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From: Manuel Lauss <manuel.lauss@gmail.com>
To: ffmpeg-devel@ffmpeg.org
Cc: Manuel Lauss <manuel.lauss@gmail.com>
Subject: [FFmpeg-devel] [PATCH v2 10/13] avcodec/sanm: codec37: reimplement comp4
Date: Sat, 15 Mar 2025 10:32:17 +0100
Message-ID: <20250315093220.2565-11-manuel.lauss@gmail.com> (raw)
In-Reply-To: <20250315093220.2565-1-manuel.lauss@gmail.com>

Compression 4 code 0 means copy from delta buffer without mv,
AND start of a skip run.  This gets rid of the extra case and column
index manipulation and implements this as it is implemented in the
original game exe, i.e. as a special case for after mv copy.

Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>
---
 libavcodec/sanm.c | 8 +++-----
 1 file changed, 3 insertions(+), 5 deletions(-)

diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c
index eecfefd43b..2d7a0eeb32 100644
--- a/libavcodec/sanm.c
+++ b/libavcodec/sanm.c
@@ -1106,16 +1106,14 @@ static int old_codec37(SANMVideoContext *ctx, int width, int height)
                     t = bytestream2_get_byteu(&ctx->gb);
                     for (k = 0; k < 4; k++)
                         memset(dst + i + k * stride, t, 4);
-               } else if ((compr == 4) && (code == 0)) {
-                    if (bytestream2_get_bytes_left(&ctx->gb) < 1)
-                        return AVERROR_INVALIDDATA;
-                    skip_run = bytestream2_get_byteu(&ctx->gb) + 1;
-                    i -= 4;
                } else {
                     mx = c37_mv[(mvoff * 255 + code) * 2];
                     my = c37_mv[(mvoff * 255 + code) * 2 + 1];
                     codec37_mv(dst + i, prev + i + mx + my * stride,
                                ctx->height, stride, i + mx, j + my);
+
+                    if ((compr == 4) && (code == 0))
+                        skip_run = bytestream2_get_byteu(&ctx->gb);
                 }
             }
             dst  += stride * 4;
-- 
2.48.1

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  parent reply	other threads:[~2025-03-15  9:35 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-03-15  9:32 [FFmpeg-devel] [PATCH v2 00/13] avcodec/sanm: various improvements Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 01/13] avcodec/sanm: disable left/top for fullscreen codecs Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 02/13] avcodec/sanm: FOBJ left/top are signed values Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 03/13] avcodec/sanm: better frame size detection for old codecs Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 04/13] avcodec/sanm: better ANIMv1 engine support Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 05/13] avcodec/sanm: fix codec3 Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 06/13] avcodec/sanm: codec2 decoder Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 07/13] avcodec/sanm: codec23 decoder Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 08/13] avcodec/sanm: codec21 decoder Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 09/13] avcodec/sanm: codec4/5/33/34 decoder Manuel Lauss
2025-03-15  9:32 ` Manuel Lauss [this message]
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 11/13] avcodec/sanm: implement STOR/FTCH for ANIMv1 Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 12/13] avcodec/sanm: ignore codec45 Manuel Lauss
2025-03-15  9:32 ` [FFmpeg-devel] [PATCH v2 13/13] MAINTAINERS: add Manuel Lauss as sanm.c/smush.c Maintainer Manuel Lauss
2025-03-16 14:27   ` Michael Niedermayer

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