From: James Almer <jamrial@gmail.com> To: ffmpeg-devel@ffmpeg.org Subject: Re: [FFmpeg-devel] [PATCH] avcodec/x86/mathops: clip constants used with shift instructions within inline assembly Date: Sun, 16 Jul 2023 13:04:23 -0300 Message-ID: <96e477e1-fd7b-c28e-4460-49c8543d721e@gmail.com> (raw) In-Reply-To: <GV1P250MB0737854FC31A80C64920D40B8F3AA@GV1P250MB0737.EURP250.PROD.OUTLOOK.COM> On 7/16/2023 1:00 PM, Andreas Rheinhardt wrote: > James Almer: >> From: Rémi Denis-Courmont <remi@remlab.net> >> >> Fixes assembling with binutil as >= 2.41 >> >> Signed-off-by: James Almer <jamrial@gmail.com> >> --- >> libavcodec/x86/mathops.h | 26 +++++++++++++++++++++++--- >> 1 file changed, 23 insertions(+), 3 deletions(-) >> >> diff --git a/libavcodec/x86/mathops.h b/libavcodec/x86/mathops.h >> index 6298f5ed19..ca7e2dffc1 100644 >> --- a/libavcodec/x86/mathops.h >> +++ b/libavcodec/x86/mathops.h >> @@ -35,12 +35,20 @@ >> static av_always_inline av_const int MULL(int a, int b, unsigned shift) >> { >> int rt, dummy; >> + if (__builtin_constant_p(shift)) > > We actually have av_builtin_constant_p. Is it guaranteed that all > compilers supporting inline ASM also support __builtin_constant_p? I can use av_builtin_constant_p() if you want, but it will be expanded to __builtin_constant_p() in all supported compilers, judging by how it's defined. > >> __asm__ ( >> "imull %3 \n\t" >> "shrdl %4, %%edx, %%eax \n\t" >> :"=a"(rt), "=d"(dummy) >> - :"a"(a), "rm"(b), "ci"((uint8_t)shift) >> + :"a"(a), "rm"(b), "i"(shift & 0x1F) >> ); >> + else >> + __asm__ ( >> + "imull %3 \n\t" >> + "shrdl %4, %%edx, %%eax \n\t" >> + :"=a"(rt), "=d"(dummy) >> + :"a"(a), "rm"(b), "c"((uint8_t)shift) >> + ); >> return rt; >> } >> >> @@ -113,19 +121,31 @@ __asm__ volatile(\ >> // avoid +32 for shift optimization (gcc should do that ...) >> #define NEG_SSR32 NEG_SSR32 >> static inline int32_t NEG_SSR32( int32_t a, int8_t s){ >> + if (__builtin_constant_p(s)) >> __asm__ ("sarl %1, %0\n\t" >> : "+r" (a) >> - : "ic" ((uint8_t)(-s)) >> + : "i" (-s & 0x1F) >> ); >> + else >> + __asm__ ("sarl %1, %0\n\t" >> + : "+r" (a) >> + : "c" ((uint8_t)(-s)) >> + ); >> return a; >> } >> >> #define NEG_USR32 NEG_USR32 >> static inline uint32_t NEG_USR32(uint32_t a, int8_t s){ >> + if (__builtin_constant_p(s)) >> __asm__ ("shrl %1, %0\n\t" >> : "+r" (a) >> - : "ic" ((uint8_t)(-s)) >> + : "i" (-s & 0x1F) >> ); >> + else >> + __asm__ ("shrl %1, %0\n\t" >> + : "+r" (a) >> + : "c" ((uint8_t)(-s)) >> + ); >> return a; >> } >> > > Does this have a performance or codesize impact? It should behave the same it has until now. > And is the inline ASM actually any good? (When I comment the inline ASM > of NEG_USR32 out, code size actually increases with GCC 11, suggesting > that the inline ASM may be counterproductive as it impairs the compilers > ability to optimize.) I did not test nor check if removing this ricing is better or not. It can be looked at later. Right now, i want lavc to compile with binutils 2.41 > > - Andreas > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2023-07-16 16:04 UTC|newest] Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top 2023-07-16 15:19 James Almer 2023-07-16 16:00 ` Andreas Rheinhardt 2023-07-16 16:04 ` James Almer [this message] 2023-07-16 16:39 ` Rémi Denis-Courmont
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