From: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> To: ffmpeg-devel@ffmpeg.org Cc: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> Subject: [FFmpeg-devel] [PATCH 17/23] avutil/hwcontext_d3d11va: Allocate pub and priv frames hwctx together Date: Mon, 12 Feb 2024 01:03:29 +0100 Message-ID: <DU0P250MB074766B01444BE3B33D05CEF8F482@DU0P250MB0747.EURP250.PROD.OUTLOOK.COM> (raw) In-Reply-To: <DU0P250MB0747A90616DE3F93B906D8588F482@DU0P250MB0747.EURP250.PROD.OUTLOOK.COM> This is possible because the lifetime of both coincide. Besides reducing the number of allocations this also simplifies access to D3D11VAFramesContext as one no longer has to go through AVHWFramesInternal. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> --- libavutil/hwcontext_d3d11va.c | 34 +++++++++++++++++++--------------- 1 file changed, 19 insertions(+), 15 deletions(-) diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c index 2fd3561c88..19fcf37a84 100644 --- a/libavutil/hwcontext_d3d11va.c +++ b/libavutil/hwcontext_d3d11va.c @@ -72,6 +72,11 @@ static av_cold void load_functions(void) } typedef struct D3D11VAFramesContext { + /** + * The public AVD3D11VAFramesContext. See hwcontext_d3d11va.h for it. + */ + AVD3D11VAFramesContext p; + int nb_surfaces; int nb_surfaces_used; @@ -113,8 +118,8 @@ static void d3d11va_default_unlock(void *ctx) static void d3d11va_frames_uninit(AVHWFramesContext *ctx) { - AVD3D11VAFramesContext *frames_hwctx = ctx->hwctx; - D3D11VAFramesContext *s = ctx->internal->priv; + D3D11VAFramesContext *s = ctx->hwctx; + AVD3D11VAFramesContext *frames_hwctx = &s->p; if (frames_hwctx->texture) ID3D11Texture2D_Release(frames_hwctx->texture); @@ -169,8 +174,8 @@ static AVBufferRef *wrap_texture_buf(AVHWFramesContext *ctx, ID3D11Texture2D *te { AVBufferRef *buf; AVD3D11FrameDescriptor *desc = av_mallocz(sizeof(*desc)); - D3D11VAFramesContext *s = ctx->internal->priv; - AVD3D11VAFramesContext *frames_hwctx = ctx->hwctx; + D3D11VAFramesContext *s = ctx->hwctx; + AVD3D11VAFramesContext *frames_hwctx = &s->p; if (!desc) { ID3D11Texture2D_Release(tex); return NULL; @@ -206,8 +211,8 @@ static AVBufferRef *wrap_texture_buf(AVHWFramesContext *ctx, ID3D11Texture2D *te static AVBufferRef *d3d11va_alloc_single(AVHWFramesContext *ctx) { - D3D11VAFramesContext *s = ctx->internal->priv; - AVD3D11VAFramesContext *hwctx = ctx->hwctx; + D3D11VAFramesContext *s = ctx->hwctx; + AVD3D11VAFramesContext *hwctx = &s->p; AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx; HRESULT hr; ID3D11Texture2D *tex; @@ -235,8 +240,8 @@ static AVBufferRef *d3d11va_alloc_single(AVHWFramesContext *ctx) static AVBufferRef *d3d11va_pool_alloc(void *opaque, size_t size) { AVHWFramesContext *ctx = (AVHWFramesContext*)opaque; - D3D11VAFramesContext *s = ctx->internal->priv; - AVD3D11VAFramesContext *hwctx = ctx->hwctx; + D3D11VAFramesContext *s = ctx->hwctx; + AVD3D11VAFramesContext *hwctx = &s->p; D3D11_TEXTURE2D_DESC texDesc; if (!hwctx->texture) @@ -255,9 +260,9 @@ static AVBufferRef *d3d11va_pool_alloc(void *opaque, size_t size) static int d3d11va_frames_init(AVHWFramesContext *ctx) { - AVD3D11VAFramesContext *hwctx = ctx->hwctx; AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx; - D3D11VAFramesContext *s = ctx->internal->priv; + D3D11VAFramesContext *s = ctx->hwctx; + AVD3D11VAFramesContext *hwctx = &s->p; int i; HRESULT hr; @@ -345,7 +350,7 @@ static int d3d11va_transfer_get_formats(AVHWFramesContext *ctx, enum AVHWFrameTransferDirection dir, enum AVPixelFormat **formats) { - D3D11VAFramesContext *s = ctx->internal->priv; + D3D11VAFramesContext *s = ctx->hwctx; enum AVPixelFormat *fmts; fmts = av_malloc_array(2, sizeof(*fmts)); @@ -367,7 +372,7 @@ static int d3d11va_transfer_get_formats(AVHWFramesContext *ctx, static int d3d11va_create_staging_texture(AVHWFramesContext *ctx, DXGI_FORMAT format) { AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx; - D3D11VAFramesContext *s = ctx->internal->priv; + D3D11VAFramesContext *s = ctx->hwctx; HRESULT hr; D3D11_TEXTURE2D_DESC texDesc = { .Width = ctx->width, @@ -407,7 +412,7 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src) { AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx; - D3D11VAFramesContext *s = ctx->internal->priv; + D3D11VAFramesContext *s = ctx->hwctx; int download = src->format == AV_PIX_FMT_D3D11; const AVFrame *frame = download ? src : dst; const AVFrame *other = download ? dst : src; @@ -696,8 +701,7 @@ const HWContextType ff_hwcontext_type_d3d11va = { .name = "D3D11VA", .device_hwctx_size = sizeof(AVD3D11VADeviceContext), - .frames_hwctx_size = sizeof(AVD3D11VAFramesContext), - .frames_priv_size = sizeof(D3D11VAFramesContext), + .frames_hwctx_size = sizeof(D3D11VAFramesContext), .device_create = d3d11va_device_create, .device_init = d3d11va_device_init, -- 2.34.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2024-02-12 0:04 UTC|newest] Thread overview: 25+ messages / expand[flat|nested] mbox.gz Atom feed top 2024-02-12 0:01 [FFmpeg-devel] [PATCH 01/23] avutil/hwcontext_opencl: Use proper OpenCLFramesContext Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 02/23] avutil/hwcontext: Don't check before av_buffer_unref() Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 03/23] avutil/hwcontext_vaapi: Allocate public and priv device hwctx together Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 04/23] avutil/hwcontext_vulkan: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 05/23] avutil/hwcontext_qsv: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 06/23] avutil/hwcontext_vdpau: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 07/23] avutil/hwcontext_opencl: Allocate pub " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 08/23] avutil/hwcontext_d3d12va: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 09/23] avutil/hwcontext: Remove unused AVHWDeviceInternal.priv Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 10/23] avutil/hwcontext: Allocate AVHWDevCtx jointly with its internals Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 11/23] avutil/hwcontext_vaapi: Allocate pub and priv frames hwctx together Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 12/23] avutil/hwcontext_vulkan: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 13/23] avutil/hwcontext_videotoolbox: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 14/23] avutil/hwcontext_opencl: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 15/23] avutil/hwcontext_qsv: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 16/23] avutil/hwcontext_dxva2: " Andreas Rheinhardt 2024-02-12 0:03 ` Andreas Rheinhardt [this message] 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 18/23] avutil/hwcontext_d3d12va: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 19/23] avutil/hwcontext: Clarify documentation of AVHWFramesContext.hwctx Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 20/23] avutil/hwcontext_vdpau: Don't use AVHWFramesInternal.priv Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 21/23] avutil/hwcontext_cuda: " Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 22/23] avutil/hwcontext_internal: Remove unused AVHWFramesInternal.priv Andreas Rheinhardt 2024-02-12 0:03 ` [FFmpeg-devel] [PATCH 23/23] avutil/hwcontext: Allocate AVHWFramesCtx jointly with its internals Andreas Rheinhardt 2024-02-12 22:04 ` [FFmpeg-devel] [PATCH 01/23] avutil/hwcontext_opencl: Use proper OpenCLFramesContext Mark Thompson 2024-02-13 12:23 ` [FFmpeg-devel] [PATCH 24/24] avutil/hwcontext_cuda: Allocate public and internal device ctx jointly Andreas Rheinhardt
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