* [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs @ 2025-02-10 18:12 Manuel Lauss 2025-02-10 18:12 ` [FFmpeg-devel] [PATCH 2/3] avcodec/sanm: fobj left/top are signed Manuel Lauss ` (2 more replies) 0 siblings, 3 replies; 5+ messages in thread From: Manuel Lauss @ 2025-02-10 18:12 UTC (permalink / raw) To: ffmpeg-devel; +Cc: Manuel Lauss Don't error out, just ignore unknown codec numbers and pretend decode succeeded. This is useful for older LucasArts titles which stack a lot of different FOBJs with different codecs into a single frame. Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com> --- libavcodec/sanm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c index c30095ed32..37d2c915d4 100644 --- a/libavcodec/sanm.c +++ b/libavcodec/sanm.c @@ -1274,7 +1274,7 @@ static int process_frame_obj(SANMVideoContext *ctx) return old_codec48(ctx, w, h); default: avpriv_request_sample(ctx->avctx, "Subcodec %d", codec); - return AVERROR_PATCHWELCOME; + return 0; } } -- 2.48.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
* [FFmpeg-devel] [PATCH 2/3] avcodec/sanm: fobj left/top are signed 2025-02-10 18:12 [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs Manuel Lauss @ 2025-02-10 18:12 ` Manuel Lauss 2025-02-10 18:12 ` [FFmpeg-devel] [PATCH 3/3] avcodec/sanm: add smush codec23 decoder Manuel Lauss 2025-02-10 19:42 ` [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs Marton Balint 2 siblings, 0 replies; 5+ messages in thread From: Manuel Lauss @ 2025-02-10 18:12 UTC (permalink / raw) To: ffmpeg-devel; +Cc: Manuel Lauss The left and top parameters of an FOBJ are signed values. Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com> --- libavcodec/sanm.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c index 37d2c915d4..0e7cd292d0 100644 --- a/libavcodec/sanm.c +++ b/libavcodec/sanm.c @@ -1238,8 +1238,8 @@ static int old_codec48(SANMVideoContext *ctx, int width, int height) static int process_frame_obj(SANMVideoContext *ctx) { uint16_t codec = bytestream2_get_le16u(&ctx->gb); - uint16_t left = bytestream2_get_le16u(&ctx->gb); - uint16_t top = bytestream2_get_le16u(&ctx->gb); + int16_t left = bytestream2_get_le16u(&ctx->gb); + int16_t top = bytestream2_get_le16u(&ctx->gb); uint16_t w = bytestream2_get_le16u(&ctx->gb); uint16_t h = bytestream2_get_le16u(&ctx->gb); -- 2.48.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
* [FFmpeg-devel] [PATCH 3/3] avcodec/sanm: add smush codec23 decoder 2025-02-10 18:12 [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs Manuel Lauss 2025-02-10 18:12 ` [FFmpeg-devel] [PATCH 2/3] avcodec/sanm: fobj left/top are signed Manuel Lauss @ 2025-02-10 18:12 ` Manuel Lauss 2025-02-10 19:42 ` [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs Marton Balint 2 siblings, 0 replies; 5+ messages in thread From: Manuel Lauss @ 2025-02-10 18:12 UTC (permalink / raw) To: ffmpeg-devel; +Cc: Manuel Lauss This codec alternatingly skips and changes existing pixels. A second 16bit parameter in the FOBJ header indicates how to do the pixel changes: either by specifying a LUT in the codec datastream or by adding a constant value to the pixel. Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com> --- Videos showing the before/after state (Rebel Assault II LEV09/09PLAY.SAN file) http://mlau.at/ffmpeg_c23_before.mp4 http://mlau.at/ffmpeg_c23_after.mp4 notice the blue transparent forcefields. libavcodec/sanm.c | 62 +++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 60 insertions(+), 2 deletions(-) diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c index 0e7cd292d0..fb055b61c7 100644 --- a/libavcodec/sanm.c +++ b/libavcodec/sanm.c @@ -292,6 +292,7 @@ typedef struct SANMVideoContext { int8_t p4x4glyphs[NGLYPHS][16]; int8_t p8x8glyphs[NGLYPHS][64]; uint8_t c47itbl[0x10000]; + uint8_t c23lut[256]; } SANMVideoContext; typedef struct SANMFrameHeader { @@ -555,6 +556,58 @@ static int rle_decode(SANMVideoContext *ctx, uint8_t *dst, const int out_size) return 0; } +static int old_codec23(SANMVideoContext *ctx, int top, int left, int width, + int height, uint8_t param, uint16_t param2) +{ + const uint32_t maxpxo = ctx->width * ctx->pitch; + uint8_t *dst, lut[256], c; + int i, j, k, pc, sk; + int32_t pxoff; + + if (param2 == 256) { + if (bytestream2_get_bytes_left(&ctx->gb) < 256) + return AVERROR_INVALIDDATA; + bytestream2_get_bufferu(&ctx->gb, ctx->c23lut, 256); + } else if (param2 < 256) { + for (i = 0; i < 256; i++) + lut[i] = (i + param2) & 0xff; + } else { + memcpy(lut, ctx->c23lut, 256); + } + if (bytestream2_get_bytes_left(&ctx->gb) < 1) + return 0; /* some c23 frames just set up the LUT */ + + dst = (uint8_t *)ctx->frm0; + for (i = 0; i < height; i++) { + if (bytestream2_get_bytes_left(&ctx->gb) < 2) + return 0; + pxoff = left + ((top + i) * ctx->pitch); + k = bytestream2_get_le16u(&ctx->gb); + sk = 1; + pc = 0; + while (k > 0 && pc <= width) { + if (bytestream2_get_bytes_left(&ctx->gb) < 1) + return AVERROR_INVALIDDATA; + j = bytestream2_get_byteu(&ctx->gb); + if (sk) { + pxoff += j; + pc += j; + } else { + while (j--) { + if (pxoff >=0 && pxoff < maxpxo) { + c = *(dst + pxoff); + *(dst + pxoff) = lut[c]; + } + pxoff++; + pc++; + } + } + sk ^= 1; + } + } + return 0; +} + static int old_codec1(SANMVideoContext *ctx, int top, int left, int width, int height) { @@ -1237,11 +1290,15 @@ static int old_codec48(SANMVideoContext *ctx, int width, int height) static int process_frame_obj(SANMVideoContext *ctx) { - uint16_t codec = bytestream2_get_le16u(&ctx->gb); + uint16_t parm2; + uint8_t codec = bytestream2_get_byteu(&ctx->gb); + uint8_t param = bytestream2_get_byteu(&ctx->gb); int16_t left = bytestream2_get_le16u(&ctx->gb); int16_t top = bytestream2_get_le16u(&ctx->gb); uint16_t w = bytestream2_get_le16u(&ctx->gb); uint16_t h = bytestream2_get_le16u(&ctx->gb); + bytestream2_skip(&ctx->gb, 2); + parm2 = bytestream2_get_le16u(&ctx->gb); if (!w || !h) { av_log(ctx->avctx, AV_LOG_ERROR, "Dimensions are invalid.\n"); @@ -1260,12 +1317,13 @@ static int process_frame_obj(SANMVideoContext *ctx) return AVERROR(ENOMEM); } } - bytestream2_skip(&ctx->gb, 4); switch (codec) { case 1: case 3: return old_codec1(ctx, top, left, w, h); + case 23: + return old_codec23(ctx, top, left, w, h, param, parm2); case 37: return old_codec37(ctx, top, left, w, h); case 47: -- 2.48.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs 2025-02-10 18:12 [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs Manuel Lauss 2025-02-10 18:12 ` [FFmpeg-devel] [PATCH 2/3] avcodec/sanm: fobj left/top are signed Manuel Lauss 2025-02-10 18:12 ` [FFmpeg-devel] [PATCH 3/3] avcodec/sanm: add smush codec23 decoder Manuel Lauss @ 2025-02-10 19:42 ` Marton Balint 2025-02-10 20:48 ` Manuel Lauss 2 siblings, 1 reply; 5+ messages in thread From: Marton Balint @ 2025-02-10 19:42 UTC (permalink / raw) To: FFmpeg development discussions and patches On Mon, 10 Feb 2025, Manuel Lauss wrote: > Don't error out, just ignore unknown codec numbers and pretend > decode succeeded. This is useful for older LucasArts titles > which stack a lot of different FOBJs with different codecs into > a single frame. > > Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com> > --- > libavcodec/sanm.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c > index c30095ed32..37d2c915d4 100644 > --- a/libavcodec/sanm.c > +++ b/libavcodec/sanm.c > @@ -1274,7 +1274,7 @@ static int process_frame_obj(SANMVideoContext *ctx) > return old_codec48(ctx, w, h); > default: > avpriv_request_sample(ctx->avctx, "Subcodec %d", codec); > - return AVERROR_PATCHWELCOME; > + return 0; But if there is an unsupported FOBJ code that means that the frame might be only partially decoded, right? So you should set AV_FRAME_FLAG_CORRUPT flag in AVFrame->flags, and still log the error, not silently ignore it. Regards, Marton > } > } > > -- > 2.48.1 > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs 2025-02-10 19:42 ` [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs Marton Balint @ 2025-02-10 20:48 ` Manuel Lauss 0 siblings, 0 replies; 5+ messages in thread From: Manuel Lauss @ 2025-02-10 20:48 UTC (permalink / raw) To: FFmpeg development discussions and patches Hi Marton! Marton Balint <cus@passwd.hu> schrieb am Mo., 10. Feb. 2025, 20:42: > > > On Mon, 10 Feb 2025, Manuel Lauss wrote: > > > Don't error out, just ignore unknown codec numbers and pretend > > decode succeeded. This is useful for older LucasArts titles > > which stack a lot of different FOBJs with different codecs into > > a single frame. > > > > Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com> > > --- > > libavcodec/sanm.c | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c > > index c30095ed32..37d2c915d4 100644 > > --- a/libavcodec/sanm.c > > +++ b/libavcodec/sanm.c > > @@ -1274,7 +1274,7 @@ static int process_frame_obj(SANMVideoContext *ctx) > > return old_codec48(ctx, w, h); > > default: > > avpriv_request_sample(ctx->avctx, "Subcodec %d", codec); > > - return AVERROR_PATCHWELCOME; > > + return 0; > > But if there is an unsupported FOBJ code that means that the frame might > be only partially decoded, right? Thats how the game engine works as well: A FRME can have >=0 FOBJs, all of them skippable based on game state. An unchanged image buffer from the previous FRME is absolutely posssible. So you should set AV_FRAME_FLAG_CORRUPT > flag in AVFrame->flags, and still log the error, not silently ignore it. > It's not corrupt per se. While working on codec 23, the other unsupported codecs in the test videos stop the decoding before getting to the c23 fobj. For a lot of Rebel Assault 2 videos this patch improves playback; nothing changes for the ones that were already supported by ffmpeg. Regards, > Marton > > > > } > > } > > > > -- > > 2.48.1 > > > > _______________________________________________ > > ffmpeg-devel mailing list > > ffmpeg-devel@ffmpeg.org > > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > > > To unsubscribe, visit link above, or email > > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". > > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
end of thread, other threads:[~2025-02-10 20:48 UTC | newest] Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed) -- links below jump to the message on this page -- 2025-02-10 18:12 [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs Manuel Lauss 2025-02-10 18:12 ` [FFmpeg-devel] [PATCH 2/3] avcodec/sanm: fobj left/top are signed Manuel Lauss 2025-02-10 18:12 ` [FFmpeg-devel] [PATCH 3/3] avcodec/sanm: add smush codec23 decoder Manuel Lauss 2025-02-10 19:42 ` [FFmpeg-devel] [PATCH 1/3] avcodec/sanm: ignore unknown codecs in FOBJs Marton Balint 2025-02-10 20:48 ` Manuel Lauss
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