On Tue, Oct 25, 2022 at 10:31:48PM +0200, Peter B. wrote: > Hi everyone :) > > This is merely a question of interest. Not a request, complaint or trolling > of any kind :) > I'm happy about any answer. I'm curious. > > Would it possibly have a significant impact on coding speed of FFV1's > slicecrc option (Where a CRC is calculated for each frame slice), to use a > faster algorithm instead (if one exists)? > I'm wondering if, for example something like "xxHash" may warrant a try? > (Haven't found CRC vs xxHash benchmarks yet, but I'm still looking) CRC is not a random pick for error detection, CRC has specfic properties like for example that whole classes of errors are guranteed to be detected a random hash will not gurantee that. for example a properly designed 8bit CRC will detect every single 1 byte change always. a 8 bit hash like taking 8 bits from SHA256 will detect only 255 out of 256 1 byte changes also CRC can be done in parallel if you have cores to spare, you can split a chunk in as many chunks as you want do the CRC for each and combine them with a bit of math and CRC is in the specification so using somehing else would require changing the spec thx [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB He who knows, does not speak. He who speaks, does not know. -- Lao Tsu