From: Jack Bruienne <jackbruienne@gmail.com>
To: ffmpeg-devel@ffmpeg.org
Subject: Re: [FFmpeg-devel] [PATCH v2 1/2] libavcodec: Added DFPWM1a codec
Date: Fri, 25 Feb 2022 19:54:41 -0500
Message-ID: <40de0745-2f99-207c-f683-f57f728b1b22@gmail.com> (raw)
In-Reply-To: <a66f3ef2-ba7f-32d4-a3c2-56d220fce7dd@gmail.com>
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Sorry, I forgot to run make fate on the split patches, and I used the
wrong capabilities for the decoder. I have attached a modified patch
that removes AV_CODEC_CAP_VARIABLE_FRAME_SIZE from the decoder
capabilities. Let me know if you'd like a full v3 patch email instead.
On 2/25/22 18:43, Jack Bruienne wrote:
>
> From the wiki page (https://wiki.vexatos.com/dfpwm):
>> DFPWM (Dynamic Filter Pulse Width Modulation) is an audio codec
>> created by Ben “GreaseMonkey” Russell in 2012, originally to be used
>> as a voice codec for asiekierka's pixmess, a C remake of 64pixels.
>> It is a 1-bit-per-sample codec which uses a dynamic-strength one-pole
>> low-pass filter as a predictor. Due to the fact that a raw DPFWM
>> decoding
>> creates a high-pitched whine, it is often followed by some
>> post-processing
>> filters to make the stream more listenable.
>
> It has recently gained popularity through the ComputerCraft mod for
> Minecraft, which added support for audio through this codec, as well as
> the Computronics expansion which preceeded the official support. These
> both implement the slightly adjusted 1a version of the codec, which is
> the version I have chosen for this patch.
>
> This patch adds a new codec (with encoding and decoding) for DFPWM1a.
>
> The codec sources are pretty simple: they use the reference codec with
> a basic wrapper to connect it to the FFmpeg AVCodec system.
>
> This patch will be highly useful to ComputerCraft developers who are
> working with audio, as it is the standard format for audio, and there
> are few user-friendly encoders out there. It will streamline the process
> for importing audio, replacing the need to write code or use tools that
> require very specific input formats.
>
> You may use the CraftOS-PC program (https://www.craftos-pc.cc) to test
> out DFPWM playback. To use it, run the program and type this command:
> "attach left speaker" Then run "speaker play <file.dfpwm>" for each file.
> The app runs in a sandbox, so files have to be transferred in first;
> the easiest way to do this is to simply drag the file on the window.
> (Or copy files to the folder at https://www.craftos-pc.cc/docs/saves.)
>
> Sample DFPWM files can be generated with an online tool at
> https://music.madefor.cc. This is the current best way to encode DFPWM
> files. Simply drag an audio file onto the page, and it will encode it,
> giving a download link on the page.
>
> I've made sure to update all of the docs as per Developer§7, and I've
> tested it as per section 8. Test files encoded to DFPWM play correctly
> in ComputerCraft, and other files that work in CC are correctly decoded.
> I have also verified that corrupt files do not crash the decoder - this
> should theoretically not be an issue as the result size is constant with
> respect to the input size.
>
> Signed-off-by: Jack Bruienne <jackbruienne@gmail.com>
> ---
> Changelog | 1 +
> MAINTAINERS | 1 +
> doc/general_contents.texi | 1 +
> libavcodec/Makefile | 2 +
> libavcodec/allcodecs.c | 2 +
> libavcodec/codec_desc.c | 7 +++
> libavcodec/codec_id.h | 1 +
> libavcodec/dfpwmdec.c | 129 ++++++++++++++++++++++++++++++++++++++
> libavcodec/dfpwmenc.c | 123 ++++++++++++++++++++++++++++++++++++
> libavcodec/utils.c | 2 +
> libavcodec/version.h | 2 +-
> 11 files changed, 270 insertions(+), 1 deletion(-)
> create mode 100644 libavcodec/dfpwmdec.c
> create mode 100644 libavcodec/dfpwmenc.c
>
[-- Attachment #2: v2-0001-libavcodec-Added-DFPWM1a-codec.patch --]
[-- Type: text/x-patch, Size: 12544 bytes --]
diff --git a/Changelog b/Changelog
index 5ad2cef..5170a6a 100644
--- a/Changelog
+++ b/Changelog
@@ -4,6 +4,7 @@ releases are sorted from youngest to oldest.
version 5.1:
- dialogue enhance audio filter
- dropped obsolete XvMC hwaccel
+- DFPWM audio encoder/decoder
version 5.0:
diff --git a/MAINTAINERS b/MAINTAINERS
index f33ccbd..57b6f33 100644
--- a/MAINTAINERS
+++ b/MAINTAINERS
@@ -161,6 +161,7 @@ Codecs:
cscd.c Reimar Doeffinger
cuviddec.c Timo Rothenpieler
dca* foo86
+ dfpwm* Jack Bruienne
dirac* Rostislav Pehlivanov
dnxhd* Baptiste Coudurier
dolby_e* foo86
diff --git a/doc/general_contents.texi b/doc/general_contents.texi
index df1692c..14aeaed 100644
--- a/doc/general_contents.texi
+++ b/doc/general_contents.texi
@@ -1194,6 +1194,7 @@ following image formats are supported:
@item CRI HCA @tab @tab X
@item Delphine Software International CIN audio @tab @tab X
@tab Codec used in Delphine Software International games.
+@item DFPWM @tab X @tab X
@item Digital Speech Standard - Standard Play mode (DSS SP) @tab @tab X
@item Discworld II BMV Audio @tab @tab X
@item COOK @tab @tab X
diff --git a/libavcodec/Makefile b/libavcodec/Makefile
index 6076b4a..7474220 100644
--- a/libavcodec/Makefile
+++ b/libavcodec/Makefile
@@ -289,6 +289,8 @@ OBJS-$(CONFIG_DERF_DPCM_DECODER) += dpcm.o
OBJS-$(CONFIG_DIRAC_DECODER) += diracdec.o dirac.o diracdsp.o diractab.o \
dirac_arith.o dirac_dwt.o dirac_vlc.o
OBJS-$(CONFIG_DFA_DECODER) += dfa.o
+OBJS-$(CONFIG_DFPWM_DECODER) += dfpwmdec.o
+OBJS-$(CONFIG_DFPWM_ENCODER) += dfpwmenc.o
OBJS-$(CONFIG_DNXHD_DECODER) += dnxhddec.o dnxhddata.o
OBJS-$(CONFIG_DNXHD_ENCODER) += dnxhdenc.o dnxhddata.o
OBJS-$(CONFIG_DOLBY_E_DECODER) += dolby_e.o dolby_e_parse.o kbdwin.o
diff --git a/libavcodec/allcodecs.c b/libavcodec/allcodecs.c
index d1e1019..c3a0c26 100644
--- a/libavcodec/allcodecs.c
+++ b/libavcodec/allcodecs.c
@@ -437,6 +437,8 @@ extern const AVCodec ff_bmv_audio_decoder;
extern const AVCodec ff_cook_decoder;
extern const AVCodec ff_dca_encoder;
extern const AVCodec ff_dca_decoder;
+extern const AVCodec ff_dfpwm_encoder;
+extern const AVCodec ff_dfpwm_decoder;
extern const AVCodec ff_dolby_e_decoder;
extern const AVCodec ff_dsd_lsbf_decoder;
extern const AVCodec ff_dsd_msbf_decoder;
diff --git a/libavcodec/codec_desc.c b/libavcodec/codec_desc.c
index 725c687..81f3b3c 100644
--- a/libavcodec/codec_desc.c
+++ b/libavcodec/codec_desc.c
@@ -3237,6 +3237,13 @@ static const AVCodecDescriptor codec_descriptors[] = {
.long_name = NULL_IF_CONFIG_SMALL("MSN Siren"),
.props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY,
},
+ {
+ .id = AV_CODEC_ID_DFPWM,
+ .type = AVMEDIA_TYPE_AUDIO,
+ .name = "dfpwm",
+ .long_name = NULL_IF_CONFIG_SMALL("DFPWM (Dynamic Filter Pulse Width Modulation)"),
+ .props = AV_CODEC_PROP_LOSSY,
+ },
/* subtitle codecs */
{
diff --git a/libavcodec/codec_id.h b/libavcodec/codec_id.h
index ab265ec..3ffb9bd 100644
--- a/libavcodec/codec_id.h
+++ b/libavcodec/codec_id.h
@@ -516,6 +516,7 @@ enum AVCodecID {
AV_CODEC_ID_HCA,
AV_CODEC_ID_FASTAUDIO,
AV_CODEC_ID_MSNSIREN,
+ AV_CODEC_ID_DFPWM,
/* subtitle codecs */
AV_CODEC_ID_FIRST_SUBTITLE = 0x17000, ///< A dummy ID pointing at the start of subtitle codecs.
diff --git a/libavcodec/dfpwmdec.c b/libavcodec/dfpwmdec.c
new file mode 100644
index 0000000..e157145
--- /dev/null
+++ b/libavcodec/dfpwmdec.c
@@ -0,0 +1,129 @@
+/*
+ * DFPWM decoder
+ * Copyright (c) 2022 Jack Bruienne
+ * Copyright (c) 2012, 2016 Ben "GreaseMonkey" Russell
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * DFPWM1a decoder
+ */
+
+#include "libavutil/internal.h"
+#include "avcodec.h"
+#include "codec_id.h"
+#include "internal.h"
+
+typedef struct {
+ int fq, q, s, lt;
+} DFPWMState;
+
+// DFPWM codec from https://github.com/ChenThread/dfpwm/blob/master/1a/
+// Licensed in the public domain
+
+#ifndef CONST_PREC
+#define CONST_PREC 10
+#endif
+
+static void au_decompress(DFPWMState *state, int fs, int len, uint8_t *outbuf, uint8_t *inbuf)
+{
+ int i, j;
+ uint8_t d;
+ for (i = 0; i < len; i++) {
+ // get bits
+ d = *(inbuf++);
+ for (j = 0; j < 8; j++) {
+ int nq, lq, st, ns, ov;
+ // set target
+ int t = ((d&1) ? 127 : -128);
+ d >>= 1;
+
+ // adjust charge
+ nq = state->q + ((state->s * (t-state->q) + (1<<(CONST_PREC-1)))>>CONST_PREC);
+ if(nq == state->q && nq != t)
+ state->q += (t == 127 ? 1 : -1);
+ lq = state->q;
+ state->q = nq;
+
+ // adjust strength
+ st = (t != state->lt ? 0 : (1<<CONST_PREC)-1);
+ ns = state->s;
+ if(ns != st)
+ ns += (st != 0 ? 1 : -1);
+#if CONST_PREC > 8
+ if(ns < 1+(1<<(CONST_PREC-8))) ns = 1+(1<<(CONST_PREC-8));
+#endif
+ state->s = ns;
+
+ // FILTER: perform antijerk
+ ov = (t != state->lt ? (nq+lq)>>1 : nq);
+
+ // FILTER: perform LPF
+ state->fq += ((fs*(ov-state->fq) + 0x80)>>8);
+ ov = state->fq;
+
+ // output sample
+ *(outbuf++) = ov + 128;
+
+ state->lt = t;
+ }
+ }
+}
+
+static av_cold int dfpwm_dec_init(struct AVCodecContext *ctx)
+{
+ DFPWMState *state = ctx->priv_data;
+
+ state->fq = 0;
+ state->q = 0;
+ state->s = 0;
+ state->lt = -128;
+
+ return 0;
+}
+
+static int dfpwm_dec_frame(struct AVCodecContext *ctx, void *data,
+ int *got_frame, struct AVPacket *packet)
+{
+ DFPWMState *state = ctx->priv_data;
+ AVFrame *frame = data;
+
+ frame->format = AV_SAMPLE_FMT_U8;
+ frame->nb_samples = packet->size * 8;
+ frame->channel_layout = AV_CH_LAYOUT_MONO;
+
+ ff_get_buffer(ctx, frame, 0);
+
+ au_decompress(state, 100, packet->size, frame->data[0], packet->data);
+
+ if (got_frame) *got_frame = 1;
+ return packet->size;
+}
+
+const AVCodec ff_dfpwm_decoder = {
+ .name = "dfpwm",
+ .long_name = NULL_IF_CONFIG_SMALL("DFPWM1a audio"),
+ .type = AVMEDIA_TYPE_AUDIO,
+ .id = AV_CODEC_ID_DFPWM,
+ .priv_data_size = sizeof(DFPWMState),
+ .init = dfpwm_dec_init,
+ .decode = dfpwm_dec_frame,
+ .capabilities = AV_CODEC_CAP_DR1,
+ .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
+};
\ No newline at end of file
diff --git a/libavcodec/dfpwmenc.c b/libavcodec/dfpwmenc.c
new file mode 100644
index 0000000..5fcc0c1
--- /dev/null
+++ b/libavcodec/dfpwmenc.c
@@ -0,0 +1,123 @@
+/*
+ * DFPWM encoder
+ * Copyright (c) 2022 Jack Bruienne
+ * Copyright (c) 2012, 2016 Ben "GreaseMonkey" Russell
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * DFPWM1a encoder
+ */
+
+#include "libavutil/internal.h"
+#include "avcodec.h"
+#include "codec_id.h"
+#include "internal.h"
+
+typedef struct {
+ int fq, q, s, lt;
+} DFPWMState;
+
+// DFPWM codec from https://github.com/ChenThread/dfpwm/blob/master/1a/
+// Licensed in the public domain
+
+#ifndef CONST_PREC
+#define CONST_PREC 10
+#endif
+
+// note, len denotes how many compressed bytes there are (uncompressed bytes / 8).
+static void au_compress(DFPWMState *state, int len, uint8_t *outbuf, uint8_t *inbuf)
+{
+ int i, j;
+ uint8_t d = 0;
+ for (i = 0; i < len; i++) {
+ for (j = 0; j < 8; j++) {
+ int nq, st, ns;
+ // get sample
+ int v = *(inbuf++) - 128;
+ // set bit / target
+ int t = (v < state->q || v == -128 ? -128 : 127);
+ d >>= 1;
+ if(t > 0)
+ d |= 0x80;
+
+ // adjust charge
+ nq = state->q + ((state->s * (t-state->q) + (1<<(CONST_PREC-1)))>>CONST_PREC);
+ if(nq == state->q && nq != t)
+ nq += (t == 127 ? 1 : -1);
+ state->q = nq;
+
+ // adjust strength
+ st = (t != state->lt ? 0 : (1<<CONST_PREC)-1);
+ ns = state->s;
+ if(ns != st)
+ ns += (st != 0 ? 1 : -1);
+#if CONST_PREC > 8
+ if(ns < 1+(1<<(CONST_PREC-8))) ns = 1+(1<<(CONST_PREC-8));
+#endif
+ state->s = ns;
+
+ state->lt = t;
+ }
+
+ // output bits
+ *(outbuf++) = d;
+ }
+}
+
+static av_cold int dfpwm_enc_init(struct AVCodecContext *ctx)
+{
+ DFPWMState *state = ctx->priv_data;
+
+ state->fq = 0;
+ state->q = 0;
+ state->s = 0;
+ state->lt = -128;
+
+ return 0;
+}
+
+static int dfpwm_enc_frame(struct AVCodecContext *ctx, struct AVPacket *packet,
+ const struct AVFrame *frame, int *got_packet)
+{
+ DFPWMState *state = ctx->priv_data;
+ int size = frame->nb_samples / 8 + (frame->nb_samples % 8 > 0 ? 1 : 0);
+
+ if (packet->size < size) av_grow_packet(packet, size - packet->size);
+ else if (packet->size > size) av_shrink_packet(packet, size);
+
+ au_compress(state, size, packet->data, frame->data[0]);
+
+ if (got_packet) *got_packet = 1;
+ return 0;
+}
+
+const AVCodec ff_dfpwm_encoder = {
+ .name = "dfpwm",
+ .long_name = NULL_IF_CONFIG_SMALL("DFPWM1a audio"),
+ .type = AVMEDIA_TYPE_AUDIO,
+ .id = AV_CODEC_ID_DFPWM,
+ .priv_data_size = sizeof(DFPWMState),
+ .init = dfpwm_enc_init,
+ .encode2 = dfpwm_enc_frame,
+ .sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_U8, AV_SAMPLE_FMT_NONE},
+ .channel_layouts = (const uint64_t[]){AV_CH_LAYOUT_MONO, 0},
+ .capabilities = AV_CODEC_CAP_VARIABLE_FRAME_SIZE,
+ .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
+};
diff --git a/libavcodec/utils.c b/libavcodec/utils.c
index 6f9d90a..066da76 100644
--- a/libavcodec/utils.c
+++ b/libavcodec/utils.c
@@ -577,6 +577,8 @@ enum AVCodecID av_get_pcm_codec(enum AVSampleFormat fmt, int be)
int av_get_bits_per_sample(enum AVCodecID codec_id)
{
switch (codec_id) {
+ case AV_CODEC_ID_DFPWM:
+ return 1;
case AV_CODEC_ID_ADPCM_SBPRO_2:
return 2;
case AV_CODEC_ID_ADPCM_SBPRO_3:
diff --git a/libavcodec/version.h b/libavcodec/version.h
index d900503..84f3979 100644
--- a/libavcodec/version.h
+++ b/libavcodec/version.h
@@ -28,7 +28,7 @@
#include "libavutil/version.h"
#define LIBAVCODEC_VERSION_MAJOR 59
-#define LIBAVCODEC_VERSION_MINOR 21
+#define LIBAVCODEC_VERSION_MINOR 22
#define LIBAVCODEC_VERSION_MICRO 100
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
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prev parent reply other threads:[~2022-02-26 0:54 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-02-25 23:43 Jack Bruienne
2022-02-26 0:54 ` Jack Bruienne [this message]
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