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* [FFmpeg-devel] [PATCH] avutil/wchar_filename: Make the header C++ compatible
@ 2022-06-28  4:31 Andreas Rheinhardt
  2022-06-28  8:52 ` Martin Storsjö
  0 siblings, 1 reply; 2+ messages in thread
From: Andreas Rheinhardt @ 2022-06-28  4:31 UTC (permalink / raw)
  To: ffmpeg-devel; +Cc: Andreas Rheinhardt

When compiling decklink, this header is included from
a C++ file (albeit inside 'extern "C"') and this
causes compilation failures because of an implicit
void* -> char* conversion. So add an explicit cast.
Should fix ticket #9819.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
---
If we didn't include os_support.h in lots of places via lavf/internal.h,
this issue wouldn't exist.

 libavutil/wchar_filename.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libavutil/wchar_filename.h b/libavutil/wchar_filename.h
index 08de073ed7..9a04a069f1 100644
--- a/libavutil/wchar_filename.h
+++ b/libavutil/wchar_filename.h
@@ -54,7 +54,7 @@ static inline int wchartocp(unsigned int code_page, const wchar_t *filename_w,
         *filename = NULL;
         return 0;
     }
-    *filename = av_malloc_array(num_chars, sizeof *filename);
+    *filename = (char*)av_malloc_array(num_chars, sizeof *filename);
     if (!*filename) {
         errno = ENOMEM;
         return -1;
-- 
2.34.1

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^ permalink raw reply	[flat|nested] 2+ messages in thread

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2022-06-28  4:31 [FFmpeg-devel] [PATCH] avutil/wchar_filename: Make the header C++ compatible Andreas Rheinhardt
2022-06-28  8:52 ` Martin Storsjö

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