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From: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
To: ffmpeg-devel@ffmpeg.org
Subject: Re: [FFmpeg-devel] [PATCH] avcodec/vlc: auto calculate depth
Date: Wed, 28 Jun 2023 19:35:50 +0200
Message-ID: <AS8P250MB0744F32C67BE996861BE97E58F24A@AS8P250MB0744.EURP250.PROD.OUTLOOK.COM> (raw)
In-Reply-To: <CAPYw7P5LR+GyoEm8u+-5GH7Ew=0r=gozMrhufzHr7_tMUeVTsQ@mail.gmail.com>

Paul B Mahol:
> On Wed, Jun 28, 2023 at 11:57 AM Paul B Mahol <onemda@gmail.com> wrote:
> 
>>
>>
>> On Wed, Jun 28, 2023 at 11:11 AM Andreas Rheinhardt <
>> andreas.rheinhardt@outlook.com> wrote:
>>
>>> Paul B Mahol:
>>>> On Wed, Jun 28, 2023 at 12:26 AM Andreas Rheinhardt <
>>>> andreas.rheinhardt@outlook.com> wrote:
>>>>
>>>>> Paul B Mahol:
>>>>>> On Tue, Jun 27, 2023 at 11:45 PM Andreas Rheinhardt <
>>>>>> andreas.rheinhardt@outlook.com> wrote:
>>>>>>
>>>>>>> Paul B Mahol:
>>>>>>>> On Tue, Jun 27, 2023 at 11:05 PM Andreas Rheinhardt <
>>>>>>>> andreas.rheinhardt@outlook.com> wrote:
>>>>>>>>
>>>>>>>>> Paul B Mahol:
>>>>>>>>>> On Tue, Jun 27, 2023 at 9:47 PM Andreas Rheinhardt <
>>>>>>>>>> andreas.rheinhardt@outlook.com> wrote:
>>>>>>>>>>
>>>>>>>>>>> Paul B Mahol:
>>>>>>>>>>>> Patch attached.
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> Where do you intend to use this? What is the point of it?
>>>>>>>>>>> After all, using this value in GET_VLC makes no sense; only
>>>>>>> compile-time
>>>>>>>>>>> constants do.
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> It works when used in ac-4 as get_vlc2.
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> Could you please define "works"? Using a non-compile-time constant
>>>>> will
>>>>>>>>> not benefit at all; it will only lead to more runtime checks.
>>>>>>>>>
>>>>>>>>
>>>>>>>> I do not follow your worries.
>>>>>>>> I can not use compile time constant as its very complicated code.
>>>>>>>>
>>>>>>>
>>>>>>> Let's take a look at GET_VLC:
>>>>>>> #define GET_VLC(code, name, gb, table, bits, max_depth)         \
>>>>>>>     do {                                                        \
>>>>>>>         int n, nb_bits;                                         \
>>>>>>>         unsigned int index;                                     \
>>>>>>>                                                                 \
>>>>>>>         index = SHOW_UBITS(name, gb, bits);                     \
>>>>>>>         code  = table[index].sym;                               \
>>>>>>>         n     = table[index].len;                               \
>>>>>>>                                                                 \
>>>>>>>         if (max_depth > 1 && n < 0) {                           \
>>>>>>>             LAST_SKIP_BITS(name, gb, bits);                     \
>>>>>>>             UPDATE_CACHE(name, gb);                             \
>>>>>>>                                                                 \
>>>>>>>             nb_bits = -n;                                       \
>>>>>>>                                                                 \
>>>>>>>             index = SHOW_UBITS(name, gb, nb_bits) + code;       \
>>>>>>>             code  = table[index].sym;                           \
>>>>>>>             n     = table[index].len;                           \
>>>>>>>             if (max_depth > 2 && n < 0) {                       \
>>>>>>>                 LAST_SKIP_BITS(name, gb, nb_bits);              \
>>>>>>>                 UPDATE_CACHE(name, gb);                         \
>>>>>>>                                                                 \
>>>>>>>                 nb_bits = -n;                                   \
>>>>>>>                                                                 \
>>>>>>>                 index = SHOW_UBITS(name, gb, nb_bits) + code;   \
>>>>>>>                 code  = table[index].sym;                       \
>>>>>>>                 n     = table[index].len;                       \
>>>>>>>             }                                                   \
>>>>>>>         }                                                       \
>>>>>>>         SKIP_BITS(name, gb, n);                                 \
>>>>>>>     } while (0)
>>>>>>>
>>>>>>> If max_depth is not a compile-time constant, then the compiler will
>>> have
>>>>>>> to perform both of the max_depth > 1 && n < 0 checks; yet, this is
>>> not
>>>>>>> useful: If the depth of a particular VLC is (say) 1, then none of the
>>>>>>> possible bits read will lead to reloading at all, because the n < 0
>>>>>>> condition will never be true; the only reason this condition exists
>>> is
>>>>>>> to use a compile-time upper bound, so that one can eliminate the
>>> reload
>>>>>>> code (and in particular, avoid the runtime checks).
>>>>>>>
>>>>>>>> Works means that vlc code is extracted correctly.
>>>>>>>>
>>>>>>>
>>>>>>> If you have no upper bound about max_depth and it works, then use 3.
>>>>>>>
>>>>>>
>>>>>> It does not work to use 3 all the time. And that one never worked in
>>> any
>>>>>> codec so far.
>>>>>>
>>>>>
>>>>> I just ran FATE with the check for max_depth removed from GET_VLC and
>>>>> from read_vlc for the cached API (effectively setting max_depth to 3
>>>>> everywhere). It passed. So it "works" (but in a suboptimal way). At
>>>>> least it does if you have ordinary VLCs (created by the vlc.c
>>>>> functions). Are you doing anything special with them or so?
>>>>>
>>>>
>>>> FATE code coverage is very limited.
>>>>
>>>> Also I do not follow your reasoning about this added field at all.
>>>>
>>>> What is calculated over and over again in each get_vlc2() call?
>>>>
>>>
>>> Nothing is calculated over and over again in each get_vlc2() call; but
>>> if you use a non-compile-time constant, then the check for max_depth is
>>> performed in each get_vlc2() call, even though it is unnecessary.
>>>
>>
>> So what?
>> Nothing use this yet. So it does not matter.
>>
> 
> As already written, cant use compile time constant at all, as there are
> many codebooks with different size and max depth.
> And codebooks are picked by other parameters, and max depth differs even
> between same codebooks set.

max_depth only needs to be a upper bound of the actual max_depth. You do
not need the real max_depth.

> And using 3 always is not efficient and also may not work reliably all the
> time.
> 

I have already told you why I believe the opposite to be true for the
first statement and why I don't understand your second statement at all.
You have not given any counterarguments to my points. Please show your code.

- Andreas

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  reply	other threads:[~2023-06-28 17:34 UTC|newest]

Thread overview: 22+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-06-26 21:57 Paul B Mahol
2023-06-27 19:48 ` Andreas Rheinhardt
2023-06-27 20:35   ` Paul B Mahol
2023-06-27 20:50     ` Andreas Rheinhardt
2023-06-27 21:27       ` Paul B Mahol
2023-06-27 21:46         ` Andreas Rheinhardt
2023-06-27 22:00           ` Paul B Mahol
2023-06-27 22:27             ` Andreas Rheinhardt
2023-06-28  6:43               ` Paul B Mahol
2023-06-28  9:12                 ` Andreas Rheinhardt
2023-06-28  9:57                   ` Paul B Mahol
2023-06-28 15:16                     ` Paul B Mahol
2023-06-28 17:35                       ` Andreas Rheinhardt [this message]
2023-06-29 18:56                         ` Paul B Mahol
2023-06-29 19:06                           ` Andreas Rheinhardt
2023-06-30 11:37                             ` Paul B Mahol
2023-06-30 12:36                               ` Andreas Rheinhardt
2023-06-30 17:41                                 ` Paul B Mahol
2023-07-02  9:16                                   ` Paul B Mahol
2023-07-02 23:57                                     ` Andreas Rheinhardt
2023-07-03 11:22                                       ` Paul B Mahol
2023-06-28 16:27                     ` Andreas Rheinhardt

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