From: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
To: ffmpeg-devel@ffmpeg.org
Subject: Re: [FFmpeg-devel] [PATCH] avutil/display: Drop wrong comments about matrices being allocated
Date: Wed, 28 Sep 2022 03:05:02 +0200
Message-ID: <GV1P250MB0737F1A733A34C5A72671AD58F549@GV1P250MB0737.EURP250.PROD.OUTLOOK.COM> (raw)
In-Reply-To: <AS8P250MB0744497B7C1C89DF59095EA58F539@AS8P250MB0744.EURP250.PROD.OUTLOOK.COM>
Andreas Rheinhardt:
> These functions work just as well with stack based matrices.
>
> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
> ---
> libavutil/display.h | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/libavutil/display.h b/libavutil/display.h
> index 31d8bef361..0c73bff5da 100644
> --- a/libavutil/display.h
> +++ b/libavutil/display.h
> @@ -90,8 +90,8 @@ double av_display_rotation_get(const int32_t matrix[9]);
> * Initialize a transformation matrix describing a pure clockwise
> * rotation by the specified angle (in degrees).
> *
> - * @param matrix an allocated transformation matrix (will be fully overwritten
> - * by this function)
> + * @param[out] matrix a transformation matrix (will be fully overwritten
> + * by this function)
> * @param angle rotation angle in degrees.
> */
> void av_display_rotation_set(int32_t matrix[9], double angle);
> @@ -99,7 +99,7 @@ void av_display_rotation_set(int32_t matrix[9], double angle);
> /**
> * Flip the input matrix horizontally and/or vertically.
> *
> - * @param matrix an allocated transformation matrix
> + * @param[in,out] matrix a transformation matrix
> * @param hflip whether the matrix should be flipped horizontally
> * @param vflip whether the matrix should be flipped vertically
> */
Will apply tonight unless there are objections.
- Andreas
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prev parent reply other threads:[~2022-09-28 1:05 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-09-25 17:12 Andreas Rheinhardt
2022-09-28 1:05 ` Andreas Rheinhardt [this message]
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