From: sfan5 <sfan5@live.de>
To: ffmpeg-devel@ffmpeg.org
Subject: Re: [FFmpeg-devel] [PATCH] avcodec/mediacodecdec: call MediaCodec.stop on close
Date: Thu, 8 Aug 2024 20:14:16 +0200
Message-ID: <DU0PR03MB9567EFFE226E105D1673DEB8ECB92@DU0PR03MB9567.eurprd03.prod.outlook.com> (raw)
In-Reply-To: <tencent_4850B89696224D642007CD854F8E5502A707@qq.com>
Am 08.08.24 um 17:29 schrieb Zhao Zhili:
>> On Aug 8, 2024, at 00:27, sfan5<sfan5@live.de> wrote:
>>
>> Hi all,
>>
>> attached is a small fix for the MediaCodec code. Tested on Android 14.
>>
>> This can free up vital resources in case of using multiple
>> decoding instances and there are buffer references left over
>> and not immediately cleaned up.
>>
>> Signed-off-by: sfan5<sfan5@live.de>
>> ---
>> libavcodec/mediacodecdec_common.c | 12 ++++++++++++
>> 1 file changed, 12 insertions(+)
>>
>> diff --git a/libavcodec/mediacodecdec_common.c b/libavcodec/mediacodecdec_common.c
>> index d6f91e6e89..c888dea8cf 100644
>> --- a/libavcodec/mediacodecdec_common.c
>> +++ b/libavcodec/mediacodecdec_common.c
>> @@ -841,6 +841,18 @@ int ff_mediacodec_dec_flush(AVCodecContext *avctx, MediaCodecDecContext *s)
>>
>> int ff_mediacodec_dec_close(AVCodecContext *avctx, MediaCodecDecContext *s)
>> {
>> + if (!s)
>> + return 0;
>> +
>> + if (s->codec) {
>> + if (atomic_load(&s->hw_buffer_count) == 0) {
>> + ff_AMediaCodec_stop(s->codec);
>> + av_log(avctx, AV_LOG_DEBUG, "MediaCodec %p stopped\n", s->codec);
>> + } else {
>> + av_log(avctx, AV_LOG_DEBUG, "Not stopping MediaCodec (there are buffers pending)\n");
>> + }
>> + }
>> +
> Could you elaborate on how this resolved the issue?
> If hw_buffer_count is zero, isn’t MediaCodecDecContext will be released immediately?
> If hw_buffer_count isn’t zero, the patch make no real change, so how does this patch work?
Sure.
here's the original report:
https://github.com/mpv-android/mpv-android/issues/966
summary:
mpv's hwdec code uses a single surface to facilitate zero-copy video
playback. Keeping an active MediaCodec instance connected to the surface
blocks the same surface from being used with a different MediaCodec
instance.
However mpv also keeps a reference to the last rendered frame alive even
when switching between files. It also flushes the codec when it's done
with a file. This leads to a situation where hw_buffer_count == 0 &&
refcount > 1.
If you were to say that this should be fixed in mpv I would agree and I
have indeed proposed a PR for this. But I noticed we're never calling
stop() in mediacodecdec and it's a very simple remedy.
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next prev parent reply other threads:[~2024-08-08 18:14 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-08-07 16:27 sfan5
2024-08-07 19:11 ` Matthieu Bouron
2024-08-08 15:29 ` Zhao Zhili
2024-08-08 18:14 ` sfan5 [this message]
2024-08-09 2:17 ` Zhao Zhili
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