From: "softworkz ." <softworkz-at-hotmail.com@ffmpeg.org> To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> Subject: Re: [FFmpeg-devel] [PATCH] Add tools/merge-all-source-plugins Date: Thu, 15 May 2025 21:54:10 +0000 Message-ID: <DM8P223MB0365EB8C75E8A5ADD054BEE7BA90A@DM8P223MB0365.NAMP223.PROD.OUTLOOK.COM> (raw) In-Reply-To: <20250515152711.GU29660@pb2> > -----Original Message----- > From: ffmpeg-devel <ffmpeg-devel-bounces@ffmpeg.org> On Behalf Of Michael > Niedermayer > Sent: Donnerstag, 15. Mai 2025 17:27 > To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> > Subject: Re: [FFmpeg-devel] [PATCH] Add tools/merge-all-source-plugins > > Hi Zhao Zhili > > On Thu, May 15, 2025 at 06:58:54PM +0800, Zhao Zhili wrote: > > > > > > > On May 14, 2025, at 18:55, Michael Niedermayer <michael@niedermayer.cc> > wrote: > > > > > > Simple script to merge all source plugins. > > > > I think this is confusing. The operation of merging multiple branches can > hardly be considered > > a plugin. > > Each branch (well, there is just one ATM) > > represents and contains exactly one plugin or you could also call it feature. > merging that branch integrates that feature / plugin. > > Its a very simple system, it achives many of the goals people have > 1. simple > 2. easy to maintain > 3. it does not allow binary blobs without source > 4. it allows people to develop code under their own rules > > Let me elaborate on 4. > We are not a closed source company, people have the right to work on what > they want to work on. I think 99% of us agree here > > Fact is, this does not work in ffmpeg-devel currently, several people have > had their work rejected for non technical and non legal reasons. > We could remove the most aggressive people, that would reduce this issue > or we could support plugins (source plugins or classical plugins the > details > dont matter as long as developers can develop their code on their own > terms > and users can use them without censorship by someone) > We also could change the development model to be like linux where this > problem > does not exist like this. > > So really, the way i think you should view plugins (and it could be a > totally > different implementation of teh concept of a plugin than this here) > Is as a way to keep everyone in one team. > If we cant give people a way to develop code externally and still have > it accessible to users then we have to make it possible to develop > it inside ffmpeg. Or we will loose many new developers who all want to > develop something new and just cannot in this environment. > > That will lead to more conflicts and then the chance of people being > kicked > out or leaving will also go up. And if 2 people disagree, the one who > wants > to work should stay, and the one who wants to have a say in the work > of the other should leave. Couldn't agree more! > Its the obvious way. A person working > vs a person objecting to work. Which way will a project move forward ... > > I want to work, I want everyone else to be able to work, I want everyones > work to be available to the end user. +1 Thanks, softworkz _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2025-05-15 21:54 UTC|newest] Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top 2025-05-14 10:55 Michael Niedermayer 2025-05-15 10:18 ` Michael Niedermayer 2025-05-15 10:58 ` Zhao Zhili 2025-05-15 15:27 ` Michael Niedermayer 2025-05-15 16:25 ` Zhao Zhili 2025-05-15 21:54 ` softworkz . [this message] 2025-05-15 11:24 ` Rémi Denis-Courmont
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