From ec666de153067ab2acec3772126d355eb35e7e81 Mon Sep 17 00:00:00 2001 From: Lynne Date: Fri, 17 Feb 2023 03:11:43 +0100 Subject: [PATCH 67/97] blend_vulkan: port for the rewrite --- libavfilter/vf_blend_vulkan.c | 316 +++++++++++----------------------- 1 file changed, 103 insertions(+), 213 deletions(-) diff --git a/libavfilter/vf_blend_vulkan.c b/libavfilter/vf_blend_vulkan.c index 4cee688a22..170992c3ef 100644 --- a/libavfilter/vf_blend_vulkan.c +++ b/libavfilter/vf_blend_vulkan.c @@ -1,5 +1,7 @@ /* * copyright (c) 2021-2022 Wu Jianhua + * Copyright (c) Lynne + * * The blend modes are based on the blend.c. * * This file is part of FFmpeg. @@ -22,12 +24,11 @@ #include "libavutil/random_seed.h" #include "libavutil/opt.h" #include "vulkan_filter.h" +#include "vulkan_spirv.h" #include "internal.h" #include "framesync.h" #include "blend.h" -#define CGS 32 - #define IN_TOP 0 #define IN_BOTTOM 1 @@ -40,20 +41,18 @@ typedef struct FilterParamsVulkan { typedef struct BlendVulkanContext { FFVulkanContext vkctx; - FFVkQueueFamilyCtx qf; - FFVkExecContext *exec; - FFVulkanPipeline *pl; FFFrameSync fs; - VkDescriptorImageInfo top_images[3]; - VkDescriptorImageInfo bottom_images[3]; - VkDescriptorImageInfo output_images[3]; + int initialized; + FFVulkanPipeline pl; + FFVkExecPool e; + FFVkQueueFamilyCtx qf; + FFVkSPIRVShader shd; + VkSampler sampler; FilterParamsVulkan params[4]; double all_opacity; enum BlendMode all_mode; - - int initialized; } BlendVulkanContext; #define DEFINE_BLEND_MODE(MODE, EXPR) \ @@ -125,223 +124,103 @@ static int process_command(AVFilterContext *ctx, const char *cmd, const char *ar static av_cold int init_filter(AVFilterContext *avctx) { int err = 0; - FFVkSampler *sampler; - FFVkSPIRVShader *shd; + uint8_t *spv_data; + size_t spv_len; + void *spv_opaque; BlendVulkanContext *s = avctx->priv; FFVulkanContext *vkctx = &s->vkctx; const int planes = av_pix_fmt_count_planes(s->vkctx.output_format); + FFVkSPIRVShader *shd = &s->shd; + FFVkSPIRVCompiler *spv; + FFVulkanDescriptorSetBinding *desc; - ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT, 0); - - sampler = ff_vk_init_sampler(vkctx, 1, VK_FILTER_LINEAR); - if (!sampler) + spv = ff_vk_spirv_init(); + if (!spv) { + av_log(avctx, AV_LOG_ERROR, "Unable to initialize SPIR-V compiler!\n"); return AVERROR_EXTERNAL; - - s->pl = ff_vk_create_pipeline(vkctx, &s->qf); - if (!s->pl) - return AVERROR(ENOMEM); - - { - FFVulkanDescriptorSetBinding image_descs[] = { - { - .name = "top_images", - .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .dimensions = 2, - .elems = planes, - .stages = VK_SHADER_STAGE_COMPUTE_BIT, - .updater = s->top_images, - .sampler = sampler, - }, - { - .name = "bottom_images", - .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .dimensions = 2, - .elems = planes, - .stages = VK_SHADER_STAGE_COMPUTE_BIT, - .updater = s->bottom_images, - .sampler = sampler, - }, - { - .name = "output_images", - .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, - .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format), - .mem_quali = "writeonly", - .dimensions = 2, - .elems = planes, - .stages = VK_SHADER_STAGE_COMPUTE_BIT, - .updater = s->output_images, - }, - }; - - shd = ff_vk_init_shader(s->pl, "blend_compute", image_descs[0].stages); - if (!shd) - return AVERROR(ENOMEM); - - ff_vk_set_compute_shader_sizes(shd, (int [3]){ CGS, CGS, 1 }); - RET(ff_vk_add_descriptor_set(vkctx, s->pl, shd, image_descs, FF_ARRAY_ELEMS(image_descs), 0)); - - for (int i = 0, j = 0; i < planes; i++) { - for (j = 0; j < i; j++) - if (s->params[i].blend_func == s->params[j].blend_func) - break; - /* note: the bracket is needed, for GLSLD is a macro with multiple statements. */ - if (j == i) { - GLSLD(s->params[i].blend_func); - } - } - - GLSLC(0, void main() ); - GLSLC(0, { ); - GLSLC(1, ivec2 size; ); - GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); - for (int i = 0; i < planes; i++) { - GLSLC(0, ); - GLSLF(1, size = imageSize(output_images[%i]); ,i); - GLSLC(1, if (IS_WITHIN(pos, size)) { ); - GLSLF(2, const vec4 top = texture(top_images[%i], pos); ,i); - GLSLF(2, const vec4 bottom = texture(bottom_images[%i], pos); ,i); - GLSLF(2, const float opacity = %f; ,s->params[i].opacity); - GLSLF(2, vec4 dst = %s(top, bottom, opacity); ,s->params[i].blend); - GLSLC(0, ); - GLSLF(2, imageStore(output_images[%i], pos, dst); ,i); - GLSLC(1, } ); - } - GLSLC(0, } ); - - RET(ff_vk_compile_shader(vkctx, shd, "main")); - RET(ff_vk_init_pipeline_layout(vkctx, s->pl)); - RET(ff_vk_init_compute_pipeline(vkctx, s->pl)); } - RET(ff_vk_create_exec_ctx(vkctx, &s->exec, &s->qf)); - - s->initialized = 1; - -fail: - return err; -} - -static int process_frames(AVFilterContext *avctx, AVFrame *out_frame, AVFrame *top_frame, AVFrame *bottom_frame) -{ - int err = 0; - VkCommandBuffer cmd_buf; - BlendVulkanContext *s = avctx->priv; - FFVulkanContext *vkctx = &s->vkctx; - FFVulkanFunctions *vk = &s->vkctx.vkfn; - const int planes = av_pix_fmt_count_planes(s->vkctx.output_format); - - AVVkFrame *out = (AVVkFrame *)out_frame->data[0]; - AVVkFrame *top = (AVVkFrame *)top_frame->data[0]; - AVVkFrame *bottom = (AVVkFrame *)bottom_frame->data[0]; - - AVHWFramesContext *top_fc = (AVHWFramesContext*)top_frame->hw_frames_ctx->data; - AVHWFramesContext *bottom_fc = (AVHWFramesContext*)bottom_frame->hw_frames_ctx->data; - - const VkFormat *top_formats = av_vkfmt_from_pixfmt(top_fc->sw_format); - const VkFormat *bottom_formats = av_vkfmt_from_pixfmt(bottom_fc->sw_format); - const VkFormat *output_formats = av_vkfmt_from_pixfmt(s->vkctx.output_format); - - ff_vk_start_exec_recording(vkctx, s->exec); - cmd_buf = ff_vk_get_exec_buf(s->exec); - - for (int i = 0; i < planes; i++) { - RET(ff_vk_create_imageview(vkctx, s->exec, - &s->top_images[i].imageView, top->img[i], - top_formats[i], - ff_comp_identity_map)); - - RET(ff_vk_create_imageview(vkctx, s->exec, - &s->bottom_images[i].imageView, bottom->img[i], - bottom_formats[i], - ff_comp_identity_map)); - - RET(ff_vk_create_imageview(vkctx, s->exec, - &s->output_images[i].imageView, out->img[i], - output_formats[i], - ff_comp_identity_map)); - - s->top_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - s->bottom_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL; + ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT); + RET(ff_vk_exec_pool_init(vkctx, &s->qf, &s->e, s->qf.nb_queues*4, 0, 0, 0, NULL)); + RET(ff_vk_init_sampler(vkctx, &s->sampler, 1, VK_FILTER_NEAREST)); + RET(ff_vk_shader_init(&s->pl, &s->shd, "blend_compute", + VK_SHADER_STAGE_COMPUTE_BIT, 0)); + + ff_vk_shader_set_compute_sizes(&s->shd, 32, 32, 1); + + desc = (FFVulkanDescriptorSetBinding []) { + { + .name = "top_images", + .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .dimensions = 2, + .elems = planes, + .stages = VK_SHADER_STAGE_COMPUTE_BIT, + .samplers = DUP_SAMPLER(s->sampler), + }, + { + .name = "bottom_images", + .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .dimensions = 2, + .elems = planes, + .stages = VK_SHADER_STAGE_COMPUTE_BIT, + .samplers = DUP_SAMPLER(s->sampler), + }, + { + .name = "output_images", + .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format), + .mem_quali = "writeonly", + .dimensions = 2, + .elems = planes, + .stages = VK_SHADER_STAGE_COMPUTE_BIT, + }, + }; + + RET(ff_vk_pipeline_descriptor_set_add(vkctx, &s->pl, shd, desc, 3, 0, 0)); + + for (int i = 0, j = 0; i < planes; i++) { + for (j = 0; j < i; j++) + if (s->params[i].blend_func == s->params[j].blend_func) + break; + /* note: the bracket is needed, for GLSLD is a macro with multiple statements. */ + if (j == i) { + GLSLD(s->params[i].blend_func); + } } - ff_vk_update_descriptor_set(vkctx, s->pl, 0); - + GLSLC(0, void main() ); + GLSLC(0, { ); + GLSLC(1, ivec2 size; ); + GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); for (int i = 0; i < planes; i++) { - VkImageMemoryBarrier barriers[] = { - { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .srcAccessMask = 0, - .dstAccessMask = VK_ACCESS_SHADER_READ_BIT, - .oldLayout = top->layout[i], - .newLayout = s->top_images[i].imageLayout, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .image = top->img[i], - .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .subresourceRange.levelCount = 1, - .subresourceRange.layerCount = 1, - }, - { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .srcAccessMask = 0, - .dstAccessMask = VK_ACCESS_SHADER_READ_BIT, - .oldLayout = bottom->layout[i], - .newLayout = s->bottom_images[i].imageLayout, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .image = bottom->img[i], - .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .subresourceRange.levelCount = 1, - .subresourceRange.layerCount = 1, - }, - { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .srcAccessMask = 0, - .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT, - .oldLayout = out->layout[i], - .newLayout = s->output_images[i].imageLayout, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .image = out->img[i], - .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .subresourceRange.levelCount = 1, - .subresourceRange.layerCount = 1, - }, - }; - - vk->CmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, - 0, NULL, 0, NULL, FF_ARRAY_ELEMS(barriers), barriers); - - top->layout[i] = barriers[0].newLayout; - top->access[i] = barriers[0].dstAccessMask; - - bottom->layout[i] = barriers[1].newLayout; - bottom->access[i] = barriers[1].dstAccessMask; - - out->layout[i] = barriers[2].newLayout; - out->access[i] = barriers[2].dstAccessMask; + GLSLC(0, ); + GLSLF(1, size = imageSize(output_images[%i]); ,i); + GLSLC(1, if (IS_WITHIN(pos, size)) { ); + GLSLF(2, const vec4 top = texture(top_images[%i], pos); ,i); + GLSLF(2, const vec4 bottom = texture(bottom_images[%i], pos); ,i); + GLSLF(2, const float opacity = %f; ,s->params[i].opacity); + GLSLF(2, vec4 dst = %s(top, bottom, opacity); ,s->params[i].blend); + GLSLC(0, ); + GLSLF(2, imageStore(output_images[%i], pos, dst); ,i); + GLSLC(1, } ); } + GLSLC(0, } ); - ff_vk_bind_pipeline_exec(vkctx, s->exec, s->pl); - vk->CmdDispatch(cmd_buf, FFALIGN(s->vkctx.output_width, CGS) / CGS, - FFALIGN(s->vkctx.output_height, CGS) / CGS, 1); - - ff_vk_add_exec_dep(vkctx, s->exec, top_frame, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); - ff_vk_add_exec_dep(vkctx, s->exec, bottom_frame, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); - ff_vk_add_exec_dep(vkctx, s->exec, out_frame, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); + RET(spv->compile_shader(spv, avctx, shd, &spv_data, &spv_len, "main", + &spv_opaque)); + RET(ff_vk_shader_create(vkctx, shd, spv_data, spv_len, "main")); - err = ff_vk_submit_exec_queue(vkctx, s->exec); - if (err) - return err; + RET(ff_vk_init_compute_pipeline(vkctx, &s->pl, shd)); + RET(ff_vk_exec_pipeline_register(vkctx, &s->e, &s->pl)); - ff_vk_qf_rotate(&s->qf); - - return 0; + s->initialized = 1; fail: - ff_vk_discard_exec_deps(s->exec); + if (spv_opaque) + spv->free_shader(spv, &spv_opaque); + if (spv) + spv->uninit(&spv); + return err; } @@ -375,7 +254,9 @@ static int blend_frame(FFFrameSync *fs) RET(init_filter(avctx)); } - RET(process_frames(avctx, out, top, bottom)); + RET(ff_vk_filter_process_Nin(&s->vkctx, &s->e, &s->pl, + out, (AVFrame *[]){ top, bottom }, 2, + s->sampler, NULL, 0)); return ff_filter_frame(outlink, out); @@ -396,10 +277,19 @@ static av_cold int init(AVFilterContext *avctx) static av_cold void uninit(AVFilterContext *avctx) { BlendVulkanContext *s = avctx->priv; + FFVulkanContext *vkctx = &s->vkctx; + FFVulkanFunctions *vk = &vkctx->vkfn; - ff_framesync_uninit(&s->fs); + ff_vk_exec_pool_free(vkctx, &s->e); + ff_vk_pipeline_free(vkctx, &s->pl); + ff_vk_shader_free(vkctx, &s->shd); + + if (s->sampler) + vk->DestroySampler(vkctx->hwctx->act_dev, s->sampler, + vkctx->hwctx->alloc); ff_vk_uninit(&s->vkctx); + ff_framesync_uninit(&s->fs); s->initialized = 0; } -- 2.40.0