From: Iskandar Safarov <sapharow@gmail.com>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH] avcodec: Align AVFrame memory to page size for access via Apple Metal
Date: Thu, 15 Jun 2023 20:33:43 +1000
Message-ID: <CA+mOcj2uYSxQU5aUX2Kxt5AP-eHofvdhL+ntztB4aYCLNedKdA@mail.gmail.com> (raw)
In-Reply-To: <CA+anqdwhaF6DCYvV=p=GOei3yiu7gBW5qbz9QwBXfzEN3AUfFQ@mail.gmail.com>
Thanks for looking into this,
The idea is to page-align the entire software-backed video pool allocation
where video frames are being taken from – both for decoding and/or encoding
(when done in software only).
The default get_buffer2 (avcodec_default_get_buffer2) implementation
contains code for both hardware-backed and software-backed frame
allocations. Going down this path makes custom implementation a copy-paste
of a large portion of the LGPL code into my app.
Another thing to consider – it might not be a good idea to page-align every
single AVFrame allocation because the alignment is not tiny – 16KB (for M1
machine). I found that this patch is minimum required change to allow
in-memory GPU post-processing of the AVFrame between software encode/decode
cycles.
Please advise
On Thu, 15 Jun 2023 at 19:40, Hendrik Leppkes <h.leppkes@gmail.com> wrote:
> On Thu, Jun 15, 2023 at 4:16 AM Iskandar Safarov <sapharow@gmail.com>
> wrote:
> >
> > ---
> > libavcodec/get_buffer.c | 52 ++++++++++++++++++++++++++++++++++++++++-
> > 1 file changed, 51 insertions(+), 1 deletion(-)
> >
> > diff --git a/libavcodec/get_buffer.c b/libavcodec/get_buffer.c
> > index a04fd878de..b18af3be4a 100644
> > --- a/libavcodec/get_buffer.c
> > +++ b/libavcodec/get_buffer.c
> > @@ -33,6 +33,11 @@
> > #include "avcodec.h"
> > #include "internal.h"
> >
> > +#if __APPLE__
> > +#import <mach/mach_init.h>
> > +#import <mach/vm_map.h>
> > +#endif
> > +
> > typedef struct FramePool {
> > /**
> > * Pools for each data plane. For audio all the planes have the
> same size,
> > @@ -81,6 +86,51 @@ static AVBufferRef *frame_pool_alloc(void)
> > return buf;
> > }
> >
> > +#if __APPLE__
> > +/*
> > + When compiling for Apple platform the frame buffer data pointers
> need to be
> > + page-aligned for cases when in-place GPU processing may be required
> > +
> https://developer.apple.com/documentation/metal/mtldevice/1433382-newbufferwithbytesnocopy
> > + */
> > +#define POOL_BUFFER_ALLOCZ aapl_buffer_allocz
> > +
> > +static void aapl_buffer_free(void *opaque, uint8_t *data)
> > +{
> > + vm_deallocate((vm_map_t) mach_task_self(), (vm_address_t)data,
> (size_t)opaque);
> > +}
> > +
> > +static AVBufferRef *aapl_buffer_alloc(size_t size)
> > +{
> > + AVBufferRef *ret = NULL;
> > + uint8_t *data = NULL;
> > +
> > + kern_return_t err;
> > + err = vm_allocate( (vm_map_t) mach_task_self(),
> > + (vm_address_t*) &data, size, VM_FLAGS_ANYWHERE);
> > + if (err != KERN_SUCCESS || !data)
> > + return NULL;
> > +
> > + ret = av_buffer_create(data, size, aapl_buffer_free, (void*)size,
> 0);
> > + if (!ret)
> > + free(data);
> > +
> > + return ret;
> > +}
> > +
> > +static AVBufferRef *aapl_buffer_allocz(size_t size)
> > +{
> > + AVBufferRef *ret = aapl_buffer_alloc(size);
> > + if (!ret)
> > + return NULL;
> > +
> > + memset(ret->data, 0, size);
> > + return ret;
> > +}
> > +
> > +#else
> > +#define POOL_BUFFER_ALLOCZ av_buffer_allocz
> > +#endif
> > +
> > static int update_frame_pool(AVCodecContext *avctx, AVFrame *frame)
> > {
> > FramePool *pool = avctx->internal->pool ?
> > @@ -155,7 +205,7 @@ FF_ENABLE_DEPRECATION_WARNINGS
> > pool->pools[i] = av_buffer_pool_init(size[i] + 16 +
> STRIDE_ALIGN - 1,
> >
> CONFIG_MEMORY_POISONING ?
> > NULL :
> > -
> av_buffer_allocz);
> > +
> POOL_BUFFER_ALLOCZ);
> > if (!pool->pools[i]) {
> > ret = AVERROR(ENOMEM);
> > goto fail;
> > --
> > 2.39.2 (Apple Git-143)
> >
>
> This is most definitely the wrong place to do this. Frames can be
> allocated through various means and in various locations, and randomly
> sprinkling new allocators all over is not how this should be
> approached.
>
> I don't believe FFmpeg itself shares this requirement, so maybe your
> application should just use a custom get_buffer2 callback to fullfill
> it?
> If others agree that FFmpeg should create frames with this property by
> default (which I can't answer without knowing if those special
> allocation functions have any other downsides etc), it should be done
> more centrally, rather then only in the avcodec pool.
>
> - Hendrik
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel@ffmpeg.org
> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>
> To unsubscribe, visit link above, or email
> ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
>
--
Regards,
Iskandar Safarov
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next prev parent reply other threads:[~2023-06-15 10:34 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-06-15 2:16 Iskandar Safarov
2023-06-15 9:39 ` Hendrik Leppkes
2023-06-15 10:33 ` Iskandar Safarov [this message]
2023-06-17 6:20 ` Paul B Mahol
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