From: "Tomas Härdin" <git@haerdin.se>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [RFC] Channels
Date: Thu, 28 Mar 2024 11:36:32 +0100
Message-ID: <7ed0614fdacd7b3ddc570a018016a087ba6dbf9b.camel@haerdin.se> (raw)
In-Reply-To: <20240322022525.GB6420@pb2>
fre 2024-03-22 klockan 03:25 +0100 skrev Michael Niedermayer:
> Hi all
>
> we have code like
> st->codecpar->ch_layout.nb_channels = avio_rb32(pb);
>
> and then somewhere there is some code that uses this by first
> allocating
> an array and that then hits OOM
> (it was this here:
> map = av_calloc(nb_channels, sizeof(*channel_layout->u.map));)
>
> is anyone against adding a max_channels field to AVFormatContext or
> something
> like that ?
Sounds reasonable, but also we have FF_SANE_NB_CHANNELS as James said.
But a more proper solution is to use formal methods rather than
fuzzers. Proofs beat fuzzing every day
A more practical reason to limit channels is that there is without a
doubt oodles of overflow bugs that trigger with channels >= INT32_MAX
that don't trigger with channels == FF_SANE_NB_CHANNELS. Formal
verification would discovered these of course, but we have nowhere near
enough labour power to do that across the entire codebase. So limiting
channels is a practical way to ensure channels*bytes_per_sample and so
on can't overflow.
A second question is: which users would need two billion channels?
/Tomas
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prev parent reply other threads:[~2024-03-28 10:36 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-03-22 2:25 Michael Niedermayer
2024-03-22 2:59 ` James Almer
2024-03-22 20:58 ` Michael Niedermayer
2024-03-22 10:29 ` Anton Khirnov
2024-03-27 21:54 ` Michael Niedermayer
2024-03-28 7:02 ` Anton Khirnov
2024-03-28 10:36 ` Tomas Härdin [this message]
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