* Re: [FFmpeg-devel] [PATCH] avcodec/v4l2_m2m_dec: dequeue frame if input isn't ready [not found] <20211214021215.456493-1-aicommander@gmail.com> @ 2021-12-25 7:28 ` Andriy Gelman 2021-12-27 6:17 ` Andriy Gelman 1 sibling, 0 replies; 5+ messages in thread From: Andriy Gelman @ 2021-12-25 7:28 UTC (permalink / raw) To: FFmpeg development discussions and patches On Tue, 14. Dec 02:12, Cameron Gutman wrote: > The V4L2M2M API operates asynchronously, so multiple packets can > be enqueued before getting a batch of frames back. Since it was > only possible to receive a frame by submitting another packet, > there wasn't a way to drain those excess output frames from when > avcodec_receive_frame() returned AVERROR(EAGAIN). > > In my testing, this change reduced decode latency of a real-time > 60 FPS H.264 stream by approximately 10x (200ms -> 20ms) on a > Raspberry Pi 4. > > Signed-off-by: Cameron Gutman <aicommander@gmail.com> > --- > libavcodec/v4l2_m2m_dec.c | 8 ++++++-- > 1 file changed, 6 insertions(+), 2 deletions(-) > > diff --git a/libavcodec/v4l2_m2m_dec.c b/libavcodec/v4l2_m2m_dec.c > index 224eb3d5e7..b0c3d30ac8 100644 > --- a/libavcodec/v4l2_m2m_dec.c > +++ b/libavcodec/v4l2_m2m_dec.c > @@ -142,8 +142,12 @@ static int v4l2_receive_frame(AVCodecContext *avctx, AVFrame *frame) > > if (!s->buf_pkt.size) { > ret = ff_decode_get_packet(avctx, &s->buf_pkt); > - if (ret < 0 && ret != AVERROR_EOF) > - return ret; > + if (ret < 0) { > + if (ret == AVERROR(EAGAIN)) > + return ff_v4l2_context_dequeue_frame(capture, frame, 0); > + else if (ret != AVERROR_EOF) > + return ret; > + } > } The change lgtm. I tested on Rpi4 and odroid xu4. Will apply this on Sunday if no one else comments. Thanks, -- Andriy _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH] avcodec/v4l2_m2m_dec: dequeue frame if input isn't ready [not found] <20211214021215.456493-1-aicommander@gmail.com> 2021-12-25 7:28 ` [FFmpeg-devel] [PATCH] avcodec/v4l2_m2m_dec: dequeue frame if input isn't ready Andriy Gelman @ 2021-12-27 6:17 ` Andriy Gelman 2021-12-27 9:18 ` Cameron Gutman 1 sibling, 1 reply; 5+ messages in thread From: Andriy Gelman @ 2021-12-27 6:17 UTC (permalink / raw) To: FFmpeg development discussions and patches; +Cc: Cameron Gutman On Tue, 14. Dec 02:12, Cameron Gutman wrote: > The V4L2M2M API operates asynchronously, so multiple packets can > be enqueued before getting a batch of frames back. Since it was > only possible to receive a frame by submitting another packet, > there wasn't a way to drain those excess output frames from when > avcodec_receive_frame() returned AVERROR(EAGAIN). > > In my testing, this change reduced decode latency of a real-time > 60 FPS H.264 stream by approximately 10x (200ms -> 20ms) on a > Raspberry Pi 4. I was doing some more tests today, but didn't have any luck dequeuing a frame if ff_decode_get_packet() returned EAGAIN. Could you share the dataset? Thanks, -- Andriy _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH] avcodec/v4l2_m2m_dec: dequeue frame if input isn't ready 2021-12-27 6:17 ` Andriy Gelman @ 2021-12-27 9:18 ` Cameron Gutman 2021-12-28 23:41 ` Andriy Gelman 0 siblings, 1 reply; 5+ messages in thread From: Cameron Gutman @ 2021-12-27 9:18 UTC (permalink / raw) To: Andriy Gelman, FFmpeg development discussions and patches On 12/27/21 00:17, Andriy Gelman wrote: > On Tue, 14. Dec 02:12, Cameron Gutman wrote: >> The V4L2M2M API operates asynchronously, so multiple packets can >> be enqueued before getting a batch of frames back. Since it was >> only possible to receive a frame by submitting another packet, >> there wasn't a way to drain those excess output frames from when >> avcodec_receive_frame() returned AVERROR(EAGAIN). >> > >> In my testing, this change reduced decode latency of a real-time >> 60 FPS H.264 stream by approximately 10x (200ms -> 20ms) on a >> Raspberry Pi 4. > > I was doing some more tests today, but didn't have any luck dequeuing a frame > if ff_decode_get_packet() returned EAGAIN. Hmm, maybe there is something different about your test harness? I'm receiving 720p 60 FPS H.264 ES in real-time from the network. For each H.264 encoded frame I receive off the network, my basic approach is like this (simplified for brevity): avcodec_send_packet(&pkt); do { frame = av_frame_alloc(); if ((err = avcodec_receive_frame(frame)) == 0) { render_frame(frame); } } while (err == 0); I'll usually get EAGAIN immediately for the first few frames I submit (so no output frame yet), but then I'll get a batch of output frames back after the first completed decode. That drains the excess latency from the pipeline to avoid always being behind. For cases where we want to prioritize latency over throughput, I've had success with this approach too: avcodec_send_packet(&pkt); while (avcodec_receive_frame(frame) == AVERROR(EAGAIN)) { msleep(1); } render_frame(frame); In this case, we can retry avcodec_receive_frame() until we get the frame back that we just submitted for decoding. The patch here enables both of these use-cases by allowing V4L2M2M to retry getting a decoded frame without new input data. Both of these also work with MMAL after the recent decoupled dataflow patch. > Could you share the dataset? > It is 720p60.h264 from here: https://onedrive.live.com/?authkey=%21ALoKfcPfFeKyhzs&id=C15BF9770619F56%21165617&cid=0C15BF9770619F56 > Thanks, > Thank you _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH] avcodec/v4l2_m2m_dec: dequeue frame if input isn't ready 2021-12-27 9:18 ` Cameron Gutman @ 2021-12-28 23:41 ` Andriy Gelman 2022-01-02 16:56 ` Andriy Gelman 0 siblings, 1 reply; 5+ messages in thread From: Andriy Gelman @ 2021-12-28 23:41 UTC (permalink / raw) To: Cameron Gutman, jc; +Cc: FFmpeg development discussions and patches On Mon, 27. Dec 03:18, Cameron Gutman wrote: > On 12/27/21 00:17, Andriy Gelman wrote: > > On Tue, 14. Dec 02:12, Cameron Gutman wrote: > >> The V4L2M2M API operates asynchronously, so multiple packets can > >> be enqueued before getting a batch of frames back. Since it was > >> only possible to receive a frame by submitting another packet, > >> there wasn't a way to drain those excess output frames from when > >> avcodec_receive_frame() returned AVERROR(EAGAIN). > >> > > > >> In my testing, this change reduced decode latency of a real-time > >> 60 FPS H.264 stream by approximately 10x (200ms -> 20ms) on a > >> Raspberry Pi 4. > > > > I was doing some more tests today, but didn't have any luck dequeuing a frame > > if ff_decode_get_packet() returned EAGAIN. > > Hmm, maybe there is something different about your test harness? > I'm receiving 720p 60 FPS H.264 ES in real-time from the network. I used ffmpeg, i.e. ./ffmpeg -codec:v h264_v4l2m2m -i 720p60.h264 -f null - Anyway, I applied your patch but just removed the comment on latency because I couldn't reproduce it. > > For each H.264 encoded frame I receive off the network, my basic > approach is like this (simplified for brevity): > > avcodec_send_packet(&pkt); > do { > frame = av_frame_alloc(); > if ((err = avcodec_receive_frame(frame)) == 0) { > render_frame(frame); > } > } while (err == 0); > > I'll usually get EAGAIN immediately for the first few frames I submit > (so no output frame yet), but then I'll get a batch of output frames > back after the first completed decode. That drains the excess latency > from the pipeline to avoid always being behind. > > For cases where we want to prioritize latency over throughput, I've > had success with this approach too: > > avcodec_send_packet(&pkt); > while (avcodec_receive_frame(frame) == AVERROR(EAGAIN)) { > msleep(1); > } > render_frame(frame); > > In this case, we can retry avcodec_receive_frame() until we get the > frame back that we just submitted for decoding. > > The patch here enables both of these use-cases by allowing V4L2M2M > to retry getting a decoded frame without new input data. Both of > these also work with MMAL after the recent decoupled dataflow patch. > > > Could you share the dataset? > > > > It is 720p60.h264 from here: > https://onedrive.live.com/?authkey=%21ALoKfcPfFeKyhzs&id=C15BF9770619F56%21165617&cid=0C15BF9770619F56 I could not decode this dataset on rpi4 (before or after the patch). Tried to upgrade kernel to 5.16, but still same problem. Odroid xu4 seems to work fine. I found a repo in github https://github.com/jc-kynesim/rpi-ffmpeg (I guess Rpi4 team), where the decoding is working. Doing a bisect points to this commit that fixes: https://github.com/jc-kynesim/rpi-ffmpeg/commit/3e60c08552110d9da1b3b5d3637c6bd8b53eec69 There are lots of changes in the commit, so I'm not sure what exactly fixed the problem or if it was by chance. It would be good to figure out. -- Andriy _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [FFmpeg-devel] [PATCH] avcodec/v4l2_m2m_dec: dequeue frame if input isn't ready 2021-12-28 23:41 ` Andriy Gelman @ 2022-01-02 16:56 ` Andriy Gelman 0 siblings, 0 replies; 5+ messages in thread From: Andriy Gelman @ 2022-01-02 16:56 UTC (permalink / raw) To: Cameron Gutman, jc; +Cc: FFmpeg development discussions and patches On Tue, 28. Dec 18:41, Andriy Gelman wrote: > On Mon, 27. Dec 03:18, Cameron Gutman wrote: > > On 12/27/21 00:17, Andriy Gelman wrote: > > > On Tue, 14. Dec 02:12, Cameron Gutman wrote: > > >> The V4L2M2M API operates asynchronously, so multiple packets can > > >> be enqueued before getting a batch of frames back. Since it was > > >> only possible to receive a frame by submitting another packet, > > >> there wasn't a way to drain those excess output frames from when > > >> avcodec_receive_frame() returned AVERROR(EAGAIN). > > >> > > > > > >> In my testing, this change reduced decode latency of a real-time > > >> 60 FPS H.264 stream by approximately 10x (200ms -> 20ms) on a > > >> Raspberry Pi 4. > > > > > > I was doing some more tests today, but didn't have any luck dequeuing a frame > > > if ff_decode_get_packet() returned EAGAIN. > > > > Hmm, maybe there is something different about your test harness? > > I'm receiving 720p 60 FPS H.264 ES in real-time from the network. > > I used ffmpeg, i.e. > ./ffmpeg -codec:v h264_v4l2m2m -i 720p60.h264 -f null - > > Anyway, I applied your patch but just removed the comment on latency > because I couldn't reproduce it. > > > > > For each H.264 encoded frame I receive off the network, my basic > > approach is like this (simplified for brevity): > > > > avcodec_send_packet(&pkt); > > do { > > frame = av_frame_alloc(); > > if ((err = avcodec_receive_frame(frame)) == 0) { > > render_frame(frame); > > } > > } while (err == 0); > > > > I'll usually get EAGAIN immediately for the first few frames I submit > > (so no output frame yet), but then I'll get a batch of output frames > > back after the first completed decode. That drains the excess latency > > from the pipeline to avoid always being behind. > > > > For cases where we want to prioritize latency over throughput, I've > > had success with this approach too: > > > > avcodec_send_packet(&pkt); > > while (avcodec_receive_frame(frame) == AVERROR(EAGAIN)) { > > msleep(1); > > } > > render_frame(frame); > > > > In this case, we can retry avcodec_receive_frame() until we get the > > frame back that we just submitted for decoding. > > > > > The patch here enables both of these use-cases by allowing V4L2M2M > > to retry getting a decoded frame without new input data. Both of > > these also work with MMAL after the recent decoupled dataflow patch. > > > > > Could you share the dataset? > > > > > > > > It is 720p60.h264 from here: > > https://onedrive.live.com/?authkey=%21ALoKfcPfFeKyhzs&id=C15BF9770619F56%21165617&cid=0C15BF9770619F56 > > I could not decode this dataset on rpi4 (before or after the patch). Tried to upgrade kernel > to 5.16, but still same problem. Odroid xu4 seems to work fine. This patch fixes decoding on the RPi4 for me: https://patchwork.ffmpeg.org/project/ffmpeg/patch/20210819085533.1174-2-ming.qian@nxp.com/ It would be nice to get the fix into the upcoming release. -- Andriy _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe". ^ permalink raw reply [flat|nested] 5+ messages in thread
end of thread, other threads:[~2022-01-02 16:56 UTC | newest] Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed) -- links below jump to the message on this page -- [not found] <20211214021215.456493-1-aicommander@gmail.com> 2021-12-25 7:28 ` [FFmpeg-devel] [PATCH] avcodec/v4l2_m2m_dec: dequeue frame if input isn't ready Andriy Gelman 2021-12-27 6:17 ` Andriy Gelman 2021-12-27 9:18 ` Cameron Gutman 2021-12-28 23:41 ` Andriy Gelman 2022-01-02 16:56 ` Andriy Gelman
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