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From: Michael Niedermayer <michael@niedermayer.cc>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH 2/2] avcodec: remove sonic lossy/lossless audio
Date: Fri, 1 Mar 2024 02:13:09 +0100
Message-ID: <20240301011309.GF6420@pb2> (raw)
In-Reply-To: <CABLWnS82f258MfwPrfjULMx+94db7dnzdSrq-EPCDcCoVBFTEA@mail.gmail.com>


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On Thu, Feb 29, 2024 at 03:44:46PM +0100, Vittorio Giovara wrote:
> On Thu, Feb 29, 2024 at 2:31 PM Lynne <dev@lynne.ee> wrote:
> 
> > Feb 29, 2024, 02:50 by vittorio.giovara@gmail.com:
> >
> > > On Wed, Feb 28, 2024 at 11:13 PM Lynne <dev@lynne.ee> wrote:
> > >
> > >> Feb 28, 2024, 14:29 by michael@niedermayer.cc:
> > >>
> > >> > On Wed, Feb 28, 2024 at 01:56:10PM +0100, J. Dekker wrote:
> > >> >
> > >> >> This was an experimental/research codec of which ffmpeg is the only
> > >> >> encoder and decoder,
> > >> >>
> > >> >
> > >> >
> > >> >> development has stalled
> > >> >>
> > >> >
> > >> > Thats not true, there was private dicussion making sonic the most
> > >> > advanced audio codec in FFmpeg a few months ago.
> > >> > Iam not saying that will happen, i am just saying there was a
> > >> > discussion about it. And that iam in principle interrested in
> > >> > working on this. Its possible i will not have enough time ...
> > >> >
> > >>
> > >> I would strongly prefer for it to be kept around as well.
> > >>
> > >> Otherwise it creates precedence to throw out codecs if they're
> > >> not popular enough, and we're known for being able to play
> > >> most formats ever created.
> > >>
> > >
> > > IMO there is a big difference between a game codec and an experimental
> > > codec that hasn't come out of ffmpeg
> > >
> >
> > We offer support for it. Someone must have used it.
> > I'm sure there are less used game codecs we support than Sonic.
> >
> 
> the point here is that game codecs are part of digital preservation and and
> effort against digital obsolescence

> an "experimental codec" that nobody (read: a very limited amount of users)

Every codec we develop is experimental and used by nobody
then by nobody outside ffmpeg
and if we dont allow this then we can never create a new codec.

FFv1 would not exist if we could not have added it at ta time
noone used it. FFv1 would not have become widely used if it was in
someones personal repository and main FFmpeg did not support it

thx

[...]

-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

Take away the freedom of one citizen and you will be jailed, take away
the freedom of all citizens and you will be congratulated by your peers
in Parliament.

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  reply	other threads:[~2024-03-01  1:13 UTC|newest]

Thread overview: 26+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-02-28 12:56 [FFmpeg-devel] [PATCH 1/2] MAINTAINERS: remove inactive developer J. Dekker
2024-02-28 12:56 ` [FFmpeg-devel] [PATCH 2/2] avcodec: remove sonic lossy/lossless audio J. Dekker
2024-02-28 13:23   ` Andreas Rheinhardt
2024-02-28 13:29   ` Michael Niedermayer
2024-02-28 13:31     ` J. Dekker
2024-02-28 13:41       ` Nicolas George
2024-02-28 13:57       ` Vittorio Giovara
2024-02-28 14:08         ` J. Dekker
2024-02-28 17:55       ` James Almer
2024-02-28 18:36         ` Jean-Baptiste Kempf
2024-03-10 13:12           ` Alexander Strasser via ffmpeg-devel
2024-02-28 20:23         ` Rémi Denis-Courmont
2024-02-28 22:13     ` Lynne
2024-02-29  1:50       ` Vittorio Giovara
2024-02-29 13:30         ` Lynne
2024-02-29 14:44           ` Vittorio Giovara
2024-03-01  1:13             ` Michael Niedermayer [this message]
2024-03-10 19:45               ` Leo Izen
2024-03-01 18:59           ` Anton Khirnov
2024-03-01 19:03             ` Nicolas George
2024-03-01 19:41             ` Lynne
2024-03-01 20:33               ` Anton Khirnov
2024-03-01 21:34                 ` Lynne
2024-03-02 13:33                   ` Vittorio Giovara
2024-03-01 20:14   ` Tomas Härdin
2024-02-28 14:38 ` [FFmpeg-devel] [PATCH 1/2] MAINTAINERS: remove inactive developer Vittorio Giovara

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