From: Soft Works <softworkz-at-hotmail.com@ffmpeg.org> To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> Subject: Re: [FFmpeg-devel] I've written a filter in Rust Date: Fri, 21 Feb 2025 14:30:09 +0000 Message-ID: <DM8P223MB0365B81C21D603724C837982BAC72@DM8P223MB0365.NAMP223.PROD.OUTLOOK.COM> (raw) In-Reply-To: <20250221132135.GN4991@pb2> > -----Original Message----- > From: ffmpeg-devel <ffmpeg-devel-bounces@ffmpeg.org> On Behalf Of > Michael Niedermayer > Sent: Freitag, 21. Februar 2025 14:22 > To: FFmpeg development discussions and patches <ffmpeg- > devel@ffmpeg.org> > Subject: Re: [FFmpeg-devel] I've written a filter in Rust > > Hi > > On Fri, Feb 21, 2025 at 10:01:56AM +0100, Tomas Härdin wrote: > > tor 2025-02-20 klockan 23:49 +0100 skrev Michael Niedermayer: > > > Hi > > > > > > On Thu, Feb 20, 2025 at 02:06:47PM +0100, Leandro Santiago wrote: > > > > [insert meme here] > > > [...] > > > > I also recorded a video showing the filter in action [7]. > > > [... > > > > [7] https://youtu.be/U_y4-NnaINg > > > > > > cool, it doesnt detect everyone though > > > > > > also i think this shows how useful a plugin framework would be for > > > ffmpeg > > > > > > with plugins everyone could use,test and contribute to this today. > > > without plugins, this needs to be merged in ffmpeg git master. (which > > > will take some time i suspect) > > > > Have we not gone over and rejected plugins many times? I recall points > > no > there was no formal and no public informal vote that i remember. > > ive raised the issue with plugins many times. Because it would > allow people and myself to contribute more complex features and > end the stagnation of FFmpeg. Yup, that's exactly one of the reasons why other projects like GStreamer have gained that much popularity. It might not have happened when ffmpeg would have been more open and extensible in the first place. > Think of AI filters (like text to image, automated language translation of > subtiltes, > image to metadata, audio to subtitle, upscaling, and infinite more ideas) > Neural network based image, video and audio compression > thats both local neural networks and also using some server based APIs I had similar things in mind already. The graphicsubs2text filter kind of uses AI already, but it was only possible because it does it through a standard lib (tesseract). But as soon as it comes to anything which requires using an API that is vendor-specific, that's something which nobody will want to have in ffmpeg, and it might also change rapidly in a way that it's already outdated when its containing ffmpeg version gets packaged by a distro. > In general innovation needs the innovators to be in charge. > Plugins arent the only way to achieve that of course. Totally agree. Saying that we have no solution for these things is a path to becoming Irrelevant in the future. What do you people think about the feasibility of a compile-time plugin mechanism? Given that on most platforms (except Windows), you can't easily mix binaries from different origins (i.e. built differently), it would be much easier when plugin binaries could be compiled as part of building ffmpeg rather than having to set up and maintain separate builds for each plugin. sw _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2025-02-21 14:30 UTC|newest] Thread overview: 16+ messages / expand[flat|nested] mbox.gz Atom feed top 2025-02-20 13:06 Leandro Santiago 2025-02-20 16:20 ` Leandro Santiago 2025-02-20 22:49 ` Michael Niedermayer 2025-02-21 7:56 ` Leandro Santiago 2025-02-21 9:01 ` Tomas Härdin 2025-02-21 9:21 ` Soft Works 2025-02-21 13:21 ` Michael Niedermayer 2025-02-21 14:30 ` Soft Works [this message] 2025-02-21 14:53 ` Kieran Kunhya via ffmpeg-devel 2025-02-21 15:02 ` Soft Works 2025-02-21 19:27 ` Kieran Kunhya via ffmpeg-devel 2025-02-21 20:10 ` Soft Works 2025-02-21 16:39 ` Stephen Hutchinson 2025-02-21 13:18 ` Lynne 2025-02-21 13:44 ` Kieran Kunhya via ffmpeg-devel 2025-02-21 18:02 ` Tomas Härdin
Reply instructions: You may reply publicly to this message via plain-text email using any one of the following methods: * Save the following mbox file, import it into your mail client, and reply-to-all from there: mbox Avoid top-posting and favor interleaved quoting: https://en.wikipedia.org/wiki/Posting_style#Interleaved_style * Reply using the --to, --cc, and --in-reply-to switches of git-send-email(1): git send-email \ --in-reply-to=DM8P223MB0365B81C21D603724C837982BAC72@DM8P223MB0365.NAMP223.PROD.OUTLOOK.COM \ --to=softworkz-at-hotmail.com@ffmpeg.org \ --cc=ffmpeg-devel@ffmpeg.org \ /path/to/YOUR_REPLY https://kernel.org/pub/software/scm/git/docs/git-send-email.html * If your mail client supports setting the In-Reply-To header via mailto: links, try the mailto: link
Git Inbox Mirror of the ffmpeg-devel mailing list - see https://ffmpeg.org/mailman/listinfo/ffmpeg-devel This inbox may be cloned and mirrored by anyone: git clone --mirror https://master.gitmailbox.com/ffmpegdev/0 ffmpegdev/git/0.git # If you have public-inbox 1.1+ installed, you may # initialize and index your mirror using the following commands: public-inbox-init -V2 ffmpegdev ffmpegdev/ https://master.gitmailbox.com/ffmpegdev \ ffmpegdev@gitmailbox.com public-inbox-index ffmpegdev Example config snippet for mirrors. AGPL code for this site: git clone https://public-inbox.org/public-inbox.git