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From: Manuel Lauss <manuel.lauss@gmail.com>
To: ffmpeg-devel@ffmpeg.org
Cc: Manuel Lauss <manuel.lauss@gmail.com>
Subject: [FFmpeg-devel] [PATCH 12/12] avcodec/sanm: properly implement STOR/FTCH for ANIMv1
Date: Thu, 13 Mar 2025 12:15:05 +0100
Message-ID: <20250313111505.166786-13-manuel.lauss@gmail.com> (raw)
In-Reply-To: <20250313111505.166786-1-manuel.lauss@gmail.com>

Handle STOR/FTCH the same way the RA1 game engine does:
On STOR, save the next following FOBJ (not the decoded image)
in a buffer; decode it on FTCH.

Used extensively by Rebel Assault 1 for e.g. the cockpit: A STOR-ed
codec21 object which only covers parts of the buffer is FTCHed
as last object in the stack.

For ANIMv2 keep the current system to store the decoded image, as
replaying a FOBJ would not work with codecs37/47/48 due to sequence
violations.

Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>
---
 libavcodec/sanm.c | 84 ++++++++++++++++++++++++++++++++++++++++++++---
 1 file changed, 80 insertions(+), 4 deletions(-)

diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c
index 207db4a8fb..da7fb4a9e0 100644
--- a/libavcodec/sanm.c
+++ b/libavcodec/sanm.c
@@ -1671,6 +1671,57 @@ static int process_frame_obj(SANMVideoContext *ctx)
     }
 }
 
+static int process_ftch(SANMVideoContext *ctx, int size)
+{
+    GetByteContext gb, *old_gb = ctx->gb;
+    uint8_t *sf = ctx->stored_frame;
+    int xoff, yoff, left, top, ret;
+    uint32_t sz;
+
+    /* FTCH defines additional x/y offsets */
+    if (size != 12) {
+        if (bytestream2_get_bytes_left(ctx->gb) < 6)
+            return AVERROR_INVALIDDATA;
+        bytestream2_skip(ctx->gb, 2);
+        xoff = bytestream2_get_le16u(ctx->gb);
+        yoff = bytestream2_get_le16u(ctx->gb);
+    } else {
+        if (bytestream2_get_bytes_left(ctx->gb) < 12)
+            return AVERROR_INVALIDDATA;
+        bytestream2_skip(ctx->gb, 4);
+        xoff = bytestream2_get_be32u(ctx->gb);
+        yoff = bytestream2_get_be32u(ctx->gb);
+    }
+
+    sz = *(uint32_t *)(sf + 0);
+    if ((sz > 0) && (sz <= ctx->stored_frame_size - 4)) {
+        /* add the FTCH offsets to the left/top values of the stored FOBJ */
+        left = av_le2ne16(*(int16_t *)(sf + 4 + 2));
+        top  = av_le2ne16(*(int16_t *)(sf + 4 + 4));
+        *(int16_t *)(sf + 4 + 2) = av_le2ne16(left + xoff);
+        *(int16_t *)(sf + 4 + 4) = av_le2ne16(top  + yoff);
+
+        /* decode the stored FOBJ */
+        bytestream2_init(&gb, sf + 4, sz);
+        ctx->gb = &gb;
+        ret = process_frame_obj(ctx);
+        ctx->gb = old_gb;
+
+        /* now restore the original left/top values again */
+        *(int16_t *)(sf + 4 + 2) = av_le2ne16(left);
+        *(int16_t *)(sf + 4 + 4) = av_le2ne16(top);
+    } else {
+        /* this happens a lot in RA1: The individual files are meant to
+         * be played in sequence, with some referencing objects STORed
+         * by previous files, e.g. the cockpit codec21 object in RA1 LVL8.
+         * But spamming the log with errors is also not helpful, so
+         * here we simply ignore this case.
+         */
+         ret = 0;
+    }
+    return ret;
+}
+
 static int process_xpal(SANMVideoContext *ctx, int size)
 {
     int16_t *dp = ctx->delta_pal;
@@ -2158,6 +2209,29 @@ static int decode_frame(AVCodecContext *avctx, AVFrame *frame,
                 if (ret = process_frame_obj(ctx))
                     return ret;
                 have_pic = 1;
+
+                /* STOR: for ANIMv0/1 store the whole FOBJ datablock, as it
+                 * needs to be replayed on FTCH, since none of the codecs
+                 * it uses work on the full buffer.
+                 * For ANIMv2, it's enough to store the current framebuffer.
+                 */
+                if (to_store) {
+                    to_store = 0;
+                    if (ctx->subversion < 2) {
+                        if (size + 4 <= ctx->stored_frame_size) {
+                            int pos2 = bytestream2_tell(ctx->gb);
+                            bytestream2_seek(ctx->gb, pos, SEEK_SET);
+                            *(uint32_t *)(ctx->stored_frame) = size;
+                            bytestream2_get_bufferu(ctx->gb, ctx->stored_frame + 4, size);
+                            bytestream2_seek(ctx->gb, pos2, SEEK_SET);
+                        } else {
+                            av_log(avctx, AV_LOG_ERROR, "FOBJ too large for STOR\n");
+                            ret = AVERROR(ENOMEM);
+                        }
+                    } else {
+                        memcpy(ctx->stored_frame, ctx->frm0, ctx->buf_size);
+                    }
+                }
                 break;
             case MKBETAG('X', 'P', 'A', 'L'):
                 if (ret = process_xpal(ctx, size))
@@ -2167,8 +2241,12 @@ static int decode_frame(AVCodecContext *avctx, AVFrame *frame,
                 to_store = 1;
                 break;
             case MKBETAG('F', 'T', 'C', 'H'):
-                memcpy(ctx->frm0, ctx->stored_frame, ctx->buf_size);
-                have_pic = 1;
+                if (ctx->subversion < 2) {
+                    if (ret = process_ftch(ctx, size))
+                        return ret;
+                } else {
+                    memcpy(ctx->frm0, ctx->stored_frame, ctx->buf_size);
+                }
                 break;
             default:
                 bytestream2_skip(ctx->gb, size);
@@ -2181,8 +2259,6 @@ static int decode_frame(AVCodecContext *avctx, AVFrame *frame,
             if (size & 1)
                 bytestream2_skip(ctx->gb, 1);
         }
-        if (to_store)
-            memcpy(ctx->stored_frame, ctx->frm0, ctx->buf_size);
 
         if (have_pic && ctx->have_dimensions) {
             if ((ret = copy_output(ctx, NULL)))
-- 
2.48.1

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      parent reply	other threads:[~2025-03-13 11:17 UTC|newest]

Thread overview: 13+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-03-13 11:14 [FFmpeg-devel] [PATCH 00/12] avcodec/sanm: various improvements Manuel Lauss
2025-03-13 11:14 ` [FFmpeg-devel] [PATCH 01/12] avcodec/sanm: better frame size detection for old codecs Manuel Lauss
2025-03-13 11:14 ` [FFmpeg-devel] [PATCH 02/12] avcodec/sanm: disable left/top for fullscreen codecs Manuel Lauss
2025-03-13 11:14 ` [FFmpeg-devel] [PATCH 03/12] avcodec/sanm: FOBJ left/top are signed values Manuel Lauss
2025-03-13 11:14 ` [FFmpeg-devel] [PATCH 04/12] avcodec/sanm: misc fixes Manuel Lauss
2025-03-13 11:14 ` [FFmpeg-devel] [PATCH 05/12] avcodec/sanm: fix codec3 Manuel Lauss
2025-03-13 11:14 ` [FFmpeg-devel] [PATCH 06/12] avcodec/sanm: codec2 support Manuel Lauss
2025-03-13 11:15 ` [FFmpeg-devel] [PATCH 07/12] avcodec/sanm: codec23 decoder Manuel Lauss
2025-03-13 11:15 ` [FFmpeg-devel] [PATCH 08/12] avcodec/sanm: codec21 decoder Manuel Lauss
2025-03-13 11:15 ` [FFmpeg-devel] [PATCH 09/12] avcodec/sanm: codec4/5/33/34 decoder Manuel Lauss
2025-03-13 11:15 ` [FFmpeg-devel] [PATCH 10/12] avcodec/sanm: codec37: reimplement comp4 Manuel Lauss
2025-03-13 11:15 ` [FFmpeg-devel] [PATCH 11/12] avcodec/sanm: change GetByteContext member to pointer Manuel Lauss
2025-03-13 11:15 ` Manuel Lauss [this message]

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