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From: Lynne <dev@lynne.ee>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [RFC] d3dva security hw+threads
Date: Fri, 2 Sep 2022 03:43:37 +0200 (CEST)
Message-ID: <NAvrXiG--3-2@lynne.ee> (raw)
In-Reply-To: <e5ca47f5-709a-ed78-9f81-fa0494069af3@rothenpieler.org>

Sep 2, 2022, 01:46 by timo@rothenpieler.org:

> On 02.09.2022 01:32, Michael Niedermayer wrote:
>
>> Hi all
>>
>> Theres a use after free issue in H.264 Decoding on d3d11va with multiple threads
>> I dont have the hardware/platform nor do i know the hw decoding code so i made
>> no attempt to fix this beyond asking others to ...
>>
>
> hwaccel with multiple threads being broken is not exactly a surprise.
> So we could just disable that, and always have it be one single thread?
>

Is it an API problem or a lavc problem?
Vulkan does allow for threaded submission, so I'd rather keep the option open.
We could add a new codec cap.

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  reply	other threads:[~2022-09-02  1:43 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-09-01 23:32 Michael Niedermayer
2022-09-01 23:46 ` Timo Rothenpieler
2022-09-02  1:43   ` Lynne [this message]
2022-09-04  6:58   ` Anton Khirnov
2022-09-04  7:43     ` Soft Works
2022-09-05  5:59     ` Anton Khirnov
2022-09-05 19:41       ` Soft Works
2022-09-05 15:50   ` Lukas Fellechner
2022-09-05 16:13     ` Anton Khirnov

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