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* [FFmpeg-devel] [PATCH v2 1/5] avutil/hwcontext_d3d11va: fix the uninitialized texture bindflag
@ 2022-04-29 10:45 Tong Wu
  2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 2/5] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames Tong Wu
                   ` (4 more replies)
  0 siblings, 5 replies; 21+ messages in thread
From: Tong Wu @ 2022-04-29 10:45 UTC (permalink / raw)
  To: ffmpeg-devel; +Cc: Tong Wu

When uploading rawvideos using d3d11va hardware framecontext, the bindflag
is not initialized and will cause creating texture failure. Now fix it,
assign it the value of D3D11_BIND_RENDER_TARGET.

Fixes:
$ ffmpeg.exe -init_hw_device d3d11va=d3d11 -f lavfi -i yuvtestsrc -vf \
"format=nv12,hwupload=extra_hw_frames=16" -f null -

Signed-off-by: Tong Wu <tong1.wu@intel.com>
---
 libavutil/hwcontext_d3d11va.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index 8ab96bad25..db529acbb4 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -254,6 +254,11 @@ static int d3d11va_frames_init(AVHWFramesContext *ctx)
         return AVERROR(EINVAL);
     }
 
+    if (!hwctx->BindFlags) {
+        av_log(ctx, AV_LOG_DEBUG, "Add render target bindflag for texture\n");
+        hwctx->BindFlags = D3D11_BIND_RENDER_TARGET;
+    }
+
     texDesc = (D3D11_TEXTURE2D_DESC){
         .Width      = ctx->width,
         .Height     = ctx->height,
-- 
2.35.1

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^ permalink raw reply	[flat|nested] 21+ messages in thread

end of thread, other threads:[~2022-05-06  5:50 UTC | newest]

Thread overview: 21+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2022-04-29 10:45 [FFmpeg-devel] [PATCH v2 1/5] avutil/hwcontext_d3d11va: fix the uninitialized texture bindflag Tong Wu
2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 2/5] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames Tong Wu
2022-04-30 14:08   ` Soft Works
2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 3/5] avutil/hwcontext_d3d11va: add a format check for staging texture Tong Wu
2022-04-30 14:41   ` Soft Works
2022-05-05  1:41     ` Wu, Tong1
2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 4/5] avutil/hwcontext_qsv: map QSV frames to D3D11VA frames Tong Wu
2022-04-30 15:08   ` Soft Works
2022-04-29 10:45 ` [FFmpeg-devel] [PATCH v2 5/5] avutil/hwcontext_qsv: map D3D11VA frames to QSV frames Tong Wu
2022-04-30 15:09   ` Soft Works
2022-04-29 22:01 ` [FFmpeg-devel] [PATCH v2 1/5] avutil/hwcontext_d3d11va: fix the uninitialized texture bindflag Hendrik Leppkes
2022-04-30 13:59   ` Soft Works
2022-05-01  4:15     ` Xiang, Haihao
2022-05-01  5:09       ` Soft Works
2022-05-01 15:48         ` Hendrik Leppkes
2022-05-01 15:53           ` Hendrik Leppkes
2022-05-02  6:40             ` Soft Works
2022-05-05  9:50               ` Wu, Tong1
2022-05-06  1:10                 ` Soft Works
2022-05-06  5:37                   ` Hendrik Leppkes
2022-05-06  5:50                     ` Soft Works

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