed, May 31, 2023 at 11:07:15AM +0800, Tong Wu wrote:
>> From: Wu Jianhua <toqsxw@outlook.com>
>>
>> The implementation is based on:
>> https://learn.microsoft.com/en-us/windows/win32/medfound/direct3d-12-
>video-overview
>>
>> With the Direct3D 12 video decoding support, we can render or process
>> the decoded images by the pixel shaders or compute shaders directly
>> without the extra copy overhead, which is beneficial especially if you
>> are trying to render or post-process a 4K or 8K video.
>>
>> The command below is how to enable d3d12va:
>> ffmpeg -hwaccel d3d12va -i input.mp4 output.mp4
>>
>> Signed-off-by: Wu Jianhua <toqsxw@outlook.com>
>> Signed-off-by: Tong Wu <tong1.wu@intel.com>
>> ---
>>  configure                   |   2 +
>>  libavcodec/Makefile         |   3 +
>>  libavcodec/d3d11va.h        |   3 -
>>  libavcodec/d3d12va.c        | 552 ++++++++++++++++++++++++++++++++++++
>>  libavcodec/d3d12va.h        | 184 ++++++++++++
>>  libavcodec/d3d12va_h264.c   | 210 ++++++++++++++
>>  libavcodec/dxva2.c          |  24 ++
>>  libavcodec/dxva2.h          |   3 -
>>  libavcodec/dxva2_h264.c     |  12 +-
>>  libavcodec/dxva2_internal.h |  69 +++--
>>  libavcodec/h264_slice.c     |   4 +
>>  libavcodec/h264dec.c        |   3 +
>>  libavcodec/hwaccels.h       |   1 +
>>  libavcodec/hwconfig.h       |   2 +
>>  14 files changed, 1030 insertions(+), 42 deletions(-)
>>  create mode 100644 libavcodec/d3d12va.c
>>  create mode 100644 libavcodec/d3d12va.h
>>  create mode 100644 libavcodec/d3d12va_h264.c
>
>seems to break build on mingw64 here

Thanks, will fix in V3.


> make
>CC	libavcodec/dxva2.o
>In file included from src/libavcodec/dxva2.c:33:0:
>src/libavcodec/dxva2.c: In function ‘ff_dxva2_get_surface_index’:
>src/libavcodec/dxva2_internal.h:48:43: error: pasting "." and "surface_count"
>does not give a valid preprocessing token
> #define D3D11VA_VAR(ctx, var) ctx->d3d11va.##var
>                                           ^
>src/libavcodec/dxva2_internal.h:123:114: note: in expansion of macro
>‘D3D11VA_VAR’
> #define DXVA2_CONTEXT_VAR(avctx, ctx, var) (avctx->pix_fmt ==
>AV_PIX_FMT_D3D12 ? 0 : (ff_dxva2_is_d3d11(avctx) ? D3D11VA_VAR(ctx,
>var) :  DXVA2_VAR(ctx, var)))
>                                                                                                                  ^~~~~~~~~~~
>src/libavcodec/dxva2_internal.h:127:49: note: in expansion of macro
>‘DXVA2_CONTEXT_VAR’
> #define DXVA_CONTEXT_COUNT(avctx, ctx)          DXVA2_CONTEXT_VAR(avctx,
>ctx, surface_count)
>                                                 ^~~~~~~~~~~~~~~~~
>src/libavcodec/dxva2.c:791:21: note: in expansion of macro
>‘DXVA_CONTEXT_COUNT’
>     for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++) {
>                     ^
>In file included from src/libavcodec/dxva2.c:33:0:
>src/libavcodec/dxva2_internal.h:40:39: error: pasting "." and "surface_count"
>does not give a valid preprocessing token
> #define DXVA2_VAR(ctx, var) ctx->dxva2.##var
>                                       ^
>src/libavcodec/dxva2_internal.h:123:139: note: in expansion of macro
>‘DXVA2_VAR’
> #define DXVA2_CONTEXT_VAR(avctx, ctx, var) (avctx->pix_fmt ==
>AV_PIX_FMT_D3D12 ? 0 : (ff_dxva2_is_d3d11(avctx) ? D3D11VA_VAR(ctx,
>var) :  DXVA2_VAR(ctx, var)))
>
>^~~~~~~~~
>src/libavcodec/dxva2_internal.h:127:49: note: in expansion of macro
>‘DXVA2_CONTEXT_VAR’
> #define DXVA_CONTEXT_COUNT(avctx, ctx)          DXVA2_CONTEXT_VAR(avctx,
>ctx, surface_count)
>                                                 ^~~~~~~~~~~~~~~~~
>src/libavcodec/dxva2.c:791:21: note: in expansion of macro
>‘DXVA_CONTEXT_COUNT’
>     for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++) {
>                     ^
>src/ffbuild/common.mak:81: recipe for target 'libavcodec/dxva2.o' failed
>make: *** [libavcodec/dxva2.o] Error 1
>
>[...]
>
>--
>Michael     GnuPG fingerprint:
>9FF2128B147EF6730BADF133611EC787040B0FAB
>
>There will always be a question for which you do not know the correct answer.
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  reply	other threads:[~2023-06-01 11:23 UTC|newest]

Thread overview: 13+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-05-31  3:07 [FFmpeg-devel] [PATCH v2 1/9] libavutil: add hwcontext_d3d12va and AV_PIX_FMT_D3D12 Tong Wu
2023-05-31  3:07 ` [FFmpeg-devel] [PATCH v2 2/9] avcodec: add D3D12VA hardware accelerated H264 decoding Tong Wu
2023-05-31  7:50   ` Zhanbang He
2023-05-31  8:54     ` Wu, Tong1
2023-05-31 20:56   ` Michael Niedermayer
2023-06-01 11:23     ` Wu, Tong1 [this message]
2023-05-31  3:07 ` [FFmpeg-devel] [PATCH v2 3/9] avcodec: add D3D12VA hardware accelerated HEVC decoding Tong Wu
2023-05-31  3:07 ` [FFmpeg-devel] [PATCH v2 4/9] avcodec: add D3D12VA hardware accelerated VP9 decoding Tong Wu
2023-05-31  3:07 ` [FFmpeg-devel] [PATCH v2 5/9] avcodec: add D3D12VA hardware accelerated AV1 decoding Tong Wu
2023-05-31  3:07 ` [FFmpeg-devel] [PATCH v2 6/9] avcodec: add D3D12VA hardware accelerated MPEG-2 decoding Tong Wu
2023-05-31  3:07 ` [FFmpeg-devel] [PATCH v2 7/9] avcodec: add D3D12VA hardware accelerated VC1 decoding Tong Wu
2023-05-31  3:07 ` [FFmpeg-devel] [PATCH v2 8/9] Changelog: D3D12VA hardware accelerated H264, HEVC, VP9, AV1, MPEG-2 and " Tong Wu
2023-05-31  3:07 ` [FFmpeg-devel] [PATCH v2 9/9] avcodec/d3d12va_hevc: enable allow_profile_mismatch flag for d3d12va msp profile Tong Wu

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