From: Soft Works <softworkz@hotmail.com>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH v2 0/8] ddagrab source filter, lavfi.c wrapped_avframe and dependent changes
Date: Sat, 9 Jul 2022 00:28:10 +0000
Message-ID: <DM8P223MB0365D0363BB6066E0B0E7EC1BA859@DM8P223MB0365.NAMP223.PROD.OUTLOOK.COM> (raw)
In-Reply-To: <a34f8b84-ba3f-6ed2-0539-0aaba34bab2d@rothenpieler.org>
> -----Original Message-----
> From: ffmpeg-devel <ffmpeg-devel-bounces@ffmpeg.org> On Behalf Of
> Timo Rothenpieler
> Sent: Saturday, July 9, 2022 2:15 AM
> To: ffmpeg-devel@ffmpeg.org
> Subject: Re: [FFmpeg-devel] [PATCH v2 0/8] ddagrab source filter,
> lavfi.c wrapped_avframe and dependent changes
>
> On 09.07.2022 02:01, Soft Works wrote:
> > I can submit the missing bit of differences as a patch. I thought
> > it was no longer needed. The requirements have also changed over
> > MSDK versions. The 8bit file mapping that I've shown recently
> exists
> > in fact because an earlier MSDK version was requesting such
> texture.
> >
> > Anyway, when something is causing trouble, then it should be fixed
> > in hwcontext_qsv.
>
> Settings those flags correctly isn't at all a bad idea though, and
> not
> fixing any issue I actively experienced. Just an oversight I noticed
> while reading the code.
>
> Fixing the heap overflow is the major issue and can really only be
> done
> in the d3d11 hwcontext.
> Look at the texture_flags array.
> It only ever gets initialized to the size of the initial pool size.
> With a non-fixed-size pool, that grows over time, that obviously is
> an
> issue, and will trash whatever comes after the hwcontext on the heap
> whenever more frames are requested than initially allocated.
> With a initial size of 0, that is... immediately.
>
>
> An entire other issue this does not address at all, but which also
> does
> not cause any memory corruption at least:
>
> QSV can't properly deal with a non-fixed-size pool.
> What happens if more fresh frames are allocated after the qsv hwctx
> has
> been derived?
> From the looks of it, it iterates and maps all the textures only
> once
> at init.
There's an allocator pattern which filters are using, so when using
non-array textures it might be possible to have bigger pools than
textures allocated. But that's just a "might".
Please give me one or two days to respond with a better and more
comprehensive answer. Right now, I'm deeply drowned into something
else ;-)
Thanks,
sw
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next prev parent reply other threads:[~2022-07-09 0:28 UTC|newest]
Thread overview: 28+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-07-08 22:53 Timo Rothenpieler
2022-07-08 22:53 ` [FFmpeg-devel] [PATCH v2 1/8] fftools/ffmpeg: make debug_ts print raw filter output Timo Rothenpieler
2022-07-08 22:53 ` [FFmpeg-devel] [PATCH v2 2/8] avutil/hwcontext_d3d11va: fix mixed declaration and code Timo Rothenpieler
2022-07-08 22:53 ` [FFmpeg-devel] [PATCH v2 3/8] avutil/hwcontext_d3d11va: fix texture_infos writes on non-fixed-size pools Timo Rothenpieler
2022-07-08 22:54 ` [FFmpeg-devel] [PATCH v2 4/8] avutil/hwcontext_d3d11va: update hwctx flags from input texture Timo Rothenpieler
2022-07-08 22:54 ` [FFmpeg-devel] [PATCH v2 5/8] avutil/hwcontext_d3d11va: add BGRA/RGBA10 formats support Timo Rothenpieler
2022-07-08 22:54 ` [FFmpeg-devel] [PATCH v2 6/8] avdevice/lavfi: output wrapped AVFrames Timo Rothenpieler
2022-07-08 22:54 ` [FFmpeg-devel] [PATCH v2 7/8] avdevice/lavfi: pass forward video framerate Timo Rothenpieler
2022-07-08 22:54 ` [FFmpeg-devel] [PATCH v2 8/8] avfilter: add vsrc_ddagrab Timo Rothenpieler
2022-07-09 5:01 ` Gyan Doshi
2022-07-09 11:21 ` Timo Rothenpieler
2022-07-08 23:46 ` [FFmpeg-devel] [PATCH v2 0/8] ddagrab source filter, lavfi.c wrapped_avframe and dependent changes Soft Works
2022-07-08 23:48 ` Soft Works
2022-07-08 23:49 ` Timo Rothenpieler
2022-07-09 0:01 ` Soft Works
2022-07-09 0:15 ` Timo Rothenpieler
2022-07-09 0:28 ` Soft Works [this message]
2022-07-09 0:57 ` Timo Rothenpieler
2022-07-14 13:51 ` Timo Rothenpieler
2022-07-14 13:56 ` Gyan Doshi
2022-07-14 13:59 ` Timo Rothenpieler
2022-07-17 11:37 ` Timo Rothenpieler
2022-07-19 7:25 ` Mark Himsley
2022-07-19 11:34 ` Timo Rothenpieler
2022-07-19 12:20 ` Timo Rothenpieler
2022-07-20 8:21 ` Mark Himsley
2022-07-20 20:24 ` Timo Rothenpieler
2022-07-19 15:21 ` Mark Himsley
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