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* [FFmpeg-devel] [PATCH v2 1/9] lavu/hwcontext_qsv: update AVQSVFramesContext to support dynamic frame pool
@ 2024-05-08  6:03 Xiang, Haihao
  2024-05-08  6:03 ` [FFmpeg-devel] [PATCH v2 2/9] lavu/hwcontext_qsv: create dynamic frame pool if required Xiang, Haihao
                   ` (7 more replies)
  0 siblings, 8 replies; 10+ messages in thread
From: Xiang, Haihao @ 2024-05-08  6:03 UTC (permalink / raw)
  To: ffmpeg-devel; +Cc: Haihao Xiang

From: Haihao Xiang <haihao.xiang@intel.com>

Add AVQSVFramesContext.info and update the description.

Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
---
 doc/APIchanges            |  3 +++
 libavutil/hwcontext_qsv.c |  4 ++--
 libavutil/hwcontext_qsv.h | 27 +++++++++++++++++++++++++--
 libavutil/version.h       |  2 +-
 4 files changed, 31 insertions(+), 5 deletions(-)

diff --git a/doc/APIchanges b/doc/APIchanges
index 824beec9d3..fa281cec5c 100644
--- a/doc/APIchanges
+++ b/doc/APIchanges
@@ -2,6 +2,9 @@ The last version increases of all libraries were on 2024-03-07
 
 API changes, most recent first:
 
+2024-05-xx - xxxxxxxxxx - lavu 59.18.100 - hwcontext_qsv.h
+  Add AVQSVFramesContext.info
+
 2024-05-04 - xxxxxxxxxx - lavu 59.17.100 - opt.h
   Add AV_OPT_TYPE_UINT and av_opt_eval_uint().
 
diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
index c7c7878644..f552811346 100644
--- a/libavutil/hwcontext_qsv.c
+++ b/libavutil/hwcontext_qsv.c
@@ -627,7 +627,7 @@ static mfxStatus frame_alloc(mfxHDL pthis, mfxFrameAllocRequest *req,
     QSVFramesContext       *s = ctx->hwctx;
     AVQSVFramesContext *hwctx = &s->p;
     mfxFrameInfo *i  = &req->Info;
-    mfxFrameInfo *i1 = &hwctx->surfaces[0].Info;
+    mfxFrameInfo *i1 = hwctx->nb_surfaces ? &hwctx->surfaces[0].Info : hwctx->info;
 
     if (!(req->Type & MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET) ||
         !(req->Type & (MFX_MEMTYPE_FROM_VPPIN | MFX_MEMTYPE_FROM_VPPOUT)) ||
@@ -1207,7 +1207,7 @@ static int qsv_init_internal_session(AVHWFramesContext *ctx,
                               MFX_IOPATTERN_OUT_SYSTEM_MEMORY;
     par.AsyncDepth = 1;
 
-    par.vpp.In = frames_hwctx->surfaces[0].Info;
+    par.vpp.In = frames_hwctx->nb_surfaces ? frames_hwctx->surfaces[0].Info : *frames_hwctx->info;
 
     /* Apparently VPP requires the frame rate to be set to some value, otherwise
      * init will fail (probably for the framerate conversion filter). Since we
diff --git a/libavutil/hwcontext_qsv.h b/libavutil/hwcontext_qsv.h
index e2dba8ad83..35530e4e93 100644
--- a/libavutil/hwcontext_qsv.h
+++ b/libavutil/hwcontext_qsv.h
@@ -25,8 +25,8 @@
  * @file
  * An API-specific header for AV_HWDEVICE_TYPE_QSV.
  *
- * This API does not support dynamic frame pools. AVHWFramesContext.pool must
- * contain AVBufferRefs whose data pointer points to an mfxFrameSurface1 struct.
+ * AVHWFramesContext.pool must contain AVBufferRefs whose data pointer points
+ * to a mfxFrameSurface1 struct.
  */
 
 /**
@@ -51,13 +51,36 @@ typedef struct AVQSVDeviceContext {
  * This struct is allocated as AVHWFramesContext.hwctx
  */
 typedef struct AVQSVFramesContext {
+    /**
+     * A pointer to a mfxFrameSurface1 struct
+     *
+     * It is available when nb_surfaces is non-zero.
+     */
     mfxFrameSurface1 *surfaces;
+
+    /**
+     * Number of frames in the pool
+     *
+     * It is 0 for dynamic frame pools or AVHWFramesContext.initial_pool_size
+     * for fixed frame pools.
+     *
+     * Note only oneVPL GPU runtime 2.9+ can support dynamic frame pools
+     * on d3d11va or vaapi
+     */
     int            nb_surfaces;
 
     /**
      * A combination of MFX_MEMTYPE_* describing the frame pool.
      */
     int frame_type;
+
+    /**
+     * A pointer to a mfxFrameInfo struct
+     *
+     * It is available when nb_surfaces is 0, all buffers allocated from the
+     * pool have the same mfxFrameInfo.
+     */
+    mfxFrameInfo *info;
 } AVQSVFramesContext;
 
 #endif /* AVUTIL_HWCONTEXT_QSV_H */
diff --git a/libavutil/version.h b/libavutil/version.h
index 3b5a2e7aaa..b9b9baf98c 100644
--- a/libavutil/version.h
+++ b/libavutil/version.h
@@ -79,7 +79,7 @@
  */
 
 #define LIBAVUTIL_VERSION_MAJOR  59
-#define LIBAVUTIL_VERSION_MINOR  17
+#define LIBAVUTIL_VERSION_MINOR  18
 #define LIBAVUTIL_VERSION_MICRO 100
 
 #define LIBAVUTIL_VERSION_INT   AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
-- 
2.34.1

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^ permalink raw reply	[flat|nested] 10+ messages in thread

end of thread, other threads:[~2024-05-13  6:30 UTC | newest]

Thread overview: 10+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2024-05-08  6:03 [FFmpeg-devel] [PATCH v2 1/9] lavu/hwcontext_qsv: update AVQSVFramesContext to support dynamic frame pool Xiang, Haihao
2024-05-08  6:03 ` [FFmpeg-devel] [PATCH v2 2/9] lavu/hwcontext_qsv: create dynamic frame pool if required Xiang, Haihao
2024-05-08  6:03 ` [FFmpeg-devel] [PATCH v2 3/9] lavu/hwcontext_qsv: add support for dynamic frame pool in qsv_frames_derive_to Xiang, Haihao
2024-05-08  6:03 ` [FFmpeg-devel] [PATCH v2 4/9] lavu/hwcontext_qsv: add support for dynamic frame pool in qsv_map_to Xiang, Haihao
2024-05-08  6:03 ` [FFmpeg-devel] [PATCH v2 5/9] lavc/qsv: fix the mfx allocator to support dynamic frame pool Xiang, Haihao
2024-05-08  6:03 ` [FFmpeg-devel] [PATCH v2 6/9] lavc/qsvenc: use the right info for encoding Xiang, Haihao
2024-05-08  6:03 ` [FFmpeg-devel] [PATCH v2 7/9] lavc/qsvdec: require a dynamic frame pool if possible Xiang, Haihao
2024-05-08  6:03 ` [FFmpeg-devel] [PATCH v2 8/9] lavfi/qsvvpp: use the right mfxFrameInfo when dynamic frame pool is used Xiang, Haihao
2024-05-08  6:03 ` [FFmpeg-devel] [PATCH v2 9/9] lavfi/qsvvpp: require a dynamic frame pool for output if possible Xiang, Haihao
2024-05-13  6:29   ` Xiang, Haihao

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