* [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32
@ 2023-04-14 14:39 Sil Vilerino
2023-04-14 14:39 ` [FFmpeg-devel] [PATCH v4 2/3] fftools/ffmpeg_opt: Document VAAPI -device usage for DirectX Adapter Sil Vilerino
` (2 more replies)
0 siblings, 3 replies; 5+ messages in thread
From: Sil Vilerino @ 2023-04-14 14:39 UTC (permalink / raw)
To: ffmpeg-devel
From: Sil Vilerino <sivileri@microsoft.com>
Libva 2.17+ adds a new libva-win32 node and Mesa 22.3 adds a VAAPI driver
based on Direct3D 12 for Windows. Both of them are available at:
https://www.nuget.org/packages/Microsoft.Direct3D.VideoAccelerationCompatibilityPack
Initial review at https://github.com/intel-media-ci/ffmpeg/pull/619/
Signed-off-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Reviewed-by: Wu, Tong1 <tong1.wu@intel.com>
---
Changelog | 1 +
configure | 27 ++++++++++++-
libavutil/hwcontext_vaapi.c | 78 ++++++++++++++++++++++++++++++++++++-
libavutil/tests/hwdevice.c | 2 +-
4 files changed, 103 insertions(+), 5 deletions(-)
diff --git a/Changelog b/Changelog
index a40f32c23f..4ae8a4fe20 100644
--- a/Changelog
+++ b/Changelog
@@ -3,6 +3,7 @@ releases are sorted from youngest to oldest.
version <next>:
- libaribcaption decoder
+- Extend VAAPI support for libva-win32 on Windows
version 6.0:
- Radiance HDR image support
diff --git a/configure b/configure
index 033db7442d..2a45b11aa4 100755
--- a/configure
+++ b/configure
@@ -2316,6 +2316,7 @@ SYSTEM_LIBRARIES="
bcrypt
vaapi_drm
vaapi_x11
+ vaapi_win32
vdpau_x11
"
@@ -3826,7 +3827,7 @@ swscale_suggest="libm stdatomic"
avcodec_extralibs="pthreads_extralibs iconv_extralibs dxva2_extralibs lcms2_extralibs"
avfilter_extralibs="pthreads_extralibs"
-avutil_extralibs="d3d11va_extralibs mediacodec_extralibs nanosleep_extralibs pthreads_extralibs vaapi_drm_extralibs vaapi_x11_extralibs vdpau_x11_extralibs"
+avutil_extralibs="d3d11va_extralibs mediacodec_extralibs nanosleep_extralibs pthreads_extralibs vaapi_drm_extralibs vaapi_x11_extralibs vaapi_win32_extralibs vdpau_x11_extralibs"
# programs
ffmpeg_deps="avcodec avfilter avformat threads"
@@ -6947,6 +6948,21 @@ test_cpp <<EOF && enable uwp && d3d11va_extralibs="-ldxgi -ld3d11"
#endif
EOF
+# vaapi_win32 requires linking directly to dxgi if not building for
+# the desktop api partition
+test_cpp <<EOF && enable uwp && vaapi_win32_extralibs="-ldxgi"
+#ifdef WINAPI_FAMILY
+#include <winapifamily.h>
+#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
+#error desktop, not uwp
+#else
+// WINAPI_FAMILY_APP, WINAPI_FAMILY_PHONE_APP => UWP
+#endif
+#else
+#error no family set
+#endif
+EOF
+
# mediafoundation requires linking directly to mfplat if building for uwp target
enabled uwp && mediafoundation_extralibs="-lmfplat -lmfuuid -lole32 -lstrmiids" || mediafoundation_extralibs="-lmfuuid -lole32 -lstrmiids"
@@ -6957,7 +6973,14 @@ enabled vaapi &&
check_pkg_config vaapi "libva >= 0.35.0" "va/va.h" vaInitialize
if enabled vaapi; then
- check_pkg_config vaapi_drm "libva-drm" "va/va_drm.h" vaGetDisplayDRM
+ case $target_os in
+ mingw32*|mingw64*|win32|win64)
+ check_pkg_config vaapi_win32 "libva-win32" "va/va_win32.h" vaGetDisplayWin32
+ ;;
+ *)
+ check_pkg_config vaapi_drm "libva-drm" "va/va_drm.h" vaGetDisplayDRM
+ ;;
+ esac
if enabled xlib_x11; then
check_pkg_config vaapi_x11 "libva-x11" "va/va_x11.h" vaGetDisplay
diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c
index 90c2c191d9..6c3a227ddd 100644
--- a/libavutil/hwcontext_vaapi.c
+++ b/libavutil/hwcontext_vaapi.c
@@ -18,6 +18,15 @@
#include "config.h"
+#if HAVE_VAAPI_WIN32
+# include <windows.h>
+#define COBJMACROS
+# include <initguid.h>
+# include <dxgi1_2.h>
+# include "compat/w32dlfcn.h"
+# include <va/va_win32.h>
+typedef HRESULT (WINAPI *PFN_CREATE_DXGI_FACTORY)(REFIID riid, void **ppFactory);
+#endif
#if HAVE_VAAPI_X11
# include <va/va_x11.h>
#endif
@@ -1663,7 +1672,7 @@ static int vaapi_device_create(AVHWDeviceContext *ctx, const char *device,
VAAPIDevicePriv *priv;
VADisplay display = NULL;
const AVDictionaryEntry *ent;
- int try_drm, try_x11, try_all;
+ int try_drm, try_x11, try_win32, try_all;
priv = av_mallocz(sizeof(*priv));
if (!priv)
@@ -1676,11 +1685,13 @@ static int vaapi_device_create(AVHWDeviceContext *ctx, const char *device,
ent = av_dict_get(opts, "connection_type", NULL, 0);
if (ent) {
- try_all = try_drm = try_x11 = 0;
+ try_all = try_drm = try_x11 = try_win32 = 0;
if (!strcmp(ent->value, "drm")) {
try_drm = 1;
} else if (!strcmp(ent->value, "x11")) {
try_x11 = 1;
+ } else if (!strcmp(ent->value, "win32")) {
+ try_win32 = 1;
} else {
av_log(ctx, AV_LOG_ERROR, "Invalid connection type %s.\n",
ent->value);
@@ -1690,6 +1701,7 @@ static int vaapi_device_create(AVHWDeviceContext *ctx, const char *device,
try_all = 1;
try_drm = HAVE_VAAPI_DRM;
try_x11 = HAVE_VAAPI_X11;
+ try_win32 = HAVE_VAAPI_WIN32;
}
#if HAVE_VAAPI_DRM
@@ -1797,6 +1809,68 @@ static int vaapi_device_create(AVHWDeviceContext *ctx, const char *device,
}
#endif
+#if HAVE_VAAPI_WIN32
+ if (!display && try_win32) {
+ // Try to create a display from the specified device, if any.
+ if (!device) {
+ display = vaGetDisplayWin32(NULL);
+ } else {
+ IDXGIFactory2 *pDXGIFactory = NULL;
+ IDXGIAdapter *pAdapter = NULL;
+#if !HAVE_UWP
+ HANDLE dxgi = dlopen("dxgi.dll", 0);
+ if (!dxgi) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to load dxgi.dll\n");
+ return AVERROR_UNKNOWN;
+ }
+ PFN_CREATE_DXGI_FACTORY pfnCreateDXGIFactory =
+ (PFN_CREATE_DXGI_FACTORY)dlsym(dxgi, "CreateDXGIFactory");
+ if (!pfnCreateDXGIFactory) {
+ av_log(ctx, AV_LOG_ERROR, "CreateDXGIFactory load failed\n");
+ dlclose(dxgi);
+ return AVERROR_UNKNOWN;
+ }
+#else
+ // In UWP (which lacks LoadLibrary), CreateDXGIFactory isn't
+ // available, only CreateDXGIFactory1
+ PFN_CREATE_DXGI_FACTORY pfnCreateDXGIFactory =
+ (PFN_CREATE_DXGI_FACTORY)CreateDXGIFactory1;
+#endif
+ if (SUCCEEDED(pfnCreateDXGIFactory(&IID_IDXGIFactory2,
+ (void **)&pDXGIFactory))) {
+ int adapter = atoi(device);
+ if (SUCCEEDED(IDXGIFactory2_EnumAdapters(pDXGIFactory,
+ adapter,
+ &pAdapter))) {
+ DXGI_ADAPTER_DESC desc;
+ if (SUCCEEDED(IDXGIAdapter2_GetDesc(pAdapter, &desc))) {
+ av_log(ctx, AV_LOG_INFO,
+ "Using device %04x:%04x (%ls) - LUID %lu %ld.\n",
+ desc.VendorId, desc.DeviceId, desc.Description,
+ desc.AdapterLuid.LowPart,
+ desc.AdapterLuid.HighPart);
+ display = vaGetDisplayWin32(&desc.AdapterLuid);
+ }
+ IDXGIAdapter_Release(pAdapter);
+ }
+ IDXGIFactory2_Release(pDXGIFactory);
+ }
+#if !HAVE_UWP
+ dlclose(dxgi);
+#endif
+ }
+
+ if (!display) {
+ av_log(ctx, AV_LOG_ERROR, "Cannot open a VA display "
+ "from Win32 display.\n");
+ return AVERROR_UNKNOWN;
+ }
+
+ av_log(ctx, AV_LOG_VERBOSE, "Opened VA display via "
+ "Win32 display.\n");
+ }
+#endif
+
if (!display) {
if (device)
av_log(ctx, AV_LOG_ERROR, "No VA display found for "
diff --git a/libavutil/tests/hwdevice.c b/libavutil/tests/hwdevice.c
index 7eb355c988..c57586613a 100644
--- a/libavutil/tests/hwdevice.c
+++ b/libavutil/tests/hwdevice.c
@@ -140,7 +140,7 @@ static const struct {
{ AV_HWDEVICE_TYPE_OPENCL,
{ "0.0", "0.1", "1.0", "1.1" } },
{ AV_HWDEVICE_TYPE_VAAPI,
- { "/dev/dri/renderD128", "/dev/dri/renderD129", ":0" } },
+ { "/dev/dri/renderD128", "/dev/dri/renderD129", ":0", "0", "1" } },
};
static int test_device_type(enum AVHWDeviceType type)
--
2.39.2.vfs.0.0
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^ permalink raw reply [flat|nested] 5+ messages in thread
* [FFmpeg-devel] [PATCH v4 2/3] fftools/ffmpeg_opt: Document VAAPI -device usage for DirectX Adapter
2023-04-14 14:39 [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32 Sil Vilerino
@ 2023-04-14 14:39 ` Sil Vilerino
2023-04-14 14:39 ` [FFmpeg-devel] [PATCH v4 3/3] lavu/hwcontext_qsv: Update after adding support for VAAPI on Windows Sil Vilerino
2023-04-18 3:38 ` [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32 Xiang, Haihao
2 siblings, 0 replies; 5+ messages in thread
From: Sil Vilerino @ 2023-04-14 14:39 UTC (permalink / raw)
To: ffmpeg-devel
From: Sil Vilerino <sivileri@microsoft.com>
Initial review at https://github.com/intel-media-ci/ffmpeg/pull/619/
Signed-off-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Reviewed-by: Wu, Tong1 <tong1.wu@intel.com>
---
doc/ffmpeg.texi | 5 +++--
fftools/ffmpeg_opt.c | 2 +-
2 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/doc/ffmpeg.texi b/doc/ffmpeg.texi
index cb8aa13df2..34c413355e 100644
--- a/doc/ffmpeg.texi
+++ b/doc/ffmpeg.texi
@@ -1169,9 +1169,10 @@ Choose the first device and use the primary device context.
@var{device} is the number of the Direct3D 11 display adapter.
@item vaapi
-@var{device} is either an X11 display name or a DRM render node.
+@var{device} is either an X11 display name, a DRM render node or a DirectX adapter index.
If not specified, it will attempt to open the default X11 display (@emph{$DISPLAY})
-and then the first DRM render node (@emph{/dev/dri/renderD128}).
+and then the first DRM render node (@emph{/dev/dri/renderD128}), or the default
+DirectX adapter on Windows.
@item vdpau
@var{device} is an X11 display name.
diff --git a/fftools/ffmpeg_opt.c b/fftools/ffmpeg_opt.c
index aa9aa0e9b4..f811d38b9c 100644
--- a/fftools/ffmpeg_opt.c
+++ b/fftools/ffmpeg_opt.c
@@ -1767,7 +1767,7 @@ const OptionDef options[] = {
#if CONFIG_VAAPI
{ "vaapi_device", HAS_ARG | OPT_EXPERT, { .func_arg = opt_vaapi_device },
- "set VAAPI hardware device (DRM path or X11 display name)", "device" },
+ "set VAAPI hardware device (DirectX adapter index, DRM path or X11 display name)", "device" },
#endif
#if CONFIG_QSV
--
2.39.2.vfs.0.0
_______________________________________________
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https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
To unsubscribe, visit link above, or email
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^ permalink raw reply [flat|nested] 5+ messages in thread
* [FFmpeg-devel] [PATCH v4 3/3] lavu/hwcontext_qsv: Update after adding support for VAAPI on Windows
2023-04-14 14:39 [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32 Sil Vilerino
2023-04-14 14:39 ` [FFmpeg-devel] [PATCH v4 2/3] fftools/ffmpeg_opt: Document VAAPI -device usage for DirectX Adapter Sil Vilerino
@ 2023-04-14 14:39 ` Sil Vilerino
2023-04-18 3:38 ` [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32 Xiang, Haihao
2 siblings, 0 replies; 5+ messages in thread
From: Sil Vilerino @ 2023-04-14 14:39 UTC (permalink / raw)
To: ffmpeg-devel
From: Sil Vilerino <sivileri@microsoft.com>
- qsv_internal.h: Remove unnecessary include va_drm.h
- qsv_internal.h: Enable AVCODEC_QSV_LINUX_SESSION_HANDLE on Linux/VA only
- hwcontext_qsv.c: Do not allow child_device_type VAAPI for Windows until
support is added, keep D3D11/DXVA2 as more prioritary defaults.
Initial review at https://github.com/intel-media-ci/ffmpeg/pull/619/
Signed-off-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Reviewed-by: Wu, Tong1 <tong1.wu@intel.com>
---
libavcodec/qsv_internal.h | 5 ++---
libavutil/hwcontext_qsv.c | 14 ++++++++++++--
2 files changed, 14 insertions(+), 5 deletions(-)
diff --git a/libavcodec/qsv_internal.h b/libavcodec/qsv_internal.h
index 5119ef4dff..c2d301b4a2 100644
--- a/libavcodec/qsv_internal.h
+++ b/libavcodec/qsv_internal.h
@@ -23,9 +23,9 @@
#include "config.h"
-#if CONFIG_VAAPI
+#if CONFIG_VAAPI && !defined(_WIN32) // Do not enable for libva-win32 on Windows
#define AVCODEC_QSV_LINUX_SESSION_HANDLE
-#endif //CONFIG_VAAPI
+#endif //CONFIG_VAAPI && !defined(_WIN32)
#ifdef AVCODEC_QSV_LINUX_SESSION_HANDLE
#include <stdio.h>
@@ -35,7 +35,6 @@
#endif
#include <fcntl.h>
#include <va/va.h>
-#include <va/va_drm.h>
#include "libavutil/hwcontext_vaapi.h"
#endif
diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
index 6780428875..4ed4242ddf 100644
--- a/libavutil/hwcontext_qsv.c
+++ b/libavutil/hwcontext_qsv.c
@@ -2126,8 +2126,6 @@ static int qsv_device_create(AVHWDeviceContext *ctx, const char *device,
"\"%s\".\n", e->value);
return AVERROR(EINVAL);
}
- } else if (CONFIG_VAAPI) {
- child_device_type = AV_HWDEVICE_TYPE_VAAPI;
#if QSV_ONEVPL
} else if (CONFIG_D3D11VA) { // Use D3D11 by default if d3d11va is enabled
av_log(ctx, AV_LOG_VERBOSE,
@@ -2147,11 +2145,23 @@ static int qsv_device_create(AVHWDeviceContext *ctx, const char *device,
} else if (CONFIG_D3D11VA) {
child_device_type = AV_HWDEVICE_TYPE_D3D11VA;
#endif
+ } else if (CONFIG_VAAPI) {
+ child_device_type = AV_HWDEVICE_TYPE_VAAPI;
} else {
av_log(ctx, AV_LOG_ERROR, "No supported child device type is enabled\n");
return AVERROR(ENOSYS);
}
+#if CONFIG_VAAPI && defined(_WIN32)
+ /* AV_HWDEVICE_TYPE_VAAPI on Windows/Libva-win32 not supported */
+ /* Reject user specified child_device_type or CONFIG_VAAPI on Windows */
+ if (child_device_type == AV_HWDEVICE_TYPE_VAAPI) {
+ av_log(ctx, AV_LOG_ERROR, "VAAPI child device type not supported for oneVPL on Windows"
+ "\"%s\".\n", e->value);
+ return AVERROR(EINVAL);
+ }
+#endif
+
child_device_opts = NULL;
switch (child_device_type) {
#if CONFIG_VAAPI
--
2.39.2.vfs.0.0
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^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32
2023-04-14 14:39 [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32 Sil Vilerino
2023-04-14 14:39 ` [FFmpeg-devel] [PATCH v4 2/3] fftools/ffmpeg_opt: Document VAAPI -device usage for DirectX Adapter Sil Vilerino
2023-04-14 14:39 ` [FFmpeg-devel] [PATCH v4 3/3] lavu/hwcontext_qsv: Update after adding support for VAAPI on Windows Sil Vilerino
@ 2023-04-18 3:38 ` Xiang, Haihao
2023-04-24 5:32 ` Xiang, Haihao
2 siblings, 1 reply; 5+ messages in thread
From: Xiang, Haihao @ 2023-04-18 3:38 UTC (permalink / raw)
To: ffmpeg-devel
On Vr, 2023-04-14 at 10:39 -0400, Sil Vilerino wrote:
> From: Sil Vilerino <sivileri@microsoft.com>
>
> Libva 2.17+ adds a new libva-win32 node and Mesa 22.3 adds a VAAPI driver
> based on Direct3D 12 for Windows. Both of them are available at:
> https://www.nuget.org/packages/Microsoft.Direct3D.VideoAccelerationCompatibilityPack
>
> Initial review at https://github.com/intel-media-ci/ffmpeg/pull/619/
>
> Signed-off-by: Sil Vilerino <sivileri@microsoft.com>
> Reviewed-by: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
> Reviewed-by: Wu, Tong1 <tong1.wu@intel.com>
> ---
> Changelog | 1 +
> configure | 27 ++++++++++++-
> libavutil/hwcontext_vaapi.c | 78 ++++++++++++++++++++++++++++++++++++-
> libavutil/tests/hwdevice.c | 2 +-
> 4 files changed, 103 insertions(+), 5 deletions(-)
>
> diff --git a/Changelog b/Changelog
> index a40f32c23f..4ae8a4fe20 100644
> --- a/Changelog
> +++ b/Changelog
> @@ -3,6 +3,7 @@ releases are sorted from youngest to oldest.
>
> version <next>:
> - libaribcaption decoder
> +- Extend VAAPI support for libva-win32 on Windows
>
> version 6.0:
> - Radiance HDR image support
> diff --git a/configure b/configure
> index 033db7442d..2a45b11aa4 100755
> --- a/configure
> +++ b/configure
> @@ -2316,6 +2316,7 @@ SYSTEM_LIBRARIES="
> bcrypt
> vaapi_drm
> vaapi_x11
> + vaapi_win32
> vdpau_x11
> "
>
> @@ -3826,7 +3827,7 @@ swscale_suggest="libm stdatomic"
>
> avcodec_extralibs="pthreads_extralibs iconv_extralibs dxva2_extralibs
> lcms2_extralibs"
> avfilter_extralibs="pthreads_extralibs"
> -avutil_extralibs="d3d11va_extralibs mediacodec_extralibs nanosleep_extralibs
> pthreads_extralibs vaapi_drm_extralibs vaapi_x11_extralibs
> vdpau_x11_extralibs"
> +avutil_extralibs="d3d11va_extralibs mediacodec_extralibs nanosleep_extralibs
> pthreads_extralibs vaapi_drm_extralibs vaapi_x11_extralibs
> vaapi_win32_extralibs vdpau_x11_extralibs"
>
> # programs
> ffmpeg_deps="avcodec avfilter avformat threads"
> @@ -6947,6 +6948,21 @@ test_cpp <<EOF && enable uwp && d3d11va_extralibs="-
> ldxgi -ld3d11"
> #endif
> EOF
>
> +# vaapi_win32 requires linking directly to dxgi if not building for
> +# the desktop api partition
> +test_cpp <<EOF && enable uwp && vaapi_win32_extralibs="-ldxgi"
> +#ifdef WINAPI_FAMILY
> +#include <winapifamily.h>
> +#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
> +#error desktop, not uwp
> +#else
> +// WINAPI_FAMILY_APP, WINAPI_FAMILY_PHONE_APP => UWP
> +#endif
> +#else
> +#error no family set
> +#endif
> +EOF
> +
> # mediafoundation requires linking directly to mfplat if building for uwp
> target
> enabled uwp && mediafoundation_extralibs="-lmfplat -lmfuuid -lole32 -
> lstrmiids" || mediafoundation_extralibs="-lmfuuid -lole32 -lstrmiids"
>
> @@ -6957,7 +6973,14 @@ enabled vaapi &&
> check_pkg_config vaapi "libva >= 0.35.0" "va/va.h" vaInitialize
>
> if enabled vaapi; then
> - check_pkg_config vaapi_drm "libva-drm" "va/va_drm.h" vaGetDisplayDRM
> + case $target_os in
> + mingw32*|mingw64*|win32|win64)
> + check_pkg_config vaapi_win32 "libva-win32" "va/va_win32.h"
> vaGetDisplayWin32
> + ;;
> + *)
> + check_pkg_config vaapi_drm "libva-drm" "va/va_drm.h"
> vaGetDisplayDRM
> + ;;
> + esac
>
> if enabled xlib_x11; then
> check_pkg_config vaapi_x11 "libva-x11" "va/va_x11.h" vaGetDisplay
> diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c
> index 90c2c191d9..6c3a227ddd 100644
> --- a/libavutil/hwcontext_vaapi.c
> +++ b/libavutil/hwcontext_vaapi.c
> @@ -18,6 +18,15 @@
>
> #include "config.h"
>
> +#if HAVE_VAAPI_WIN32
> +# include <windows.h>
> +#define COBJMACROS
> +# include <initguid.h>
> +# include <dxgi1_2.h>
> +# include "compat/w32dlfcn.h"
> +# include <va/va_win32.h>
> +typedef HRESULT (WINAPI *PFN_CREATE_DXGI_FACTORY)(REFIID riid, void
> **ppFactory);
> +#endif
> #if HAVE_VAAPI_X11
> # include <va/va_x11.h>
> #endif
> @@ -1663,7 +1672,7 @@ static int vaapi_device_create(AVHWDeviceContext *ctx,
> const char *device,
> VAAPIDevicePriv *priv;
> VADisplay display = NULL;
> const AVDictionaryEntry *ent;
> - int try_drm, try_x11, try_all;
> + int try_drm, try_x11, try_win32, try_all;
>
> priv = av_mallocz(sizeof(*priv));
> if (!priv)
> @@ -1676,11 +1685,13 @@ static int vaapi_device_create(AVHWDeviceContext *ctx,
> const char *device,
>
> ent = av_dict_get(opts, "connection_type", NULL, 0);
> if (ent) {
> - try_all = try_drm = try_x11 = 0;
> + try_all = try_drm = try_x11 = try_win32 = 0;
> if (!strcmp(ent->value, "drm")) {
> try_drm = 1;
> } else if (!strcmp(ent->value, "x11")) {
> try_x11 = 1;
> + } else if (!strcmp(ent->value, "win32")) {
> + try_win32 = 1;
> } else {
> av_log(ctx, AV_LOG_ERROR, "Invalid connection type %s.\n",
> ent->value);
> @@ -1690,6 +1701,7 @@ static int vaapi_device_create(AVHWDeviceContext *ctx,
> const char *device,
> try_all = 1;
> try_drm = HAVE_VAAPI_DRM;
> try_x11 = HAVE_VAAPI_X11;
> + try_win32 = HAVE_VAAPI_WIN32;
> }
>
> #if HAVE_VAAPI_DRM
> @@ -1797,6 +1809,68 @@ static int vaapi_device_create(AVHWDeviceContext *ctx,
> const char *device,
> }
> #endif
>
> +#if HAVE_VAAPI_WIN32
> + if (!display && try_win32) {
> + // Try to create a display from the specified device, if any.
> + if (!device) {
> + display = vaGetDisplayWin32(NULL);
> + } else {
> + IDXGIFactory2 *pDXGIFactory = NULL;
> + IDXGIAdapter *pAdapter = NULL;
> +#if !HAVE_UWP
> + HANDLE dxgi = dlopen("dxgi.dll", 0);
> + if (!dxgi) {
> + av_log(ctx, AV_LOG_ERROR, "Failed to load dxgi.dll\n");
> + return AVERROR_UNKNOWN;
> + }
> + PFN_CREATE_DXGI_FACTORY pfnCreateDXGIFactory =
> + (PFN_CREATE_DXGI_FACTORY)dlsym(dxgi, "CreateDXGIFactory");
> + if (!pfnCreateDXGIFactory) {
> + av_log(ctx, AV_LOG_ERROR, "CreateDXGIFactory load failed\n");
> + dlclose(dxgi);
> + return AVERROR_UNKNOWN;
> + }
> +#else
> + // In UWP (which lacks LoadLibrary), CreateDXGIFactory isn't
> + // available, only CreateDXGIFactory1
> + PFN_CREATE_DXGI_FACTORY pfnCreateDXGIFactory =
> + (PFN_CREATE_DXGI_FACTORY)CreateDXGIFactory1;
> +#endif
> + if (SUCCEEDED(pfnCreateDXGIFactory(&IID_IDXGIFactory2,
> + (void **)&pDXGIFactory))) {
> + int adapter = atoi(device);
> + if (SUCCEEDED(IDXGIFactory2_EnumAdapters(pDXGIFactory,
> + adapter,
> + &pAdapter))) {
> + DXGI_ADAPTER_DESC desc;
> + if (SUCCEEDED(IDXGIAdapter2_GetDesc(pAdapter, &desc))) {
> + av_log(ctx, AV_LOG_INFO,
> + "Using device %04x:%04x (%ls) - LUID %lu
> %ld.\n",
> + desc.VendorId, desc.DeviceId, desc.Description,
> + desc.AdapterLuid.LowPart,
> + desc.AdapterLuid.HighPart);
> + display = vaGetDisplayWin32(&desc.AdapterLuid);
> + }
> + IDXGIAdapter_Release(pAdapter);
> + }
> + IDXGIFactory2_Release(pDXGIFactory);
> + }
> +#if !HAVE_UWP
> + dlclose(dxgi);
> +#endif
> + }
> +
> + if (!display) {
> + av_log(ctx, AV_LOG_ERROR, "Cannot open a VA display "
> + "from Win32 display.\n");
> + return AVERROR_UNKNOWN;
> + }
> +
> + av_log(ctx, AV_LOG_VERBOSE, "Opened VA display via "
> + "Win32 display.\n");
> + }
> +#endif
> +
> if (!display) {
> if (device)
> av_log(ctx, AV_LOG_ERROR, "No VA display found for "
> diff --git a/libavutil/tests/hwdevice.c b/libavutil/tests/hwdevice.c
> index 7eb355c988..c57586613a 100644
> --- a/libavutil/tests/hwdevice.c
> +++ b/libavutil/tests/hwdevice.c
> @@ -140,7 +140,7 @@ static const struct {
> { AV_HWDEVICE_TYPE_OPENCL,
> { "0.0", "0.1", "1.0", "1.1" } },
> { AV_HWDEVICE_TYPE_VAAPI,
> - { "/dev/dri/renderD128", "/dev/dri/renderD129", ":0" } },
> + { "/dev/dri/renderD128", "/dev/dri/renderD129", ":0", "0", "1" } },
> };
>
> static int test_device_type(enum AVHWDeviceType type)
LGTM, I'll push this patchset if the next few days if no other comments or
objections.
Thanks
Haihao
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^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32
2023-04-18 3:38 ` [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32 Xiang, Haihao
@ 2023-04-24 5:32 ` Xiang, Haihao
0 siblings, 0 replies; 5+ messages in thread
From: Xiang, Haihao @ 2023-04-24 5:32 UTC (permalink / raw)
To: ffmpeg-devel
On Di, 2023-04-18 at 03:38 +0000, Xiang, Haihao wrote:
> On Vr, 2023-04-14 at 10:39 -0400, Sil Vilerino wrote:
> > From: Sil Vilerino <sivileri@microsoft.com>
> >
> > Libva 2.17+ adds a new libva-win32 node and Mesa 22.3 adds a VAAPI driver
> > based on Direct3D 12 for Windows. Both of them are available at:
> > https://www.nuget.org/packages/Microsoft.Direct3D.VideoAccelerationCompatibilityPack
> >
> > Initial review at https://github.com/intel-media-ci/ffmpeg/pull/619/
> >
> > Signed-off-by: Sil Vilerino <sivileri@microsoft.com>
> > Reviewed-by: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
> > Reviewed-by: Wu, Tong1 <tong1.wu@intel.com>
> > ---
> > Changelog | 1 +
> > configure | 27 ++++++++++++-
> > libavutil/hwcontext_vaapi.c | 78 ++++++++++++++++++++++++++++++++++++-
> > libavutil/tests/hwdevice.c | 2 +-
> > 4 files changed, 103 insertions(+), 5 deletions(-)
> >
> > diff --git a/Changelog b/Changelog
> > index a40f32c23f..4ae8a4fe20 100644
> > --- a/Changelog
> > +++ b/Changelog
> > @@ -3,6 +3,7 @@ releases are sorted from youngest to oldest.
> >
> > version <next>:
> > - libaribcaption decoder
> > +- Extend VAAPI support for libva-win32 on Windows
> >
> > version 6.0:
> > - Radiance HDR image support
> > diff --git a/configure b/configure
> > index 033db7442d..2a45b11aa4 100755
> > --- a/configure
> > +++ b/configure
> > @@ -2316,6 +2316,7 @@ SYSTEM_LIBRARIES="
> > bcrypt
> > vaapi_drm
> > vaapi_x11
> > + vaapi_win32
> > vdpau_x11
> > "
> >
> > @@ -3826,7 +3827,7 @@ swscale_suggest="libm stdatomic"
> >
> > avcodec_extralibs="pthreads_extralibs iconv_extralibs dxva2_extralibs
> > lcms2_extralibs"
> > avfilter_extralibs="pthreads_extralibs"
> > -avutil_extralibs="d3d11va_extralibs mediacodec_extralibs
> > nanosleep_extralibs
> > pthreads_extralibs vaapi_drm_extralibs vaapi_x11_extralibs
> > vdpau_x11_extralibs"
> > +avutil_extralibs="d3d11va_extralibs mediacodec_extralibs
> > nanosleep_extralibs
> > pthreads_extralibs vaapi_drm_extralibs vaapi_x11_extralibs
> > vaapi_win32_extralibs vdpau_x11_extralibs"
> >
> > # programs
> > ffmpeg_deps="avcodec avfilter avformat threads"
> > @@ -6947,6 +6948,21 @@ test_cpp <<EOF && enable uwp && d3d11va_extralibs="-
> > ldxgi -ld3d11"
> > #endif
> > EOF
> >
> > +# vaapi_win32 requires linking directly to dxgi if not building for
> > +# the desktop api partition
> > +test_cpp <<EOF && enable uwp && vaapi_win32_extralibs="-ldxgi"
> > +#ifdef WINAPI_FAMILY
> > +#include <winapifamily.h>
> > +#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
> > +#error desktop, not uwp
> > +#else
> > +// WINAPI_FAMILY_APP, WINAPI_FAMILY_PHONE_APP => UWP
> > +#endif
> > +#else
> > +#error no family set
> > +#endif
> > +EOF
> > +
> > # mediafoundation requires linking directly to mfplat if building for uwp
> > target
> > enabled uwp && mediafoundation_extralibs="-lmfplat -lmfuuid -lole32 -
> > lstrmiids" || mediafoundation_extralibs="-lmfuuid -lole32 -lstrmiids"
> >
> > @@ -6957,7 +6973,14 @@ enabled vaapi &&
> > check_pkg_config vaapi "libva >= 0.35.0" "va/va.h" vaInitialize
> >
> > if enabled vaapi; then
> > - check_pkg_config vaapi_drm "libva-drm" "va/va_drm.h" vaGetDisplayDRM
> > + case $target_os in
> > + mingw32*|mingw64*|win32|win64)
> > + check_pkg_config vaapi_win32 "libva-win32" "va/va_win32.h"
> > vaGetDisplayWin32
> > + ;;
> > + *)
> > + check_pkg_config vaapi_drm "libva-drm" "va/va_drm.h"
> > vaGetDisplayDRM
> > + ;;
> > + esac
> >
> > if enabled xlib_x11; then
> > check_pkg_config vaapi_x11 "libva-x11" "va/va_x11.h" vaGetDisplay
> > diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c
> > index 90c2c191d9..6c3a227ddd 100644
> > --- a/libavutil/hwcontext_vaapi.c
> > +++ b/libavutil/hwcontext_vaapi.c
> > @@ -18,6 +18,15 @@
> >
> > #include "config.h"
> >
> > +#if HAVE_VAAPI_WIN32
> > +# include <windows.h>
> > +#define COBJMACROS
> > +# include <initguid.h>
> > +# include <dxgi1_2.h>
> > +# include "compat/w32dlfcn.h"
> > +# include <va/va_win32.h>
> > +typedef HRESULT (WINAPI *PFN_CREATE_DXGI_FACTORY)(REFIID riid, void
> > **ppFactory);
> > +#endif
> > #if HAVE_VAAPI_X11
> > # include <va/va_x11.h>
> > #endif
> > @@ -1663,7 +1672,7 @@ static int vaapi_device_create(AVHWDeviceContext *ctx,
> > const char *device,
> > VAAPIDevicePriv *priv;
> > VADisplay display = NULL;
> > const AVDictionaryEntry *ent;
> > - int try_drm, try_x11, try_all;
> > + int try_drm, try_x11, try_win32, try_all;
> >
> > priv = av_mallocz(sizeof(*priv));
> > if (!priv)
> > @@ -1676,11 +1685,13 @@ static int vaapi_device_create(AVHWDeviceContext
> > *ctx,
> > const char *device,
> >
> > ent = av_dict_get(opts, "connection_type", NULL, 0);
> > if (ent) {
> > - try_all = try_drm = try_x11 = 0;
> > + try_all = try_drm = try_x11 = try_win32 = 0;
> > if (!strcmp(ent->value, "drm")) {
> > try_drm = 1;
> > } else if (!strcmp(ent->value, "x11")) {
> > try_x11 = 1;
> > + } else if (!strcmp(ent->value, "win32")) {
> > + try_win32 = 1;
> > } else {
> > av_log(ctx, AV_LOG_ERROR, "Invalid connection type %s.\n",
> > ent->value);
> > @@ -1690,6 +1701,7 @@ static int vaapi_device_create(AVHWDeviceContext *ctx,
> > const char *device,
> > try_all = 1;
> > try_drm = HAVE_VAAPI_DRM;
> > try_x11 = HAVE_VAAPI_X11;
> > + try_win32 = HAVE_VAAPI_WIN32;
> > }
> >
> > #if HAVE_VAAPI_DRM
> > @@ -1797,6 +1809,68 @@ static int vaapi_device_create(AVHWDeviceContext
> > *ctx,
> > const char *device,
> > }
> > #endif
> >
> > +#if HAVE_VAAPI_WIN32
> > + if (!display && try_win32) {
> > + // Try to create a display from the specified device, if any.
> > + if (!device) {
> > + display = vaGetDisplayWin32(NULL);
> > + } else {
> > + IDXGIFactory2 *pDXGIFactory = NULL;
> > + IDXGIAdapter *pAdapter = NULL;
> > +#if !HAVE_UWP
> > + HANDLE dxgi = dlopen("dxgi.dll", 0);
> > + if (!dxgi) {
> > + av_log(ctx, AV_LOG_ERROR, "Failed to load dxgi.dll\n");
> > + return AVERROR_UNKNOWN;
> > + }
> > + PFN_CREATE_DXGI_FACTORY pfnCreateDXGIFactory =
> > + (PFN_CREATE_DXGI_FACTORY)dlsym(dxgi, "CreateDXGIFactory");
> > + if (!pfnCreateDXGIFactory) {
> > + av_log(ctx, AV_LOG_ERROR, "CreateDXGIFactory load
> > failed\n");
> > + dlclose(dxgi);
> > + return AVERROR_UNKNOWN;
> > + }
> > +#else
> > + // In UWP (which lacks LoadLibrary), CreateDXGIFactory isn't
> > + // available, only CreateDXGIFactory1
> > + PFN_CREATE_DXGI_FACTORY pfnCreateDXGIFactory =
> > + (PFN_CREATE_DXGI_FACTORY)CreateDXGIFactory1;
> > +#endif
> > + if (SUCCEEDED(pfnCreateDXGIFactory(&IID_IDXGIFactory2,
> > + (void **)&pDXGIFactory))) {
> > + int adapter = atoi(device);
> > + if (SUCCEEDED(IDXGIFactory2_EnumAdapters(pDXGIFactory,
> > + adapter,
> > + &pAdapter))) {
> > + DXGI_ADAPTER_DESC desc;
> > + if (SUCCEEDED(IDXGIAdapter2_GetDesc(pAdapter, &desc)))
> > {
> > + av_log(ctx, AV_LOG_INFO,
> > + "Using device %04x:%04x (%ls) - LUID %lu
> > %ld.\n",
> > + desc.VendorId, desc.DeviceId,
> > desc.Description,
> > + desc.AdapterLuid.LowPart,
> > + desc.AdapterLuid.HighPart);
> > + display = vaGetDisplayWin32(&desc.AdapterLuid);
> > + }
> > + IDXGIAdapter_Release(pAdapter);
> > + }
> > + IDXGIFactory2_Release(pDXGIFactory);
> > + }
> > +#if !HAVE_UWP
> > + dlclose(dxgi);
> > +#endif
> > + }
> > +
> > + if (!display) {
> > + av_log(ctx, AV_LOG_ERROR, "Cannot open a VA display "
> > + "from Win32 display.\n");
> > + return AVERROR_UNKNOWN;
> > + }
> > +
> > + av_log(ctx, AV_LOG_VERBOSE, "Opened VA display via "
> > + "Win32 display.\n");
> > + }
> > +#endif
> > +
> > if (!display) {
> > if (device)
> > av_log(ctx, AV_LOG_ERROR, "No VA display found for "
> > diff --git a/libavutil/tests/hwdevice.c b/libavutil/tests/hwdevice.c
> > index 7eb355c988..c57586613a 100644
> > --- a/libavutil/tests/hwdevice.c
> > +++ b/libavutil/tests/hwdevice.c
> > @@ -140,7 +140,7 @@ static const struct {
> > { AV_HWDEVICE_TYPE_OPENCL,
> > { "0.0", "0.1", "1.0", "1.1" } },
> > { AV_HWDEVICE_TYPE_VAAPI,
> > - { "/dev/dri/renderD128", "/dev/dri/renderD129", ":0" } },
> > + { "/dev/dri/renderD128", "/dev/dri/renderD129", ":0", "0", "1" } },
> > };
> >
> > static int test_device_type(enum AVHWDeviceType type)
>
> LGTM, I'll push this patchset if the next few days if no other comments or
> objections.
>
Pushed.
- Haihao
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^ permalink raw reply [flat|nested] 5+ messages in thread
end of thread, other threads:[~2023-04-24 5:33 UTC | newest]
Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2023-04-14 14:39 [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32 Sil Vilerino
2023-04-14 14:39 ` [FFmpeg-devel] [PATCH v4 2/3] fftools/ffmpeg_opt: Document VAAPI -device usage for DirectX Adapter Sil Vilerino
2023-04-14 14:39 ` [FFmpeg-devel] [PATCH v4 3/3] lavu/hwcontext_qsv: Update after adding support for VAAPI on Windows Sil Vilerino
2023-04-18 3:38 ` [FFmpeg-devel] [PATCH v4 1/3] lavu/hwcontext_vaapi: Add Windows/VAAPI support with vaGetDisplayWin32 Xiang, Haihao
2023-04-24 5:32 ` Xiang, Haihao
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