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+ Recently, Vulkan-powered decoding hardware acceleration code was merged into the codebase. + This is the first vendor-generic and platform-generic decode acceleration API, enabling the + same code to be used on multiple platforms, with very minimal overhead. + This is also the first multi-threaded hardware decoding API, and our code makes full use of this, + saturating all available decode engines the hardware exposes. +
++ Those wishing to test the code can consult our + documentation page. + For those who would like to integrate FFmpeg's Vulkan code to demux, parse, decode, and receive + a VkImage to present or manipulate, documentation and examples are available in our source tree. +
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+ As this is also the first practical implementation of the specifications, bugs may be present, + particularly in drivers, and, although passing verification, the implementation itself. + Patch attached.