On Sun, Nov 06, 2022 at 09:51:57AM +0100, Paul B Mahol wrote: > On 11/5/22, Michael Niedermayer wrote: > > Fixes: signed integer overflow: -2889074 * 2048 cannot be represented in > > type 'int' > > Fixes: > > 51363/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_BONK_fuzzer-5660734784143360 > > > > Found-by: continuous fuzzing process > > https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg > > Signed-off-by: Michael Niedermayer > > --- > > libavcodec/bonk.c | 7 ++++++- > > 1 file changed, 6 insertions(+), 1 deletion(-) > > > > diff --git a/libavcodec/bonk.c b/libavcodec/bonk.c > > index 471e09fe14..1695229dbd 100644 > > --- a/libavcodec/bonk.c > > +++ b/libavcodec/bonk.c > > @@ -363,12 +363,17 @@ static int bonk_decode(AVCodecContext *avctx, AVFrame > > *frame, > > return ret; > > > > for (int i = 0; i < samples_per_packet; i++) { > > + int64_t t64; > > for (int j = 0; j < s->down_sampling - 1; j++) { > > sample[0] = predictor_calc_error(s->k, state, s->n_taps, > > 0); > > sample++; > > } > > > > - sample[0] = predictor_calc_error(s->k, state, s->n_taps, > > s->input_samples[i] * quant); > > + t64 = s->input_samples[i] * (int64_t)quant; > > + if ((int32_t)t64 != t64) > > + return AVERROR_INVALIDDATA; > > + > > + sample[0] = predictor_calc_error(s->k, state, s->n_taps, t64); > > sample++; > > } > > > > NAK, using int64_t and thus slowing things down. this code has little speed relevance, a single interation of this loop takes over 1300 cpu cycles already and it is faster, why, no clue, i guess it maybe reshuffles some speed relevant bits int 13145422 decicycles in QUA, 8192 runs, 0 skips 13175400 decicycles in QUA, 8192 runs, 0 skips 13260076 decicycles in QUA, 8192 runs, 0 skips int64 13049729 decicycles in QUA, 8192 runs, 0 skips 13049418 decicycles in QUA, 8192 runs, 0 skips 13038855 decicycles in QUA, 8192 runs, 0 skips [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB Old school: Use the lowest level language in which you can solve the problem conveniently. New school: Use the highest level language in which the latest supercomputer can solve the problem without the user falling asleep waiting.