From: Marton Balint <cus@passwd.hu> To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> Subject: Re: [FFmpeg-devel] [PATCH v3 5/5] fftools: Enable long path support on Windows (fixes #8885) Date: Thu, 17 Feb 2022 21:05:30 +0100 (CET) Message-ID: <94ddaad-1c96-2eea-39ee-222c41f36b3@passwd.hu> (raw) In-Reply-To: <20220216150859.16844-5-nil-admirari@mailo.com> On Wed, 16 Feb 2022, nihil-admirari wrote: > --- > fftools/Makefile | 5 +++++ > fftools/long_paths_utf8.manifest | 12 ++++++++++++ > fftools/long_paths_utf8.rc | 3 +++ > 3 files changed, 20 insertions(+) > create mode 100644 fftools/long_paths_utf8.manifest > create mode 100644 fftools/long_paths_utf8.rc > > diff --git a/fftools/Makefile b/fftools/Makefile > index da42078..53438b6 100644 > --- a/fftools/Makefile > +++ b/fftools/Makefile > @@ -11,6 +11,11 @@ ALLAVPROGS_G = $(AVBASENAMES:%=%$(PROGSSUF)_g$(EXESUF)) > > OBJS-ffmpeg += fftools/ffmpeg_opt.o fftools/ffmpeg_filter.o fftools/ffmpeg_hw.o > > +# Windows resource files > +OBJS-ffmpeg-$(HAVE_GNU_WINDRES) += fftools/long_paths_utf8.o > +OBJS-ffplay-$(HAVE_GNU_WINDRES) += fftools/long_paths_utf8.o > +OBJS-ffprobe-$(HAVE_GNU_WINDRES) += fftools/long_paths_utf8.o > + > define DOFFTOOL > OBJS-$(1) += fftools/cmdutils.o fftools/$(1).o $(OBJS-$(1)-yes) > $(1)$(PROGSSUF)_g$(EXESUF): $$(OBJS-$(1)) > diff --git a/fftools/long_paths_utf8.manifest b/fftools/long_paths_utf8.manifest > new file mode 100644 > index 0000000..d1ac1e4 > --- /dev/null > +++ b/fftools/long_paths_utf8.manifest > @@ -0,0 +1,12 @@ > +<?xml version="1.0" encoding="UTF-8" standalone="yes"?> > + > +<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> > + <assemblyIdentity type="win32" name="FFmpeg" version="1.0.0.0"/> > + <application xmlns="urn:schemas-microsoft-com:asm.v3"> > + <windowsSettings xmlns:ws2016="http://schemas.microsoft.com/SMI/2016/WindowsSettings" > + xmlns:ws2019="http://schemas.microsoft.com/SMI/2019/WindowsSettings"> > + <ws2016:longPathAware>true</ws2016:longPathAware> > + <ws2019:activeCodePage>UTF-8</ws2019:activeCodePage> Generally UTF-8 codepage should not be needed, because unicode windows functions should be used everywhere, right? I'd perfer if you enable UTF8 codepage in a separate patch. And use simple fftools/fftools.manifest and fftools/manifest.rc as filenames, because later other things might be put there, not only utf8/longpath support. Thanks, Marton > + </windowsSettings> > + </application> > +</assembly> > diff --git a/fftools/long_paths_utf8.rc b/fftools/long_paths_utf8.rc > new file mode 100644 > index 0000000..f33de76 > --- /dev/null > +++ b/fftools/long_paths_utf8.rc > @@ -0,0 +1,3 @@ > +#include <windows.h> > + > +CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "long_paths_utf8.manifest" > -- > 2.32.0 > > > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2022-02-17 20:05 UTC|newest] Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top 2022-02-16 15:08 [FFmpeg-devel] [PATCH v3 1/5] libavutil/wchar_filename.h: Add wchartoansi and utf8toansi nihil-admirari 2022-02-16 15:08 ` [FFmpeg-devel] [PATCH v3 2/5] libavformat/avisynth.c: Replace MAX_PATH-sized buffers with dynamically sized ones nihil-admirari 2022-02-16 15:08 ` [FFmpeg-devel] [PATCH v3 3/5] compat/w32dlfcn.h: " nihil-admirari 2022-02-16 15:08 ` [FFmpeg-devel] [PATCH v3 4/5] fftools/cmdutils.c: " nihil-admirari 2022-02-16 16:08 ` Martin Storsjö 2022-02-16 16:32 ` nil-admirari 2022-02-16 16:50 ` Martin Storsjö 2022-02-17 16:44 ` nil-admirari 2022-02-18 20:09 ` Martin Storsjö 2022-02-19 10:10 ` nil-admirari 2022-02-16 15:08 ` [FFmpeg-devel] [PATCH v3 5/5] fftools: Enable long path support on Windows (fixes #8885) nihil-admirari 2022-02-17 16:29 ` [FFmpeg-devel] [PATCH v4] " nihil-admirari 2022-02-17 20:05 ` Marton Balint [this message] 2022-02-18 19:03 ` [FFmpeg-devel] [PATCH v3 5/5] " nil-admirari
Reply instructions: You may reply publicly to this message via plain-text email using any one of the following methods: * Save the following mbox file, import it into your mail client, and reply-to-all from there: mbox Avoid top-posting and favor interleaved quoting: https://en.wikipedia.org/wiki/Posting_style#Interleaved_style * Reply using the --to, --cc, and --in-reply-to switches of git-send-email(1): git send-email \ --in-reply-to=94ddaad-1c96-2eea-39ee-222c41f36b3@passwd.hu \ --to=cus@passwd.hu \ --cc=ffmpeg-devel@ffmpeg.org \ /path/to/YOUR_REPLY https://kernel.org/pub/software/scm/git/docs/git-send-email.html * If your mail client supports setting the In-Reply-To header via mailto: links, try the mailto: link
Git Inbox Mirror of the ffmpeg-devel mailing list - see https://ffmpeg.org/mailman/listinfo/ffmpeg-devel This inbox may be cloned and mirrored by anyone: git clone --mirror https://master.gitmailbox.com/ffmpegdev/0 ffmpegdev/git/0.git # If you have public-inbox 1.1+ installed, you may # initialize and index your mirror using the following commands: public-inbox-init -V2 ffmpegdev ffmpegdev/ https://master.gitmailbox.com/ffmpegdev \ ffmpegdev@gitmailbox.com public-inbox-index ffmpegdev Example config snippet for mirrors. AGPL code for this site: git clone https://public-inbox.org/public-inbox.git