From: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
To: ffmpeg-devel@ffmpeg.org
Subject: Re: [FFmpeg-devel] [PATCH 1/4] lavu/float_dsp: add double-precision scalar product
Date: Wed, 29 May 2024 17:44:13 +0200
Message-ID: <AS8P250MB07447A88AD48647941569F288FF22@AS8P250MB0744.EURP250.PROD.OUTLOOK.COM> (raw)
In-Reply-To: <20240529145955.32189-1-remi@remlab.net>
Rémi Denis-Courmont:
> The function pointer is appended to the structure for backward binary
> compatibility. Fortunately, this is allocated by libavutil, not by the
> user, so increasing the structure size is safe.
> ---
> doc/APIchanges | 3 +++
> libavutil/float_dsp.c | 12 ++++++++++++
> libavutil/float_dsp.h | 14 ++++++++++++++
> libavutil/version.h | 2 +-
> 4 files changed, 30 insertions(+), 1 deletion(-)
>
> diff --git a/doc/APIchanges b/doc/APIchanges
> index 60f056b863..50c51c664f 100644
> --- a/doc/APIchanges
> +++ b/doc/APIchanges
> @@ -2,6 +2,9 @@ The last version increases of all libraries were on 2024-03-07
>
> API changes, most recent first:
>
> +2024-05-29 - xxxxxxxxxx - lavu 59.21.100 - float_dsp.h
> + Add AVFloatDSPContext.scalarproduct_double.
float_dsp.h is not a public header (the allocator is avpriv:
avpriv_float_dsp_alloc), so there must not be an APIchanges entry for this.
> +
> 2024-05-23 - xxxxxxxxxx - lavu 59.20.100 - channel_layout.h
> Add av_channel_layout_ambisonic_order().
>
> diff --git a/libavutil/float_dsp.c b/libavutil/float_dsp.c
> index e9fb023466..1c5bb05636 100644
> --- a/libavutil/float_dsp.c
> +++ b/libavutil/float_dsp.c
> @@ -132,6 +132,17 @@ float avpriv_scalarproduct_float_c(const float *v1, const float *v2, int len)
> return p;
> }
>
> +static double ff_scalarproduct_double_c(const double *v1, const double *v2,
Don't use an ff_ prefix for a static function.
> + size_t len)
> +{
> + double p = 0.0;
> +
> + for (size_t i = 0; i < len; i++)
> + p += v1[i] * v2[i];
> +
> + return p;
> +}
> +
> av_cold AVFloatDSPContext *avpriv_float_dsp_alloc(int bit_exact)
> {
> AVFloatDSPContext *fdsp = av_mallocz(sizeof(AVFloatDSPContext));
> @@ -149,6 +160,7 @@ av_cold AVFloatDSPContext *avpriv_float_dsp_alloc(int bit_exact)
> fdsp->vector_fmul_reverse = vector_fmul_reverse_c;
> fdsp->butterflies_float = butterflies_float_c;
> fdsp->scalarproduct_float = avpriv_scalarproduct_float_c;
> + fdsp->scalarproduct_double = ff_scalarproduct_double_c;
>
> #if ARCH_AARCH64
> ff_float_dsp_init_aarch64(fdsp);
> diff --git a/libavutil/float_dsp.h b/libavutil/float_dsp.h
> index 342a8715c5..b6b5b0a3b3 100644
> --- a/libavutil/float_dsp.h
> +++ b/libavutil/float_dsp.h
> @@ -19,6 +19,8 @@
> #ifndef AVUTIL_FLOAT_DSP_H
> #define AVUTIL_FLOAT_DSP_H
>
> +#include <stddef.h>
> +
> typedef struct AVFloatDSPContext {
> /**
> * Calculate the entry wise product of two vectors of floats and store the result in
> @@ -187,6 +189,18 @@ typedef struct AVFloatDSPContext {
> */
> void (*vector_dmul)(double *dst, const double *src0, const double *src1,
> int len);
> +
> + /**
> + * Calculate the scalar product of two vectors of doubles.
> + *
> + * @param v1 first vector
> + * @param v2 second vector
Are these supposed to obey additional alignment beyond that imposed by
double? (Does your RISC-V implementation require it?)
> + * @param len length of vectors
> + *
> + * @return inner product of the vectors
> + */
> + double (*scalarproduct_double)(const double *v1, const double *v2,
> + size_t len);
> } AVFloatDSPContext;
>
> /**
> diff --git a/libavutil/version.h b/libavutil/version.h
> index 9c7146c228..9d08d56884 100644
> --- a/libavutil/version.h
> +++ b/libavutil/version.h
> @@ -79,7 +79,7 @@
> */
>
> #define LIBAVUTIL_VERSION_MAJOR 59
> -#define LIBAVUTIL_VERSION_MINOR 20
> +#define LIBAVUTIL_VERSION_MINOR 21
> #define LIBAVUTIL_VERSION_MICRO 100
>
> #define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
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next prev parent reply other threads:[~2024-05-29 15:44 UTC|newest]
Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-05-29 14:59 Rémi Denis-Courmont
2024-05-29 14:59 ` [FFmpeg-devel] [PATCH 2/4] lavf: get rid of bespoke double scalar products Rémi Denis-Courmont
2024-05-29 15:46 ` Andreas Rheinhardt
2024-05-29 15:52 ` Rémi Denis-Courmont
2024-05-29 14:59 ` [FFmpeg-devel] [PATCH 3/4] checkasm/float_dsp: add double-precision scalar product Rémi Denis-Courmont
2024-05-29 14:59 ` [FFmpeg-devel] [PATCH 4/4] lavc/float_dsp: R-V V scalarproduct_double Rémi Denis-Courmont
2024-05-29 15:42 ` Andreas Rheinhardt
2024-05-29 15:44 ` Andreas Rheinhardt [this message]
2024-05-29 15:51 ` [FFmpeg-devel] [PATCH 1/4] lavu/float_dsp: add double-precision scalar product Rémi Denis-Courmont
2024-05-29 16:04 ` James Almer
2024-06-02 10:04 ` Alexander Strasser via ffmpeg-devel
2024-06-02 10:30 ` Rémi Denis-Courmont
2024-06-02 10:34 ` Rémi Denis-Courmont
2024-06-02 10:43 ` Alexander Strasser via ffmpeg-devel
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