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From: Nuo Mi <nuomi2021@gmail.com>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH 01/14] vvcdec: add thread executor
Date: Tue, 23 May 2023 14:23:28 +0800
Message-ID: <CAFXK13dffTUsn4A7p5vd-nQAB1aeMJkYi7xeecZMu+AKVp5-GQ@mail.gmail.com> (raw)
In-Reply-To: <3830277.hng86v5qvY@basile.remlab.net>

On Tue, May 23, 2023 at 12:29 AM Rémi Denis-Courmont <remi@remlab.net>
wrote:

> Le sunnuntaina 21. toukokuuta 2023, 17.24.56 EEST Nuo Mi a écrit :
> > > > +
> > > > +typedef struct ThreadInfo {
> > > > +    int idx;
> > > > +    VVCExecutor *e;
> > > > +    pthread_t thread;
> > > > +} ThreadInfo;
> > > > +
> > > > +struct VVCExecutor {
> > > > +    VVCTaskCallbacks cb;
> > > > +    ThreadInfo *threads;
> > > > +    uint8_t *local_contexts;
> > >
> > > It seems odd and needless complex to separate this from the thread
> info.
> > > It
> > > looks like you could simply append a pointer or a flexible array to
> > > ThreadInfo
> > > instead.
> >
> >  Do you mean in VVCTasklet? No, we do not want to expose ThreadInfo
> details
> > to users.
>
> First, it feels very weird for a generic thread pool mechanism to have
> opaque
> per-thread state at all. AFAIK, any client state should be in the jobs,
> not
> the threads.
>
Decoders need some temporary buffer.  We call it local context.
They are stateless. This means it is invalid before and after the job. This
is why we allocate it for thread instead of job.

>
> But even if... then the per-thread state should be in the thread
> structure,
> and the thread index should be unnecessary.
>
I can move local_context to ThreadInfo and remove idx if you prefer.
But this will do multiple allocations for the local context. Make the
allocation fail handling complicated.

>
> > > Signaling a condition variable without changing any state makes no
> sense.
> >
> > It's for error handling.
>
> Yeah, no.
>
> > Imaging last all thread are waiting for ready jobs except the last one.
> > The last one thread has some error, it reports an error to the caller.
> > The caller needs to wake up threads to flush the task list.
>

> That's not what this code does.
>
Currently, it is only for missed slices. all tasks for the frame will abort.
In the future, it may extend to error resilience and early quit for B frame.


> And you don't need to wake up all threads to flush the task list. There
> are two
> situations where it makes sense to wake more than one thread:
> - When you want all to terminate to destroy the pool.
> - When you have atomically queued so many jobs that you want to wake up
> idle
> runners at once, rather than signal them one at a time. (This is really
> only
> an optimisation, and only makes sense if you have really a lot of threads.)
>
It's more than this. Many blocks' condition may change, it can't handle
efficiently by one thread.
For example, If the cpu usage is high, you want to skip all queued B frames
and its tasks.
Wake Up all threads will speedup the process and free frame slot as quickly
as possible.

Thank you.

>
> --
> レミ・デニ-クールモン
> http://www.remlab.net/
>
>
>
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  reply	other threads:[~2023-05-23  6:23 UTC|newest]

Thread overview: 28+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-05-21 13:03 [FFmpeg-devel] [PATCH 00/14] add vvc decoder c code Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 01/14] vvcdec: add thread executor Nuo Mi
2023-05-21 13:15   ` Rémi Denis-Courmont
2023-05-21 14:24     ` Nuo Mi
2023-05-22 16:29       ` Rémi Denis-Courmont
2023-05-23  6:23         ` Nuo Mi [this message]
2023-05-21 14:44     ` Nuo Mi
2023-05-21 14:11   ` Lynne
2023-05-21 15:03     ` Nuo Mi
2023-05-21 15:06       ` Lynne
2023-05-21 15:16         ` Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 02/14] vvcdec: add vvc decoder stub Nuo Mi
2023-05-21 17:30   ` Michael Niedermayer
2023-05-22  1:55     ` Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 03/14] vvcdec: add sps, pps, sh parser Nuo Mi
2023-05-21 14:25   ` James Almer
2023-06-10 11:37     ` Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 04/14] vvcdec: add cabac decoder Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 05/14] vvcdec: add reference management Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 06/14] vvcdec: add motion vector decoder Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 07/14] vvcdec: add inter prediction Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 08/14] vvcdec: add inv transform 1d Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 09/14] vvcdec: add intra prediction Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 10/14] vvcdec: add LMCS, Deblocking, SAO, and ALF filters Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 11/14] vvcdec: add dsp init and inv transform Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 12/14] vvcdec: add CTU(Coding Tree Unit) parser Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 13/14] vvcdec: add CTU thread logical Nuo Mi
2023-05-21 13:03 ` [FFmpeg-devel] [PATCH 14/14] vvcdec: add full vvc decoder Nuo Mi

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