From: Soft Works <softworkz@hotmail.com> To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> Cc: Tong Wu <tong1.wu@intel.com> Subject: Re: [FFmpeg-devel] [PATCH v2 3/5] avutil/hwcontext_d3d11va: add a format check for staging texture Date: Sat, 30 Apr 2022 14:41:19 +0000 Message-ID: <DM8P223MB03658A521A74A1A43837D521BAFF9@DM8P223MB0365.NAMP223.PROD.OUTLOOK.COM> (raw) In-Reply-To: <20220429104505.1747-3-tong1.wu@intel.com> > -----Original Message----- > From: ffmpeg-devel <ffmpeg-devel-bounces@ffmpeg.org> On Behalf Of Tong > Wu > Sent: Friday, April 29, 2022 12:45 PM > To: ffmpeg-devel@ffmpeg.org > Cc: Tong Wu <tong1.wu@intel.com> > Subject: [FFmpeg-devel] [PATCH v2 3/5] avutil/hwcontext_d3d11va: add a > format check for staging texture > > The texDesc.Format needs to be filled in with a corresponding format. > I > add a format check to initialize the format in case sometimes the > ctx->internal->priv is not initialized, such as during the hwmap > process. ctx->internal->priv is D3D11VAFramesContext. When it wouldn't be initialized, then hwmap couldn't work. D3D11VAFramesContext.format is set during d3d11va_frames_init. You would need to find out whether init is not called or whether AVHWFramesContext.sw_format is not (yet) set during init. If that doesn't work out for some reason, I think the next best solution would be to add a 'format parameter' to d3d11va_create_staging_texture() and in d3d11va_transfer_data() (the only caller) do ID3D11Texture2D_GetDesc() on the frame texture ('texture' variable) and pass the returned format to d3d11va_create_staging_texture() Kind regards, softworkz > > $ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \ > -init_hw_device qsv=qsv@d3d11 -c:v h264_qsv \ > -i input.h264 -vf > "hwmap=derive_device=d3d11va,format=d3d11,hwdownload,format=nv12" \ > -f null - > > Signed-off-by: Tong Wu <tong1.wu@intel.com> > --- > libavutil/hwcontext_d3d11va.c | 16 ++++++++++++++++ > 1 file changed, 16 insertions(+) > > diff --git a/libavutil/hwcontext_d3d11va.c > b/libavutil/hwcontext_d3d11va.c > index db529acbb4..0ec0e07d3a 100644 > --- a/libavutil/hwcontext_d3d11va.c > +++ b/libavutil/hwcontext_d3d11va.c > @@ -349,6 +349,8 @@ static int > d3d11va_create_staging_texture(AVHWFramesContext *ctx) > AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx; > D3D11VAFramesContext *s = ctx->internal->priv; > HRESULT hr; > + int i; > + > D3D11_TEXTURE2D_DESC texDesc = { > .Width = ctx->width, > .Height = ctx->height, > @@ -360,6 +362,20 @@ static int > d3d11va_create_staging_texture(AVHWFramesContext *ctx) > .CPUAccessFlags = D3D11_CPU_ACCESS_READ | > D3D11_CPU_ACCESS_WRITE, > }; > > + if (!texDesc.Format) { > + for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++) { > + if (ctx->sw_format == supported_formats[i].pix_fmt) { > + texDesc.Format = supported_formats[i].d3d_format; > + break; > + } > + } > + if (i == FF_ARRAY_ELEMS(supported_formats)) { > + av_log(ctx, AV_LOG_ERROR, "Unsupported pixel format: > %s\n", > + av_get_pix_fmt_name(ctx->sw_format)); > + return AVERROR(EINVAL); > + } > + } > + > hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, > NULL, &s->staging_texture); > if (FAILED(hr)) { > av_log(ctx, AV_LOG_ERROR, "Could not create the staging > texture (%lx)\n", (long)hr); _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2022-04-30 14:41 UTC|newest] Thread overview: 21+ messages / expand[flat|nested] mbox.gz Atom feed top 2022-04-29 10:45 [FFmpeg-devel] [PATCH v2 1/5] avutil/hwcontext_d3d11va: fix the uninitialized texture bindflag Tong Wu 2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 2/5] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames Tong Wu 2022-04-30 14:08 ` Soft Works 2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 3/5] avutil/hwcontext_d3d11va: add a format check for staging texture Tong Wu 2022-04-30 14:41 ` Soft Works [this message] 2022-05-05 1:41 ` Wu, Tong1 2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 4/5] avutil/hwcontext_qsv: map QSV frames to D3D11VA frames Tong Wu 2022-04-30 15:08 ` Soft Works 2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 5/5] avutil/hwcontext_qsv: map D3D11VA frames to QSV frames Tong Wu 2022-04-30 15:09 ` Soft Works 2022-04-29 22:01 ` [FFmpeg-devel] [PATCH v2 1/5] avutil/hwcontext_d3d11va: fix the uninitialized texture bindflag Hendrik Leppkes 2022-04-30 13:59 ` Soft Works 2022-05-01 4:15 ` Xiang, Haihao 2022-05-01 5:09 ` Soft Works 2022-05-01 15:48 ` Hendrik Leppkes 2022-05-01 15:53 ` Hendrik Leppkes 2022-05-02 6:40 ` Soft Works 2022-05-05 9:50 ` Wu, Tong1 2022-05-06 1:10 ` Soft Works 2022-05-06 5:37 ` Hendrik Leppkes 2022-05-06 5:50 ` Soft Works
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