From: sfan5 <sfan5@live.de>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: [FFmpeg-devel] [PATCH] avcodec/mediacodecdec: call MediaCodec.stop on close
Date: Wed, 7 Aug 2024 18:27:50 +0200
Message-ID: <DU0PR03MB956744CBEDE6FC5EB5AF8B88ECB82@DU0PR03MB9567.eurprd03.prod.outlook.com> (raw)
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Hi all,
attached is a small fix for the MediaCodec code. Tested on Android 14.
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From 3f5d05920dc6826b4c0ea0ed7969e9259e08084e Mon Sep 17 00:00:00 2001
From: sfan5 <sfan5@live.de>
Date: Wed, 7 Aug 2024 17:48:06 +0200
Subject: [PATCH] avcodec/mediacodecdec: call MediaCodec.stop on close
This can free up vital resources in case of using multiple
decoding instances and there are buffer references left over
and not immediately cleaned up.
Signed-off-by: sfan5 <sfan5@live.de>
---
libavcodec/mediacodecdec_common.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/libavcodec/mediacodecdec_common.c b/libavcodec/mediacodecdec_common.c
index d6f91e6e89..c888dea8cf 100644
--- a/libavcodec/mediacodecdec_common.c
+++ b/libavcodec/mediacodecdec_common.c
@@ -841,6 +841,18 @@ int ff_mediacodec_dec_flush(AVCodecContext *avctx, MediaCodecDecContext *s)
int ff_mediacodec_dec_close(AVCodecContext *avctx, MediaCodecDecContext *s)
{
+ if (!s)
+ return 0;
+
+ if (s->codec) {
+ if (atomic_load(&s->hw_buffer_count) == 0) {
+ ff_AMediaCodec_stop(s->codec);
+ av_log(avctx, AV_LOG_DEBUG, "MediaCodec %p stopped\n", s->codec);
+ } else {
+ av_log(avctx, AV_LOG_DEBUG, "Not stopping MediaCodec (there are buffers pending)\n");
+ }
+ }
+
ff_mediacodec_dec_unref(s);
return 0;
--
2.46.0
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next reply other threads:[~2024-08-07 16:28 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-08-07 16:27 sfan5 [this message]
2024-08-07 19:11 ` Matthieu Bouron
2024-08-08 15:29 ` Zhao Zhili
2024-08-08 18:14 ` sfan5
2024-08-09 2:17 ` Zhao Zhili
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