On Sun, Nov 13, 2022 at 05:50:37PM -0800, Mark Reid wrote: > On Sun, Nov 13, 2022 at 1:25 PM Michael Niedermayer > wrote: > > > On Wed, Nov 02, 2022 at 09:00:07PM -0700, mindmark@gmail.com wrote: > > > From: Mark Reid > > > > > > --- > > > libswscale/input.c | 172 +++++++++++++++++++++++++++++++++++++++++++++ > > > libswscale/utils.c | 4 ++ > > > 2 files changed, 176 insertions(+) > > > > > > diff --git a/libswscale/input.c b/libswscale/input.c > > > index 7ff7bfaa01..4683284b0b 100644 > > > --- a/libswscale/input.c > > > +++ b/libswscale/input.c > > > @@ -1284,6 +1284,136 @@ static void rgbaf16##endian_name##ToA_c(uint8_t > > *_dst, const uint8_t *_src, cons > > > rgbaf16_funcs_endian(le, 0) > > > rgbaf16_funcs_endian(be, 1) > > > > > > +#define rdpx(src) (is_be ? av_int2float(AV_RB32(&src)): > > av_int2float(AV_RL32(&src))) > > > + > > > +static av_always_inline void rgbaf32ToUV_half_endian(uint16_t *dstU, > > uint16_t *dstV, int is_be, > > > + const float *src, > > int width, > > > + int32_t *rgb2yuv, > > int comp) > > > +{ > > > + int32_t ru = rgb2yuv[RU_IDX], gu = rgb2yuv[GU_IDX], bu = > > rgb2yuv[BU_IDX]; > > > + int32_t rv = rgb2yuv[RV_IDX], gv = rgb2yuv[GV_IDX], bv = > > rgb2yuv[BV_IDX]; > > > + int i; > > > + for (i = 0; i < width; i++) { > > > > > + int r = (lrintf(av_clipf(65535.0f * rdpx(src[i*(comp*2)+0]), > > 0.0f, 65535.0f)) + > > > + lrintf(av_clipf(65535.0f * rdpx(src[i*(comp*2)+4]), > > 0.0f, 65535.0f))) >> 1; > > > + int g = (lrintf(av_clipf(65535.0f * rdpx(src[i*(comp*2)+1]), > > 0.0f, 65535.0f)) + > > > + lrintf(av_clipf(65535.0f * rdpx(src[i*(comp*2)+5]), > > 0.0f, 65535.0f))) >> 1; > > > + int b = (lrintf(av_clipf(65535.0f * rdpx(src[i*(comp*2)+2]), > > 0.0f, 65535.0f)) + > > > + lrintf(av_clipf(65535.0f * rdpx(src[i*(comp*2)+6]), > > 0.0f, 65535.0f))) >> 1; > > > + > > > + dstU[i] = (ru*r + gu*g + bu*b + (0x10001<<(RGB2YUV_SHIFT-1))) > > >> RGB2YUV_SHIFT; > > > + dstV[i] = (rv*r + gv*g + bv*b + (0x10001<<(RGB2YUV_SHIFT-1))) > > >> RGB2YUV_SHIFT; > > > > I would expect this sort of code to use 2 lrintf() and 2 av_clipf() not 6 > > > > > ya it is a bit excessive, I'll just remove the _half conversions for now, > they aren't strictly necessary as far as I can tell. do you see a problem with just factorizing them out ? it shouldnt be hard to reorder the operations > > > > > > > + } > > > +} > > > + > > > +static av_always_inline void rgbaf32ToUV_endian(uint16_t *dstU, > > uint16_t *dstV, int is_be, > > > + const float *src, int > > width, > > > + int32_t *rgb2yuv, int > > comp) > > > +{ > > > + int32_t ru = rgb2yuv[RU_IDX], gu = rgb2yuv[GU_IDX], bu = > > rgb2yuv[BU_IDX]; > > > + int32_t rv = rgb2yuv[RV_IDX], gv = rgb2yuv[GV_IDX], bv = > > rgb2yuv[BV_IDX]; > > > + int i; > > > + for (i = 0; i < width; i++) { > > > + int r = lrintf(av_clipf(65535.0f * rdpx(src[i*comp+0]), 0.0f, > > 65535.0f)); > > > + int g = lrintf(av_clipf(65535.0f * rdpx(src[i*comp+1]), 0.0f, > > 65535.0f)); > > > + int b = lrintf(av_clipf(65535.0f * rdpx(src[i*comp+2]), 0.0f, > > 65535.0f)); > > > + > > > + dstU[i] = (ru*r + gu*g + bu*b + (0x10001<<(RGB2YUV_SHIFT-1))) > > >> RGB2YUV_SHIFT; > > > + dstV[i] = (rv*r + gv*g + bv*b + (0x10001<<(RGB2YUV_SHIFT-1))) > > >> RGB2YUV_SHIFT; > > > + } > > > +} > > > + > > > > > +static av_always_inline void rgbaf32ToY_endian(uint16_t *dst, const > > float *src, int is_be, > > > + int width, int32_t > > *rgb2yuv, int comp) > > > +{ > > > + int32_t ry = rgb2yuv[RY_IDX], gy = rgb2yuv[GY_IDX], by = > > rgb2yuv[BY_IDX]; > > > + int i; > > > + for (i = 0; i < width; i++) { > > > + int r = lrintf(av_clipf(65535.0f * rdpx(src[i*comp+0]), 0.0f, > > 65535.0f)); > > > + int g = lrintf(av_clipf(65535.0f * rdpx(src[i*comp+1]), 0.0f, > > 65535.0f)); > > > + int b = lrintf(av_clipf(65535.0f * rdpx(src[i*comp+2]), 0.0f, > > 65535.0f)); > > > + > > > > > + dst[i] = (ry*r + gy*g + by*b + (0x2001<<(RGB2YUV_SHIFT-1))) >> > > RGB2YUV_SHIFT; > > > > there is one output so there should be only need for one clip and one > > float->int > > > > This is matching the f32 planar version. I think I was paranoid about > things being bitexact for tests and that's why it's currently being done > this way. > I'll see what happens if I introduce more float operations, could I perhaps > do this in a later patch? some asm might have to change too. of course can be a seperate patch in a set. Maybe f32 planar can be changed at the same time thx [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB In a rich man's house there is no place to spit but his face. -- Diogenes of Sinope