From: "Xiang, Haihao" <haihao.xiang-at-intel.com@ffmpeg.org> To: "ffmpeg-devel@ffmpeg.org" <ffmpeg-devel@ffmpeg.org> Cc: "Wu, Tong1" <tong1.wu@intel.com> Subject: Re: [FFmpeg-devel] [PATCH v4 1/3] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames Date: Sat, 7 May 2022 02:36:24 +0000 Message-ID: <50b7bc55e01eff10e06a9b5d18a5e96227b2c579.camel@intel.com> (raw) In-Reply-To: <20220506055711.1671-1-tong1.wu@intel.com> On Fri, 2022-05-06 at 05:57 +0000, Tong Wu wrote: > Fixes: > $ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \ > -init_hw_device qsv=qsv@d3d11 -c:v h264_qsv -i input.h264 \ > -vf "hwmap=derive_device=d3d11va,format=d3d11" -f null - > > Signed-off-by: Tong Wu <tong1.wu@intel.com> > --- > libavutil/hwcontext_qsv.c | 16 +++++++++++++--- > 1 file changed, 13 insertions(+), 3 deletions(-) > > diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c > index b28dcffe2a..bf150c8553 100644 > --- a/libavutil/hwcontext_qsv.c > +++ b/libavutil/hwcontext_qsv.c > @@ -1281,12 +1281,22 @@ static int qsv_frames_derive_from(AVHWFramesContext > *dst_ctx, > #if CONFIG_D3D11VA > case AV_HWDEVICE_TYPE_D3D11VA: > { > + D3D11_TEXTURE2D_DESC texDesc; > + dst_ctx->initial_pool_size = src_ctx->initial_pool_size; > AVD3D11VAFramesContext *dst_hwctx = dst_ctx->hwctx; > - mfxHDLPair *pair = (mfxHDLPair*)src_hwctx- > >surfaces[i].Data.MemId; > - dst_hwctx->texture = (ID3D11Texture2D*)pair->first; > + dst_hwctx->texture_infos = av_calloc(src_hwctx->nb_surfaces, > + sizeof(*dst_hwctx- > >texture_infos)); Please check whether the pointer is NULL > if (src_hwctx->frame_type & MFX_MEMTYPE_SHARED_RESOURCE) > dst_hwctx->MiscFlags = D3D11_RESOURCE_MISC_SHARED; > - dst_hwctx->BindFlags = qsv_get_d3d11va_bind_flags(src_hwctx- > >frame_type); > + for (i = 0; i < src_hwctx->nb_surfaces; i++) { > + mfxHDLPair *pair = (mfxHDLPair*)src_hwctx- > >surfaces[i].Data.MemId; > + dst_hwctx->texture_infos[i].texture = (ID3D11Texture2D*)pair- > >first; > + dst_hwctx->texture_infos[i].index = pair->second == > (mfxMemId)MFX_INFINITE ? (intptr_t)0 : (intptr_t)pair->second; > + if (i == 0) { > + ID3D11Texture2D_GetDesc(dst_hwctx- > >texture_infos[i].texture, &texDesc); > + } Move this out of the for-loop ? You may call ID3D11Texture2D_GetDesc() below: ID3D11Texture2D_GetDesc(dst_hwctx->texture_infos[0].texture, &texDesc); Thanks Haihao > + } > + dst_hwctx->BindFlags = texDesc.BindFlags; > } > break; > #endif _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2022-05-07 2:36 UTC|newest] Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top 2022-05-06 5:57 Tong Wu 2022-05-06 5:57 ` [FFmpeg-devel] [PATCH v4 2/3] avutil/hwcontext_d3d11va: pass the format value from outside for staging texture Tong Wu 2022-05-06 5:57 ` [FFmpeg-devel] [PATCH v4 3/3] avutil/hwcontext_qsv: fix mapping issue between QSV frames and D3D11VA frames Tong Wu 2022-05-07 2:36 ` Xiang, Haihao [this message] 2022-05-07 2:42 ` [FFmpeg-devel] [PATCH v4 1/3] avutil/hwcontext_qsv: derive QSV frames to " Soft Works 2022-05-07 5:24 ` Xiang, Haihao 2022-05-07 5:42 ` Soft Works 2022-05-07 6:08 ` Wu, Tong1
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