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* [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate
@ 2023-11-19 11:49 Anton Khirnov
  2023-11-19 11:49 ` [FFmpeg-devel] [PATCH 2/2] lavfi/vsrc_ddagrab: add an option to avoid duplicating frames Anton Khirnov
  2023-11-22  4:02 ` [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate Gyan Doshi
  0 siblings, 2 replies; 3+ messages in thread
From: Anton Khirnov @ 2023-11-19 11:49 UTC (permalink / raw)
  To: ffmpeg-devel

---
 doc/filters.texi | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/doc/filters.texi b/doc/filters.texi
index 38615e4f18..bd4e4ca8f7 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -28163,7 +28163,12 @@ Only affects hardware cursors. If a game or application renders its own cursor,
 it'll always be captured.
 
 @item framerate
-Framerate at which the desktop will be captured.
+Maximum framerate at which the desktop will be captured - the interval between
+successive frames will not be smaller than the inverse of the framerate. When
+the desktop is not being updated often enough, the filter will duplicate
+a previous frame. Note that there is no background buffering going on, so when
+the filter is not polled often enough then the actual inter-frame interval may
+be significantly larger.
 
 Defaults to 30 FPS.
 
-- 
2.42.0

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^ permalink raw reply	[flat|nested] 3+ messages in thread

* [FFmpeg-devel] [PATCH 2/2] lavfi/vsrc_ddagrab: add an option to avoid duplicating frames
  2023-11-19 11:49 [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate Anton Khirnov
@ 2023-11-19 11:49 ` Anton Khirnov
  2023-11-22  4:02 ` [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate Gyan Doshi
  1 sibling, 0 replies; 3+ messages in thread
From: Anton Khirnov @ 2023-11-19 11:49 UTC (permalink / raw)
  To: ffmpeg-devel

---
 doc/filters.texi           | 15 +++++++++++----
 libavfilter/vsrc_ddagrab.c |  7 ++++++-
 2 files changed, 17 insertions(+), 5 deletions(-)

diff --git a/doc/filters.texi b/doc/filters.texi
index bd4e4ca8f7..30b7c73826 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -28165,10 +28165,10 @@ it'll always be captured.
 @item framerate
 Maximum framerate at which the desktop will be captured - the interval between
 successive frames will not be smaller than the inverse of the framerate. When
-the desktop is not being updated often enough, the filter will duplicate
-a previous frame. Note that there is no background buffering going on, so when
-the filter is not polled often enough then the actual inter-frame interval may
-be significantly larger.
+@var{dup_frames} is true (the default) and the desktop is not being updated
+often enough, the filter will duplicate a previous frame. Note that there is no
+background buffering going on, so when the filter is not polled often enough
+then the actual inter-frame interval may be significantly larger.
 
 Defaults to 30 FPS.
 
@@ -28201,6 +28201,13 @@ Passes all supported output formats to DDA and returns what DDA decides to use.
 Filter initialization will fail if 10 bit format is requested but unavailable.
 @end table
 
+@item dup_frames
+When this option is set to true (the default), the filter will duplicate frames
+when the desktop has not been updated in order to maintain approximately
+constant target framerate. When this option is set to false, the filter will
+wait for the desktop to be updated (inter-frame intervals may vary significantly
+in this case).
+
 @end table
 
 @subsection Examples
diff --git a/libavfilter/vsrc_ddagrab.c b/libavfilter/vsrc_ddagrab.c
index 9c59faf53e..76dd11af51 100644
--- a/libavfilter/vsrc_ddagrab.c
+++ b/libavfilter/vsrc_ddagrab.c
@@ -101,6 +101,7 @@ typedef struct DdagrabContext {
     int        out_fmt;
     int        allow_fallback;
     int        force_fmt;
+    int        dup_frames;
 } DdagrabContext;
 
 #define OFFSET(x) offsetof(DdagrabContext, x)
@@ -124,6 +125,8 @@ static const AVOption ddagrab_options[] = {
                                                    OFFSET(allow_fallback), AV_OPT_TYPE_BOOL,   { .i64 = 0    },       0,       1, FLAGS },
     { "force_fmt",  "exclude BGRA from format list (experimental, discouraged by Microsoft)",
                                                    OFFSET(force_fmt),  AV_OPT_TYPE_BOOL,       { .i64 = 0    },       0,       1, FLAGS },
+    { "dup_frames",     "duplicate frames to maintain framerate",
+                                                   OFFSET(dup_frames), AV_OPT_TYPE_BOOL,       { .i64 = 1    },       0,       1, FLAGS },
     { NULL }
 };
 
@@ -1067,7 +1070,9 @@ static int ddagrab_request_frame(AVFilterLink *outlink)
     now -= dda->first_pts;
 
     if (!dda->probed_texture) {
-        ret = next_frame_internal(avctx, &cur_texture, 0);
+        do {
+            ret = next_frame_internal(avctx, &cur_texture, 0);
+        } while (ret == AVERROR(EAGAIN) && !dda->dup_frames);
     } else {
         cur_texture = dda->probed_texture;
         dda->probed_texture = NULL;
-- 
2.42.0

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^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate
  2023-11-19 11:49 [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate Anton Khirnov
  2023-11-19 11:49 ` [FFmpeg-devel] [PATCH 2/2] lavfi/vsrc_ddagrab: add an option to avoid duplicating frames Anton Khirnov
@ 2023-11-22  4:02 ` Gyan Doshi
  1 sibling, 0 replies; 3+ messages in thread
From: Gyan Doshi @ 2023-11-22  4:02 UTC (permalink / raw)
  To: ffmpeg-devel



On 2023-11-19 05:19 pm, Anton Khirnov wrote:
> ---
>   doc/filters.texi | 7 ++++++-
>   1 file changed, 6 insertions(+), 1 deletion(-)
>
> diff --git a/doc/filters.texi b/doc/filters.texi
> index 38615e4f18..bd4e4ca8f7 100644
> --- a/doc/filters.texi
> +++ b/doc/filters.texi
> @@ -28163,7 +28163,12 @@ Only affects hardware cursors. If a game or application renders its own cursor,
>   it'll always be captured.
>   
>   @item framerate
> -Framerate at which the desktop will be captured.
> +Maximum framerate at which the desktop will be captured - the interval between
> +successive frames will not be smaller than the inverse of the framerate. When
> +the desktop is not being updated often enough, the filter will duplicate
> +a previous frame. Note that there is no background buffering going on, so when
> +the filter is not polled often enough then the actual inter-frame interval may
> +be significantly larger.
>   
>   Defaults to 30 FPS.
>   

LGTM.

Regards,
Gyan

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^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2023-11-22  4:03 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2023-11-19 11:49 [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate Anton Khirnov
2023-11-19 11:49 ` [FFmpeg-devel] [PATCH 2/2] lavfi/vsrc_ddagrab: add an option to avoid duplicating frames Anton Khirnov
2023-11-22  4:02 ` [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate Gyan Doshi

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