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From: Hendrik Leppkes <h.leppkes@gmail.com>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH v2 1/5] avutil/hwcontext_d3d11va: fix the uninitialized texture bindflag
Date: Sat, 30 Apr 2022 00:01:49 +0200
Message-ID: <CA+anqdyvYq1tFFP3QDJvtHqvcr37qMDW_Zg1u1btWMo7Cas2XA@mail.gmail.com> (raw)
In-Reply-To: <20220429104505.1747-1-tong1.wu@intel.com>

On Fri, Apr 29, 2022 at 12:45 PM Tong Wu
<tong1.wu-at-intel.com@ffmpeg.org> wrote:
>
> When uploading rawvideos using d3d11va hardware framecontext, the bindflag
> is not initialized and will cause creating texture failure. Now fix it,
> assign it the value of D3D11_BIND_RENDER_TARGET.
>

As with similar fixes of this nature, this implicit behavior to fix
one particular bug does not seem fitting inside the hwcontext itself.
There can be a large list of usages of the hwcontext that all require
different BindFlags, but we can only define one default - why this one
specifically?

So rather:

Where is the context created?
Why is a required flag not set there? That would be better, because
that knows what flags it needs.

- Hendrik
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  parent reply	other threads:[~2022-04-29 22:02 UTC|newest]

Thread overview: 21+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-04-29 10:45 Tong Wu
2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 2/5] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames Tong Wu
2022-04-30 14:08   ` Soft Works
2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 3/5] avutil/hwcontext_d3d11va: add a format check for staging texture Tong Wu
2022-04-30 14:41   ` Soft Works
2022-05-05  1:41     ` Wu, Tong1
2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 4/5] avutil/hwcontext_qsv: map QSV frames to D3D11VA frames Tong Wu
2022-04-30 15:08   ` Soft Works
2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 5/5] avutil/hwcontext_qsv: map D3D11VA frames to QSV frames Tong Wu
2022-04-30 15:09   ` Soft Works
2022-04-29 22:01 ` Hendrik Leppkes [this message]
2022-04-30 13:59   ` [FFmpeg-devel] [PATCH v2 1/5] avutil/hwcontext_d3d11va: fix the uninitialized texture bindflag Soft Works
2022-05-01  4:15     ` Xiang, Haihao
2022-05-01  5:09       ` Soft Works
2022-05-01 15:48         ` Hendrik Leppkes
2022-05-01 15:53           ` Hendrik Leppkes
2022-05-02  6:40             ` Soft Works
2022-05-05  9:50               ` Wu, Tong1
2022-05-06  1:10                 ` Soft Works
2022-05-06  5:37                   ` Hendrik Leppkes
2022-05-06  5:50                     ` Soft Works

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