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From: Manuel Lauss <manuel.lauss@gmail.com>
To: ffmpeg-devel@ffmpeg.org
Cc: Manuel Lauss <manuel.lauss@gmail.com>
Subject: [FFmpeg-devel] [PATCH 1/9] avcodec/sanm: codec37: reimplement comp4
Date: Tue, 11 Mar 2025 16:03:33 +0100
Message-ID: <20250311150341.348678-1-manuel.lauss@gmail.com> (raw)

Compression 4 code 0 means copy from delta buffer without mv,
AND start of a skip run.  This change gets rid of the extra case
and column index manipulation and implements this the same way it
is implemented in the original game exe, i.e. as a special case
after mv copy.

Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>
---
 libavcodec/sanm.c | 8 +++-----
 1 file changed, 3 insertions(+), 5 deletions(-)

diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c
index a4f0a28c7c..cbf78f33b9 100644
--- a/libavcodec/sanm.c
+++ b/libavcodec/sanm.c
@@ -760,16 +760,14 @@ static int old_codec37(SANMVideoContext *ctx, int top,
                     t = bytestream2_get_byteu(&ctx->gb);
                     for (k = 0; k < 4; k++)
                         memset(dst + i + k * stride, t, 4);
-               } else if ((compr == 4) && (code == 0)) {
-                    if (bytestream2_get_bytes_left(&ctx->gb) < 1)
-                        return AVERROR_INVALIDDATA;
-                    skip_run = bytestream2_get_byteu(&ctx->gb) + 1;
-                    i -= 4;
                } else {
                     mx = c37_mv[(mvoff * 255 + code) * 2];
                     my = c37_mv[(mvoff * 255 + code) * 2 + 1];
                     codec37_mv(dst + i, prev + i + mx + my * stride,
                                ctx->height, stride, i + mx, j + my);
+
+                    if ((compr == 4) && (code == 0))
+                        skip_run = bytestream2_get_byteu(&ctx->gb);
                 }
             }
             dst  += stride * 4;
-- 
2.48.1

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             reply	other threads:[~2025-03-11 15:04 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-03-11 15:03 Manuel Lauss [this message]
2025-03-11 15:03 ` [FFmpeg-devel] [PATCH 2/9] avcodec/sanm: better frame size detection for old codecs Manuel Lauss
2025-03-11 15:03 ` [FFmpeg-devel] [PATCH 3/9] avcodec/sanm: disable left/top for fullscreen codecs Manuel Lauss
2025-03-11 15:03 ` [FFmpeg-devel] [PATCH 4/9] avcodec/sanm: fix codec3 Manuel Lauss
2025-03-11 15:03 ` [FFmpeg-devel] [PATCH 5/9] avcodec/sanm: FOBJ left/top are signed values Manuel Lauss
2025-03-11 15:03 ` [FFmpeg-devel] [PATCH 6/9] avcodec/sanm: misc fixes Manuel Lauss
2025-03-11 15:03 ` [FFmpeg-devel] [PATCH 7/9] avcodec/sanm: codec2 decoder Manuel Lauss
2025-03-11 15:03 ` [FFmpeg-devel] [PATCH 8/9] avcodec/sanm: codec23 decoder Manuel Lauss
2025-03-11 15:03 ` [FFmpeg-devel] [PATCH 9/9] avcodec/sanm: codec21 decoder Manuel Lauss

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