From: Michael Niedermayer <michael@niedermayer.cc> To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> Subject: Re: [FFmpeg-devel] [PATCH 000/279 v2] New channel layout API Date: Sun, 19 Dec 2021 13:51:45 +0100 Message-ID: <20211219125145.GO2829255@pb2> (raw) In-Reply-To: <31397d1-438-8bfd-5a79-a07a67982559@passwd.hu> [-- Attachment #1.1: Type: text/plain, Size: 6348 bytes --] On Sun, Dec 19, 2021 at 12:35:11PM +0100, Marton Balint wrote: > > > On Sat, 18 Dec 2021, Michael Niedermayer wrote: > > > On Sat, Dec 18, 2021 at 02:36:12PM +0100, Michael Niedermayer wrote: > > > On Fri, Dec 17, 2021 at 07:04:08PM +0100, Marton Balint wrote: > > > > > > > > > > > > On Fri, 17 Dec 2021, Michael Niedermayer wrote: > > > > > > > > > On Fri, Dec 17, 2021 at 01:04:19AM +0100, Marton Balint wrote: > > > > > > > > > > > > > > > > > > On Thu, 16 Dec 2021, James Almer wrote: > > > > > > > > > > > > > Resending the first two patches only, since this is meant to > > > > > > > show the implementation of one of the several suggestions made > > > > > > > in the previous set that need to be discussed and hopefully > > > > > > > resolved in a call. > > > > > > > > > > > > Can you push the full branch somewhere? > > > > > > > > > > > > > > > > > > > > The proposals so far to extend the API to support either custom > > > > > > > labels for channels are, or some form of extra user information. > > > > > > > > > > > > > > - Fixed array of bytes to hold a label. Simple solution, but > > > > > > > the labels will have a hard limit that can only be extended > > > > > > > with a major bump. This is what i implemented in this version. > > > > > > > - "char *name" per channel that the user may allocate and the > > > > > > > API will manage, duplicate and free. Simple solution, and the > > > > > > > name can be arbitrarily long, but inefficient (av_strdup() per > > > > > > > channel with a custom label on layout copy). > > > > > > > - "const char *name" per channel for compile time constants, or > > > > > > > that the user may allocate and free. Very efficient, but for > > > > > > > non compile time strings ensuring they outlive the layout can > > > > > > > be tricky. > > > > > > > - Refcounted AVChannelCustom with a dictionary. This can't be > > > > > > > done with AVBufferRef, so it would require some other form > > > > > > > of reference counting. And a dictionary may add quite a bit of > > > > > > > complexity to the API, as you can set anything on them. > > > > > > > > > > > > Until we have proper refcounting API we can make the AVBufferRef in > > > > > > AVChannelLayout a void *, and only allow channel_layout functions to > > > > > > dereference it as an AVBufferRef. This would mean adding some extra helper > > > > > > functions to channel layout, but overall it is not unsolvable. > > > > > > > > > > > > The real question is that if you want to use refcounting and add helpers to > > > > > > query / replace per-channel metadata, or you find the idea too heavy weight > > > > > > and would like to stick to flat structs. > > > > > > > > > > what is the advantage of refcounting for channel metadata ? > > > > > is it about the used memory, about the reduced need to copy ? > > > > > > > > Basicly it is the ability to store per-channel metadata in avdictionary, > > > > because otherwise it would have to be copyed, and avdictionary is very > > > > ineffective at copying because of many mallocs. > > > > > > > > > > > > > > what kind of metadata and what size do you expect ? > > > > > bytes, kilobytes, megabytes, gigabytes per channel ? > > > > > > > > Usually, nothing, because most format don't have support for per-channel > > > > metadata. In some cases it is going to be a couple of textual metadata > > > > key-value pairs, such as language, label, group, speaker, positon, so 4-5 > > > > dynamically allocated string pairs, plus the AVDictionary itself, multiplied > > > > by the number of channels in a layout. > > > > > > > > > > > > > > what is the overhead for dynamic allocation and ref counting? > > > > > that is at which point does it even make sense ? > > > > > > > > I don't have exact measurements. It is generally felt that copying > > > > AVDictionary per-channel is a huge overhead for something as lightweight as > > > > an audio frame which is a 2-4 kB per channel at most and only a couple of > > > > allocs usually not dependant on the number of channels. That's why > > > > refcounting was proposed. > > > > > > I was thinking more at a AVStream / AVCodecParameters level. > > > > > How will a demuxer transport such metadata over a AVPacket into a decoder > > > outputting metadata-filled AVFrames? > > > > or is this never needed ? > > I am not sure I understand. Usually metadata is passed from demuxer to > decoder by avcodec_parameters_to_context(), this is used for all metadata > which is in AVCodecParameters. > > For per-packet metadata ff_decode_frame_props() has some automatic packet > side data -> frame side data transfer. > > AVStream side data may be transferred to AVPacket side data if > av_format_inject_global_side_data() is used, but it is not enabled by > default. The sidedata in AVPacket is not channel specific, the data in AVFrames new channels is. The later is as you wrote expensive to copy/alloc so it needs ref counting what i was trying to point to was that if we need a way to transfer this data on a per packet base from demuxer forward then we need a flat format. At least with the current AVPackets And a flat format is much lighter to copy around so then one is pushed toward the question, "should that be used for AVFrames too?" a small <10kb audio frame with 8 audio channels and a ref counted dictionary or whatever per each of the 8 channels vs. a flat description. an extra is that a flat format is very simple to memcmp() to check if it changed. I have no position in this above, iam just wanting to make sure nothing is missed in this somewhat rushed design. also theres yet another orthogonal aspect which has been missed i think This per channel description whatever its form will be is usefull for another case. And that are the video/image channels. generally this is red/green/blue/(alpha) but there is material with other channels, IR/NIR/UV/... and i imagine probably depth from some lidar/radar system Ideally such a future image channel API can share parts with the audio one thx [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB Opposition brings concord. Out of discord comes the fairest harmony. -- Heraclitus [-- Attachment #1.2: signature.asc --] [-- Type: application/pgp-signature, Size: 195 bytes --] [-- Attachment #2: Type: text/plain, Size: 251 bytes --] _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
prev parent reply other threads:[~2021-12-19 12:51 UTC|newest] Thread overview: 20+ messages / expand[flat|nested] mbox.gz Atom feed top 2021-12-16 13:21 James Almer 2021-12-16 13:21 ` [FFmpeg-devel] [PATCH 001/279 v2] Add a new " James Almer 2021-12-16 17:20 ` Paul B Mahol 2021-12-16 18:27 ` James Almer 2021-12-16 18:31 ` Paul B Mahol 2021-12-16 19:14 ` James Almer 2021-12-16 23:27 ` Marton Balint 2021-12-17 2:34 ` James Almer 2021-12-17 12:43 ` James Almer 2021-12-16 13:21 ` [FFmpeg-devel] [PATCH 002/279 v2] fate: add a channel_layout API test James Almer 2021-12-17 0:04 ` [FFmpeg-devel] [PATCH 000/279 v2] New channel layout API Marton Balint 2021-12-17 2:37 ` James Almer 2021-12-17 19:20 ` Marton Balint 2021-12-17 19:32 ` James Almer 2021-12-17 11:24 ` Michael Niedermayer 2021-12-17 18:04 ` Marton Balint 2021-12-18 13:36 ` Michael Niedermayer 2021-12-18 14:15 ` Michael Niedermayer 2021-12-19 11:35 ` Marton Balint 2021-12-19 12:51 ` Michael Niedermayer [this message]
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