From: Frank Plowman <post@frankplowman.com> To: ffmpeg-devel@ffmpeg.org Subject: Re: [FFmpeg-devel] [PATCH 2/2] lavc/vvc: Ensure subpictures don't overlap Date: Wed, 19 Feb 2025 20:29:08 +0000 Message-ID: <3d809bda-37bf-4087-a66d-23c24f536ad5@frankplowman.com> (raw) In-Reply-To: <CAFXK13eGLK8quTM5-zXon1xhGxEhDHMQZRWLULVfVB7c5O9xqw@mail.gmail.com> Hi, Thanks for your review. On 16/02/2025 15:19, Nuo Mi wrote: > Hi Frank, > Thank you for the patch. > > On Sun, Feb 9, 2025 at 11:45 PM Frank Plowman <post@frankplowman.com> wrote: > >> This is essentially a re-implementation of >> >> https://patchwork.ffmpeg.org/project/ffmpeg/patch/20241005223955.54158-1-post@frankplowman.com/ >> >> That patch was not applied last time. Instead we opted to identify >> issues which could be caused by invalid subpicture layouts and remedy >> those issues where they manifest, either through error detection or code >> hardening. This was primarily implemented in the set >> https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=13381. >> >> This has worked to some degree, however issues with subpicture layouts >> continue to crop up from the fuzzer and I've fixed a number of bugs >> related to subpicture layouts since then. I think it's best to return >> to the initial plan and simply check if the subpicture layout is valid >> initially. >> >> This implementation is also lighter than the first time -- by doing a >> bit more logic in pps_subpic_less_than_one_tile_slice, we are able to >> store a tile_in_subpic map rather than a ctu_in_subpic map. This >> reduces the size of the map to the point it becomes possible to allocate >> it on the stack. Similar to 8bd66a8c9587af61c7b46558be3c4ee317c1af5a, >> the layout is also validated in the slice map construction code, rather >> than in the CBS, which avoids duplicating some logic. >> >> Signed-off-by: Frank Plowman <post@frankplowman.com> >> --- >> libavcodec/vvc/ps.c | 52 ++++++++++++++++++++++++++++++++++++--------- >> 1 file changed, 42 insertions(+), 10 deletions(-) >> >> diff --git a/libavcodec/vvc/ps.c b/libavcodec/vvc/ps.c >> index 9480540e03..9af5e1250b 100644 >> --- a/libavcodec/vvc/ps.c >> +++ b/libavcodec/vvc/ps.c >> @@ -401,25 +401,47 @@ static void subpic_tiles(int *tile_x, int *tile_y, >> int *tile_x_end, int *tile_y_ >> (*tile_y_end)++; >> } >> >> -static void pps_subpic_less_than_one_tile_slice(VVCPPS *pps, const VVCSPS >> *sps, const int i, const int tx, const int ty, int *off) >> +static int pps_subpic_less_than_one_tile_slice(VVCPPS *pps, const VVCSPS >> *sps, const int i, const int tx, const int ty, int *off, bool >> *tile_in_subpic) >> { >> + const int subpic_right = sps->r->sps_subpic_ctu_top_left_x[i] + >> sps->r->sps_subpic_width_minus1[i]; >> + const int subpic_bottom = sps->r->sps_subpic_ctu_top_left_y[i] + >> sps->r->sps_subpic_height_minus1[i]; >> + const int tile_right = pps->col_bd[tx] + pps->r->col_width_val[tx] - >> 1; >> + const int tile_bottom = pps->row_bd[ty] + pps->r->row_height_val[ty] >> - 1; >> + const bool is_final_subpic_in_tile = subpic_right == tile_right && >> subpic_bottom == tile_bottom; >> + >> + if (is_final_subpic_in_tile) { >> + const size_t tile_idx = ty * VVC_MAX_TILE_COLUMNS + tx; > > If we have VVC_MAX_TILES_PER_AU rows. this will overwrite. > How about tile_idx = ty * pps->r->num_tile_columns + tx? > Ah, I'd presumed VVC_MAX_TILE_COLUMNS * VVC_MAX_TILE_ROWS = VVC_MAX_TILES_PER_AU but I see now this is not the case. Fixed in v2. >> > > + if (tile_in_subpic[tile_idx]) >> + return AVERROR_INVALIDDATA; >> + tile_in_subpic[tile_idx] = true; >> + } >> + >> pps->num_ctus_in_slice[i] = pps_add_ctus(pps, off, >> sps->r->sps_subpic_ctu_top_left_x[i], >> sps->r->sps_subpic_ctu_top_left_y[i], >> sps->r->sps_subpic_width_minus1[i] + 1, >> sps->r->sps_subpic_height_minus1[i] + 1); >> + >> + return 0; >> } >> >> -static void pps_subpic_one_or_more_tiles_slice(VVCPPS *pps, const int >> tile_x, const int tile_y, const int x_end, const int y_end, const int i, >> int *off) >> +static int pps_subpic_one_or_more_tiles_slice(VVCPPS *pps, const int >> tile_x, const int tile_y, const int x_end, const int y_end, >> + const int i, int *off, bool *tile_in_subpic) >> { >> for (int ty = tile_y; ty < y_end; ty++) { >> for (int tx = tile_x; tx < x_end; tx++) { >> + const size_t tile_idx = ty * VVC_MAX_TILE_COLUMNS + tx; >> + if (tile_in_subpic[tile_idx]) >> + return AVERROR_INVALIDDATA; >> + tile_in_subpic[tile_idx] = true; >> + >> pps->num_ctus_in_slice[i] += pps_add_ctus(pps, off, >> pps->col_bd[tx], pps->row_bd[ty], >> pps->r->col_width_val[tx], pps->r->row_height_val[ty]); >> } >> } >> + return 0; >> } >> >> -static void pps_subpic_slice(VVCPPS *pps, const VVCSPS *sps, const int i, >> int *off) >> +static int pps_subpic_slice(VVCPPS *pps, const VVCSPS *sps, const int i, >> int *off, bool *tile_in_subpic) >> { >> int tx, ty, x_end, y_end; >> >> @@ -428,19 +450,30 @@ static void pps_subpic_slice(VVCPPS *pps, const >> VVCSPS *sps, const int i, int *o >> >> subpic_tiles(&tx, &ty, &x_end, &y_end, sps, pps, i); >> > Calculating tiles for each slice smaller than one tile is inefficient. > Maybe we can move subpic_tiles() to pps_single_slice_per_subpic(); this > might simplify the patch. > I don't think this will be all that straightforward. In pps_single_slice_per_subpic we are iterating over slices whose locations and sizes are determined by explicitly-signaled subpictures. Because their locations are explicitly-signaled and are therefore pretty much arbitrary, it will be difficult in pps_single_slice_per_subpic to group together the slices/subpictures which make up a given tile. I think it's possible, but by the time you've implemented the logic to figure that out, I don't think there would be any performance benefit over just calling subpic_tiles for each subpic. It's also worth noting that I don't think there are any encoders out there which actually produce subpictures smaller than a tile, at least I've never seen a bitstream which exercises pps_subpic_less_than_one_tile_slice. I think changing pps_single_slice_per_subpic could run the risk of slowing down the much more common pps_subpic_one_or_more_tiles_slice. > if (ty + 1 == y_end && sps->r->sps_subpic_height_minus1[i] + 1 < >> pps->r->row_height_val[ty]) >> - pps_subpic_less_than_one_tile_slice(pps, sps, i, tx, ty, off); >> + return pps_subpic_less_than_one_tile_slice(pps, sps, i, tx, ty, >> off, tile_in_subpic); >> else >> - pps_subpic_one_or_more_tiles_slice(pps, tx, ty, x_end, y_end, i, >> off); >> + return pps_subpic_one_or_more_tiles_slice(pps, tx, ty, x_end, >> y_end, i, off, tile_in_subpic); >> } >> >> -static void pps_single_slice_per_subpic(VVCPPS *pps, const VVCSPS *sps, >> int *off) >> +static int pps_single_slice_per_subpic(VVCPPS *pps, const VVCSPS *sps, >> int *off) >> { >> if (!sps->r->sps_subpic_info_present_flag) { >> pps_single_slice_picture(pps, off); >> } else { >> - for (int i = 0; i < pps->r->pps_num_slices_in_pic_minus1 + 1; i++) >> - pps_subpic_slice(pps, sps, i, off); >> + bool tile_in_subpic[VVC_MAX_TILES_PER_AU] = {0}; >> + for (int i = 0; i < pps->r->pps_num_slices_in_pic_minus1 + 1; >> i++) { >> + const int ret = pps_subpic_slice(pps, sps, i, off, >> tile_in_subpic); >> + if (ret < 0) >> + return ret; >> + } >> + >> + // We only use tile_in_subpic to check that the subpictures don't >> overlap >> + // here; we don't use tile_in_subpic to check that the >> subpictures cover >> + // every tile. It is possible to avoid doing this work here >> because the >> + // covering property of subpictures is already guaranteed by the >> mechanisms >> + // which check every CTU belongs to a slice. >> } >> + return 0; >> } >> >> static int pps_one_tile_slices(VVCPPS *pps, const int tile_idx, int i, >> int *off) >> @@ -491,8 +524,7 @@ static int pps_rect_slice(VVCPPS *pps, const VVCSPS >> *sps) >> int tile_idx = 0, off = 0; >> >> if (r->pps_single_slice_per_subpic_flag) { >> - pps_single_slice_per_subpic(pps, sps, &off); >> - return 0; >> + return pps_single_slice_per_subpic(pps, sps, &off); >> } >> >> for (int i = 0; i < r->pps_num_slices_in_pic_minus1 + 1; i++) { >> -- >> 2.47.0 >> >> > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
prev parent reply other threads:[~2025-02-19 20:29 UTC|newest] Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top 2025-02-09 15:43 [FFmpeg-devel] [PATCH 1/2] lavc/vvc: Fix slice map construction for small subpics Frank Plowman 2025-02-09 15:43 ` [FFmpeg-devel] [PATCH 2/2] lavc/vvc: Ensure subpictures don't overlap Frank Plowman 2025-02-16 15:19 ` Nuo Mi 2025-02-19 20:29 ` Frank Plowman [this message]
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