From: Anton Khirnov <anton@khirnov.net> To: ffmpeg-devel@ffmpeg.org Subject: [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate Date: Sun, 19 Nov 2023 12:49:16 +0100 Message-ID: <20231119114917.1277-1-anton@khirnov.net> (raw) --- doc/filters.texi | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/doc/filters.texi b/doc/filters.texi index 38615e4f18..bd4e4ca8f7 100644 --- a/doc/filters.texi +++ b/doc/filters.texi @@ -28163,7 +28163,12 @@ Only affects hardware cursors. If a game or application renders its own cursor, it'll always be captured. @item framerate -Framerate at which the desktop will be captured. +Maximum framerate at which the desktop will be captured - the interval between +successive frames will not be smaller than the inverse of the framerate. When +the desktop is not being updated often enough, the filter will duplicate +a previous frame. Note that there is no background buffering going on, so when +the filter is not polled often enough then the actual inter-frame interval may +be significantly larger. Defaults to 30 FPS. -- 2.42.0 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next reply other threads:[~2023-11-19 11:49 UTC|newest] Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top 2023-11-19 11:49 Anton Khirnov [this message] 2023-11-19 11:49 ` [FFmpeg-devel] [PATCH 2/2] lavfi/vsrc_ddagrab: add an option to avoid duplicating frames Anton Khirnov 2023-11-22 4:02 ` [FFmpeg-devel] [PATCH 1/2] doc/filters:ddagrab: elaborate on the semantics of framerate Gyan Doshi
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