From: Niklas Haas <ffmpeg@haasn.xyz> To: ffmpeg-devel@ffmpeg.org Subject: Re: [FFmpeg-devel] [PATCH v4] avutil/csp: create avpriv API for colorspace structs Date: Fri, 20 May 2022 18:33:28 +0200 Message-ID: <20220520183328.GB53104@haasn.xyz> (raw) In-Reply-To: <1d00bdb9-cf77-aa08-1799-db77d2548d0c@gmail.com> On Fri, 20 May 2022 08:53:35 -0300 James Almer <jamrial@gmail.com> wrote: > > > On 5/20/2022 7:28 AM, Michael Niedermayer wrote: > > On Wed, May 18, 2022 at 08:27:48PM +0200, Michael Niedermayer wrote: > >> On Wed, May 18, 2022 at 08:23:38PM +0200, Michael Niedermayer wrote: > >>> On Wed, May 18, 2022 at 11:18:17AM -0400, Leo Izen wrote: > >>>> This commit moves some of the functionality from avfilter/colorspace > >>>> into avutil/csp and exposes it as an avpriv API so it can be used by > >>>> libavcodec and/or libavformat. > >>> [...] > >>>> +#ifndef AVUTIL_CSP_H > >>>> +#define AVUTIL_CSP_H > >>>> + > >>>> +#include "libavutil/pixfmt.h" > >>>> + > >>>> +typedef struct AVLumaCoefficients { > >>>> + double cr, cg, cb; > >>>> +} AVLumaCoefficients; > >>>> + > >>>> +typedef struct AVPrimaryCoefficients { > >>>> + double xr, yr, xg, yg, xb, yb; > >>>> +} AVPrimaryCoefficients; > >>>> + > >>>> +typedef struct AVWhitepointCoefficients { > >>>> + double xw, yw; > >>>> +} AVWhitepointCoefficients; > >>> > >>> As said, these should not be floating point. > >>> Adding a new public API and changing it later is messy, this > >>> should be changed before its made public > >> > >> i now see you replaced some public by avpriv in the latest patch > >> but still i think this should be changed to fixed point or AVRational > >> first. Even as API between the libs its messy to change it later > >> it would require us to keep the double API when its changed until > >> the next major bump > > > > I see some discussion related to this on the IRC log from when i was > > sleeping. Maybe it would be better to keep this on the mailing list > > > > Also iam not sure my concern was clearly worded so ill sort my argument > > and concerns so its clearer below: > > > > 1. exactly representing values > > if you have a 0.1 you can represent that exactly as AVRational 1/10 but > > maybe shockingly a double cannot. > > > > Try a printf %f of 0.1 and it will do 0.100000 looks good but thats deception > > try that with more precission %100.99f shows this: > > 0.100000000000000005551115123125782702118158340454101562500000000000000000000000000000000000000000000 > > > > so if we want to use exactly the values from the spec, doubles with a > > unit/base of 1 do not work. > > int or even doubles with a base/unit of 30000 might work exactly if > > AVRational is unpopular. 30000 instead of 10000 is for that one pesky 1/3 > > > > 1b. the exact value that 0.1 has in float/double depends on the precission > > IEEE float > > 0.100000001490116119384765625000000000000000000000000000000000000000000000000000000000000000000000000 > > IEEE double > > 0.100000000000000005551115123125782702118158340454101562500000000000000000000000000000000000000000000 > > long double > > 0.100000000000000000001355252715606880542509316001087427139282226562500000000000000000000000000000000 > > So there will be slight differences if (intermediate) types anywhere arent > > exactly the same > > > > 2. someone said, you need to pick a denominator when doing float -> rational > > av_d2q() will pick the best denominator for you. > > > > 3. avpriv_ vs av_ > > avpriv is evil, it combines the pain of ABI/API compatibility while the > > public cant use it > > Not making it public allows us to not commit to a fixed design *now*. > Unless there's a clear need for this to be part of the public API, i > don't think it's a good idea to do so. This change is being made because > this API is afaict needed in lavc, and not by some project using lavu. I see it being useful outside FFmpeg. > > Removing/changing an avpriv symbol or struct is a matter or waiting for > the nearest major bump. No need for an arbitrary 2 year wait period, > compat wrappers, or anything crazy. > > > > > 4. rounding, regressions and inexactness > > doubles/floats have in the past broken regression tests. They do not > > always but i suggest we avoid them when theres no clear advantage > > like higher speed in speed relevant code or much simpler code > > > > thx > > > > > > [...] > > > > > > _______________________________________________ > > ffmpeg-devel mailing list > > ffmpeg-devel@ffmpeg.org > > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > > > To unsubscribe, visit link above, or email > > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2022-05-20 16:33 UTC|newest] Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top 2022-05-18 15:18 Leo Izen 2022-05-18 18:23 ` Michael Niedermayer 2022-05-18 18:27 ` Michael Niedermayer 2022-05-20 10:28 ` Michael Niedermayer 2022-05-20 11:26 ` Ronald S. Bultje 2022-05-20 13:11 ` Michael Niedermayer 2022-05-20 13:39 ` Ronald S. Bultje 2022-05-20 11:53 ` James Almer 2022-05-20 13:23 ` Michael Niedermayer 2022-05-20 15:50 ` Anton Khirnov 2022-05-20 16:02 ` Leo Izen 2022-05-20 16:33 ` Niklas Haas [this message] 2022-05-20 12:08 ` Leo Izen 2022-05-20 17:20 ` Niklas Haas
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