* [FFmpeg-devel] [PATCH 1/3] avutil/hwcontext_d3d11va: remove check for d3d11 debug layer dll
@ 2024-03-14 21:26 Timo Rothenpieler
2024-03-14 21:26 ` [FFmpeg-devel] [PATCH 2/3] avutil/hwcontext_d3d11va: prefer DXGI 1.1 factory when available Timo Rothenpieler
2024-03-14 21:26 ` [FFmpeg-devel] [PATCH 3/3] avutil/hwcontext_d3d11va: add logging to dxgi debug interfaces Timo Rothenpieler
0 siblings, 2 replies; 5+ messages in thread
From: Timo Rothenpieler @ 2024-03-14 21:26 UTC (permalink / raw)
To: ffmpeg-devel; +Cc: Timo Rothenpieler
At least on latest Win 11 and Visual Studio 2022, that DLL does not
exist anymore and can't be installed via any of the usual means.
However, debugging works just fine regardless, so this check makes
debugging impossible.
D3D11CreateDevice will fail anyway if debugging is not supported, so
let's rely on that instead.
---
libavutil/hwcontext_d3d11va.c | 10 +++-------
1 file changed, 3 insertions(+), 7 deletions(-)
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index 24b3546e7b..a45e53595d 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -612,14 +612,10 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
int ret;
int adapter = -1;
- // (On UWP we can't check this.)
-#if !HAVE_UWP
- if (!LoadLibrary("d3d11_1sdklayers.dll"))
- is_debug = 0;
-#endif
-
- if (is_debug)
+ if (is_debug) {
creationFlags |= D3D11_CREATE_DEVICE_DEBUG;
+ av_log(ctx, AV_LOG_INFO, "Enabling d3d11 debugging.\n");
+ }
if ((ret = ff_thread_once(&functions_loaded, load_functions)) != 0)
return AVERROR_UNKNOWN;
--
2.34.1
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^ permalink raw reply [flat|nested] 5+ messages in thread
* [FFmpeg-devel] [PATCH 2/3] avutil/hwcontext_d3d11va: prefer DXGI 1.1 factory when available
2024-03-14 21:26 [FFmpeg-devel] [PATCH 1/3] avutil/hwcontext_d3d11va: remove check for d3d11 debug layer dll Timo Rothenpieler
@ 2024-03-14 21:26 ` Timo Rothenpieler
2024-03-14 21:26 ` [FFmpeg-devel] [PATCH 3/3] avutil/hwcontext_d3d11va: add logging to dxgi debug interfaces Timo Rothenpieler
1 sibling, 0 replies; 5+ messages in thread
From: Timo Rothenpieler @ 2024-03-14 21:26 UTC (permalink / raw)
To: ffmpeg-devel; +Cc: Timo Rothenpieler
A lot of modern stuff straight up fails on the old 1.0 factory, which is
masked by the fact that it's only used when an explicit adapter is
specified.
---
libavutil/hwcontext_d3d11va.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index a45e53595d..1b96c38d25 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -62,7 +62,9 @@ static av_cold void load_functions(void)
return;
mD3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE) GetProcAddress(d3dlib, "D3D11CreateDevice");
- mCreateDXGIFactory = (PFN_CREATE_DXGI_FACTORY) GetProcAddress(dxgilib, "CreateDXGIFactory");
+ mCreateDXGIFactory = (PFN_CREATE_DXGI_FACTORY) GetProcAddress(dxgilib, "CreateDXGIFactory1");
+ if (!mCreateDXGIFactory)
+ mCreateDXGIFactory = (PFN_CREATE_DXGI_FACTORY) GetProcAddress(dxgilib, "CreateDXGIFactory");
#else
// In UWP (which lacks LoadLibrary), CreateDXGIFactory isn't available,
// only CreateDXGIFactory1
--
2.34.1
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^ permalink raw reply [flat|nested] 5+ messages in thread
* [FFmpeg-devel] [PATCH 3/3] avutil/hwcontext_d3d11va: add logging to dxgi debug interfaces
2024-03-14 21:26 [FFmpeg-devel] [PATCH 1/3] avutil/hwcontext_d3d11va: remove check for d3d11 debug layer dll Timo Rothenpieler
2024-03-14 21:26 ` [FFmpeg-devel] [PATCH 2/3] avutil/hwcontext_d3d11va: prefer DXGI 1.1 factory when available Timo Rothenpieler
@ 2024-03-14 21:26 ` Timo Rothenpieler
2024-03-17 15:11 ` Timo Rothenpieler
1 sibling, 1 reply; 5+ messages in thread
From: Timo Rothenpieler @ 2024-03-14 21:26 UTC (permalink / raw)
To: ffmpeg-devel; +Cc: Timo Rothenpieler
---
libavutil/hwcontext_d3d11va.c | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index 1b96c38d25..e30c8fc238 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -685,9 +685,17 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
if (pf_DXGIGetDebugInterface) {
IDXGIDebug *dxgi_debug = NULL;
hr = pf_DXGIGetDebugInterface(&IID_IDXGIDebug, (void**)&dxgi_debug);
- if (SUCCEEDED(hr) && dxgi_debug)
+ if (SUCCEEDED(hr) && dxgi_debug) {
IDXGIDebug_ReportLiveObjects(dxgi_debug, DXGI_DEBUG_ALL, DXGI_DEBUG_RLO_ALL);
+ av_log(ctx, AV_LOG_INFO, "Enabled dxgi debugging.\n");
+ } else {
+ av_log(ctx, AV_LOG_WARNING, "Failed enabling dxgi debugging.\n");
+ }
+ } else {
+ av_log(ctx, AV_LOG_WARNING, "Failed getting dxgi debug interface.\n");
}
+ } else {
+ av_log(ctx, AV_LOG_WARNING, "Failed loading dxgi debug library.\n");
}
}
#endif
--
2.34.1
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^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH 3/3] avutil/hwcontext_d3d11va: add logging to dxgi debug interfaces
2024-03-14 21:26 ` [FFmpeg-devel] [PATCH 3/3] avutil/hwcontext_d3d11va: add logging to dxgi debug interfaces Timo Rothenpieler
@ 2024-03-17 15:11 ` Timo Rothenpieler
2024-03-18 12:33 ` Timo Rothenpieler
0 siblings, 1 reply; 5+ messages in thread
From: Timo Rothenpieler @ 2024-03-17 15:11 UTC (permalink / raw)
To: ffmpeg-devel
On 14.03.2024 22:26, Timo Rothenpieler wrote:
> ---
> libavutil/hwcontext_d3d11va.c | 10 +++++++++-
> 1 file changed, 9 insertions(+), 1 deletion(-)
>
> diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
> index 1b96c38d25..e30c8fc238 100644
> --- a/libavutil/hwcontext_d3d11va.c
> +++ b/libavutil/hwcontext_d3d11va.c
> @@ -685,9 +685,17 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
> if (pf_DXGIGetDebugInterface) {
> IDXGIDebug *dxgi_debug = NULL;
> hr = pf_DXGIGetDebugInterface(&IID_IDXGIDebug, (void**)&dxgi_debug);
> - if (SUCCEEDED(hr) && dxgi_debug)
> + if (SUCCEEDED(hr) && dxgi_debug) {
> IDXGIDebug_ReportLiveObjects(dxgi_debug, DXGI_DEBUG_ALL, DXGI_DEBUG_RLO_ALL);
> + av_log(ctx, AV_LOG_INFO, "Enabled dxgi debugging.\n");
> + } else {
> + av_log(ctx, AV_LOG_WARNING, "Failed enabling dxgi debugging.\n");
> + }
> + } else {
> + av_log(ctx, AV_LOG_WARNING, "Failed getting dxgi debug interface.\n");
> }
> + } else {
> + av_log(ctx, AV_LOG_WARNING, "Failed loading dxgi debug library.\n");
> }
> }
> #endif
will apply series soon if nobody objects
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^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH 3/3] avutil/hwcontext_d3d11va: add logging to dxgi debug interfaces
2024-03-17 15:11 ` Timo Rothenpieler
@ 2024-03-18 12:33 ` Timo Rothenpieler
0 siblings, 0 replies; 5+ messages in thread
From: Timo Rothenpieler @ 2024-03-18 12:33 UTC (permalink / raw)
To: ffmpeg-devel
applied
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^ permalink raw reply [flat|nested] 5+ messages in thread
end of thread, other threads:[~2024-03-18 12:33 UTC | newest]
Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2024-03-14 21:26 [FFmpeg-devel] [PATCH 1/3] avutil/hwcontext_d3d11va: remove check for d3d11 debug layer dll Timo Rothenpieler
2024-03-14 21:26 ` [FFmpeg-devel] [PATCH 2/3] avutil/hwcontext_d3d11va: prefer DXGI 1.1 factory when available Timo Rothenpieler
2024-03-14 21:26 ` [FFmpeg-devel] [PATCH 3/3] avutil/hwcontext_d3d11va: add logging to dxgi debug interfaces Timo Rothenpieler
2024-03-17 15:11 ` Timo Rothenpieler
2024-03-18 12:33 ` Timo Rothenpieler
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